Brayout piece: Difference between revisions
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A '''brayout piece''' is any of the 13 types of movable objects used on a 10×10 [[wikipedia:Chessboard|''chessboard'']] to play the game of [[Brayout|brayout]]. | A '''brayout piece''' is any of the 13 types of movable objects used on a 10×10 [[wikipedia:Chessboard|''chessboard'']] to play the game of [[Brayout|brayout]]. | ||
{{BrayoutFigures}} | {{BrayoutFigures}} | ||
==Pawn== | |||
TBA | |||
===Dragon=== | |||
TBA | |||
==Rook== | |||
TBA | |||
===Stronghold=== | |||
TBA | |||
==Bishop== | |||
TBA | |||
===Serviceman=== | |||
TBA | |||
==Horse== | |||
TBA | |||
===Knight=== | |||
TBA | |||
==Preacher== | |||
TBA | |||
===Speaker=== | |||
TBA | |||
==Advisor== | |||
TBA | |||
==Queen== | |||
TBA | |||
==King== | |||
TBA | |||
===King Challenger=== | |||
TBA | |||
{{Template:Mustelaria Navbox}} | {{Template:Mustelaria Navbox}} | ||
[[Category:Brayout]] | [[Category:Brayout]] | ||
[[Category:Anteria]] | [[Category:Anteria]] |
Revision as of 10:08, 22 January 2022
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A brayout piece is any of the 13 types of movable objects used on a 10×10 chessboard to play the game of brayout.
Figure | Code | Name | Note | Movement | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Zhoushi | Belgorian | Common | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
P | Pєшag | ⲡⲓⲉϣϫ | Pawn | If the figure reaches the other side of the board, it can be replaced with a capture piece |
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P̟ | Drag | ⲇⲣⲁⲕ | Dragon | Promoted figure from the pawn. Can be exchanged for a captured piece |
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V | Vєʒ | ⲯⲉⲇϭ | Rook | Can be promoted if they reach the enemy zone into a stronghold |
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V̟ | Tƿrz | ⲣⲓⲉⲯⲛⲟⲥⲧ | Stronghold |
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S | Stꝛiλaч | ⲥⲧⲣⲓⲉⲗϫ | Bishop | Can be promoted if they reach the enemy zone into a serviceman |
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S̟ | Osadkan | ⲕⲩϣⲛⲓⲓⲕ | Serviceman |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
K | Kөƞ | ⲕⲩⲟⲛⲓ | Horse | Can be promoted if they reach the enemy zone into a knight |
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K̟ | Ryꞇiꝛ | ⲓⲁⲍⲇⲓⲉⲕ | Knight |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
B | Bramojil | ⲕⲁⲍⲛⲓⲓⲕ | Preacher | Can be promoted if they reach the enemy zone into a speaker |
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B̟ | Kazaꞇel | ⲣⲉⲯⲉⲣⲉⲛⲇ | Speaker |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
I | Raƌe | ⲣⲁⲇ | Advisor | If they reach the opposite side of the board, they can be exchanged for any figure regardless of captivity |
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D | Kralovna | ⲕⲣⲁⲗⲟⲯⲛⲁ | Queen |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
R ℞ |
Kral | ⲕⲣⲟⲗ | King | In the case the king is attacked and has no way to avoid that attack, the game ends. |
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The opponent's king may use a different style of the crown. This symbol is named the "Challenger's" crown and integrates a letter Ω (as the opposite side of the alphabet). It is used by the challenger if an authority is being challenged (such as challenging the current Brayout champion, but also for example teacher-student or manager-employee). Challenger is labeled as "℞" (or Rx or R̽), and always moves second. |
Pawn
TBA
Dragon
TBA
Rook
TBA
Stronghold
TBA
Bishop
TBA
Serviceman
TBA
Horse
TBA
Knight
TBA
Preacher
TBA
Speaker
TBA
Advisor
TBA
Queen
TBA
King
TBA
King Challenger
TBA