VIPER-7: Difference between revisions
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|is_ranged=yes | |is_ranged=yes | ||
<!-- Service history --> | <!-- Service history --> | ||
|service= | |service=2460–present | ||
|used_by= | |used_by= | ||
|wars= | |wars= | ||
[[ | [[War of Cardassian Aggression]] | ||
[[ | [[[[Tzenkethi War]]]] | ||
[[ | [[Dominion War]] | ||
[[ | [[Iconian War]] | ||
<!-- Production history --> | <!-- Production history --> | ||
|designer= | |designer= Kalaronian Interstellar Designs | ||
|date= | |date= | ||
|design_date= | |design_date=2325 | ||
|manufacturer= | |manufacturer= Various | ||
|unit_cost= | |unit_cost= | ||
|production_date= | |production_date=2325–present | ||
|number= | |number= | ||
|variants=See ''[[Capellanus MGL#Variants|Variants]]'' | |variants=See ''[[Capellanus MGL#Variants|Variants]]'' | ||
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|spec_label= | |spec_label= | ||
|weight= 12 lbs | |weight= 12 lbs | ||
|length= | |length= 48 in stock extended <br> | ||
|part_length= 16 inches(MGL) | |||
|part_length= | |||
|width= | |width= | ||
|height= | |height= | ||
<!-- Ranged weapon specifications --> | <!-- Ranged weapon specifications --> | ||
|cartridge= | |cartridge=45×90mm grenade<br /> | ||
|action={{wp|Trigger (firearms)|Double action}} | |action={{wp|Trigger (firearms)|Double action}} | ||
|rate= | |rate=2 rounds/sec (MGL) (rapid fire)<br /> 12 rounds/min (sustained) | ||
|velocity= 249 ft/s (MGL) | |velocity= 249 ft/s (MGL) | ||
|range= | |range=600m <br /> 1.3km (ERLP ammunition) | ||
|max_range= | |max_range= 3.5km | ||
|feed= | |feed= Replication System | ||
|sights= {{wp|Collimator sight}} | |sights= {{wp|Collimator sight}}, {{Tachyon Detection Array}} | ||
}} | }} | ||
==Overview== | |||
The VIPER-7 (Variable Impact Payload Enhanced Rifle) is an update of the earlier MYPR (Modular Yield Payload Rifle)system in use by the Federation, which itself had largely superseded the ''Foehammer'' Antimatter Projection Mortar used in the 23rd century. The MYPR and it's modification both share the purpose of providing Starfleet Marine Forces with a variable effect heavy weapon, capable of either being used in any number of roles, from pacification to lethal measures. An important part of their design criteria included reliable functionality regardless of the terrain or type of world a Starfleet member might find themselves under, such as worlds with lower gravities, sparse or dense atmospheres, ionic turbulence or disturbances, as well as the more typical environmental conditions such as windstorms. | |||
==History== | |||
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Revision as of 09:47, 19 March 2022
Variable Impact Payload Enhanced Rifle (VIPER-7) | |
---|---|
Type | Payload Rifle |
Place of origin | Template:Country data Republic of Kalaron Empire of Exponent |
Service history | |
In service | 2460–present |
Wars | War of Cardassian Aggression
[[Tzenkethi War]] Dominion War Iconian War |
Production history | |
Designer | Kalaronian Interstellar Designs |
Designed | 2325 |
Manufacturer | Various |
Produced | 2325–present |
Variants | See Variants |
Specifications | |
Weight | 12 lbs |
Length | 48 in stock extended |
Barrel length | 16 inches(MGL) |
Cartridge | 45×90mm grenade |
Action | Double action |
Rate of fire | 2 rounds/sec (MGL) (rapid fire) 12 rounds/min (sustained) |
Muzzle velocity | 249 ft/s (MGL) |
Effective firing range | 600m 1.3km (ERLP ammunition) |
Maximum firing range | 3.5km |
Feed system | Replication System |
Sights | Collimator sight, Template:Tachyon Detection Array |
Overview
The VIPER-7 (Variable Impact Payload Enhanced Rifle) is an update of the earlier MYPR (Modular Yield Payload Rifle)system in use by the Federation, which itself had largely superseded the Foehammer Antimatter Projection Mortar used in the 23rd century. The MYPR and it's modification both share the purpose of providing Starfleet Marine Forces with a variable effect heavy weapon, capable of either being used in any number of roles, from pacification to lethal measures. An important part of their design criteria included reliable functionality regardless of the terrain or type of world a Starfleet member might find themselves under, such as worlds with lower gravities, sparse or dense atmospheres, ionic turbulence or disturbances, as well as the more typical environmental conditions such as windstorms.