Alpha Streets: Difference between revisions

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| series = [[Alpha Streets Franchise]]
| series = [[Alpha Streets Franchise]]
| platforms = PS1, Microsoft Windows, Sega Santrum,  PS2, 3DO
| platforms = PS1, Microsoft Windows, Sega Santrum,  PS2, 3DO
| released = Juune the 5th, 2000
| released = June the 5th, 2000
| genre = Racing
| genre = Racing
| modes = Singlepayer, Multhiplayer
| modes = Singlepayer, Multhiplayer
}}
}}


'''''Swordmens Dev. presents you the:''''' The Alpha Streets was created by the [[Swordmens Development]] and was published by [[Eagle's Nest Games Development]], it is a [https://en.wikipedia.org/wiki/Racing_game racing game] initially released in June the 5th, 2000. During that time the Racing Games genre begen to become popular, inspired by the 1990s Kamilistani Car Culture, which is inspired by the Japanese Car Culture, along with Westerner and Arabs, the game was released on the [https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer 3DO] when it first came out, 3 months laterafter the relase they released on the [
'''''Swordmens Dev. presents you the:''''' The Alpha Streets was created by the [[Swordsmen Development]] and was published by [[Eagle's Nest Games Development]], it is a [https://en.wikipedia.org/wiki/Racing_game racing game] initially released in June the 5th, 2000. During that time the Racing Games genre begen to become popular, inspired by the 1990s Kamilistani Car Culture, which is inspired by the Japanese Car Culture, along with Westerner and Arabs, the game was released on the [https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer 3DO] when it first came out, 3 months later after the relase they released on the [https://en.wikipedia.org/wiki/Microsoft_Windows Microsoft Windows], [https://en.wikipedia.org/wiki/PlayStation_(console) PlayStation] and the [https://en.wikipedia.org/wiki/Sega_Saturn Sega Saturn] platforms, it was actually planned to be release on the 3DO only but they scrapped tthe idea out as many other games smiliar to them release on multiple platforms. The goal is very simple, race through diffrent tracks, terrain and places to win, the game's Sega Saturn version included 20 cars, 12 of them are Japanese imported cars, the rest are European and American Cars, the game included AI traffic, along with police chase in certain racing level. In Single player they have the option either '''Story Career''' or '''Free Drive''', later they added the '''Mulitiplayer Mode''' which allows player to play with other users who play the same game, in Multiplayer however they have the '''Racing Leaderboard''' which shows player who have the amount of wins, ingame cash and etc.
 
The Alpha Street gameplay was noted for its realism, and background sound, not to mention it was the first open-world driving game ever to be made by a Kamilistani game Production, most racing games like [[Coastal Racing]] and [[TurboCharge: Maniac]] only allow players to drive during racing events, however Alpha Streets decided to change the trend for all, with the help of [[Eagle's Nest Games Development]] collabaration for the realism sound for the car engines, gear swithcing and the backfire timing, they also helped with the interior of each cars, making it to be exactly smiliar to the real life vehicles that was used ingame.
 
The first Alpha Street Game was a sucessful game publish, which has the highest sell in the racing genre locally in Kamilistan, video games publications praised the Alpha Streets developer for the realism and a full time motion videos aswell as the intro and outros. The Alpha Street game was soon be installment of the [[Alpha Street Franchise]] which included several famous in influenced games such as [[Alpha Street: Speedroasters]] and [[Alpha Streets: Winter Blaze]]. The game was later release in the Russian Union as '''Road Racers Overkill''' in October the 28th, 2000.
 
=Gameplay=
 
 
[[File:Nissan 200sx 1.jpg|310px|thumb|right|The Nissan Silvia s14, one of the Imported Japanese Cars in first Alpha Street Games]]
 
The premises involving in the gameplay of The Alpha Streets involves driving in supercars, exotics, coupes, and etc. This may included the Japanese Imported cars, which takes up most of the game's car list, and some European and Americans, the game 3DO's version only release 5 cars, as it was the Demo version of The Alpha Streets game, 3 months after the initail release on the 3DO platform, the PS1 and 2, Microsoft Windows and the Sega Saturn platforms were out, featuring 15 more cars to the game, the game itself have 5 diffrent tracks, situated in diffrent parts of the world, the most renowed one is the Kamigochi Track in the Hokkaido area, and aswell the Bridgeson Hills Racing Track in the East Yorkshire county, UK. However on the Sega Saturn they added 2 more track, the Upon-Tyne Track in Manchester, UK and the Le Fion Voulious Track in Paris, France.
 
AI traffic are placed within the game during races and Free Drive mode, where players will avoid them, the police is added aswell, when a police car is able to catch up to them, the player will receive a screen saying 'You have been fined, pay?', there's 2 options, yes and don't and run. The yes option

Latest revision as of 00:15, 25 November 2022

Alpha Streets
Developer(s)Swordsmens Development
Publisher(s)Eagle's Nest Games Development
Director(s)Nikolas Rozikonan
Producer(s)Mikali Tervinovovsk
Designer(s)Bashir Assan Mekmed
Programmer(s)Andrei Kilotoer
Artist(s)Ana Nazarena
Writer(s)Dima Fergovonger
Composer(s)Jacob Wilriver, Elisa Qaragani
SeriesAlpha Streets Franchise
Platform(s)PS1, Microsoft Windows, Sega Santrum, PS2, 3DO
ReleaseJune the 5th, 2000
Genre(s)Racing
Mode(s)Singlepayer, Multhiplayer

Swordmens Dev. presents you the: The Alpha Streets was created by the Swordsmen Development and was published by Eagle's Nest Games Development, it is a racing game initially released in June the 5th, 2000. During that time the Racing Games genre begen to become popular, inspired by the 1990s Kamilistani Car Culture, which is inspired by the Japanese Car Culture, along with Westerner and Arabs, the game was released on the 3DO when it first came out, 3 months later after the relase they released on the Microsoft Windows, PlayStation and the Sega Saturn platforms, it was actually planned to be release on the 3DO only but they scrapped tthe idea out as many other games smiliar to them release on multiple platforms. The goal is very simple, race through diffrent tracks, terrain and places to win, the game's Sega Saturn version included 20 cars, 12 of them are Japanese imported cars, the rest are European and American Cars, the game included AI traffic, along with police chase in certain racing level. In Single player they have the option either Story Career or Free Drive, later they added the Mulitiplayer Mode which allows player to play with other users who play the same game, in Multiplayer however they have the Racing Leaderboard which shows player who have the amount of wins, ingame cash and etc.

The Alpha Street gameplay was noted for its realism, and background sound, not to mention it was the first open-world driving game ever to be made by a Kamilistani game Production, most racing games like Coastal Racing and TurboCharge: Maniac only allow players to drive during racing events, however Alpha Streets decided to change the trend for all, with the help of Eagle's Nest Games Development collabaration for the realism sound for the car engines, gear swithcing and the backfire timing, they also helped with the interior of each cars, making it to be exactly smiliar to the real life vehicles that was used ingame.

The first Alpha Street Game was a sucessful game publish, which has the highest sell in the racing genre locally in Kamilistan, video games publications praised the Alpha Streets developer for the realism and a full time motion videos aswell as the intro and outros. The Alpha Street game was soon be installment of the Alpha Street Franchise which included several famous in influenced games such as Alpha Street: Speedroasters and Alpha Streets: Winter Blaze. The game was later release in the Russian Union as Road Racers Overkill in October the 28th, 2000.

Gameplay

The Nissan Silvia s14, one of the Imported Japanese Cars in first Alpha Street Games

The premises involving in the gameplay of The Alpha Streets involves driving in supercars, exotics, coupes, and etc. This may included the Japanese Imported cars, which takes up most of the game's car list, and some European and Americans, the game 3DO's version only release 5 cars, as it was the Demo version of The Alpha Streets game, 3 months after the initail release on the 3DO platform, the PS1 and 2, Microsoft Windows and the Sega Saturn platforms were out, featuring 15 more cars to the game, the game itself have 5 diffrent tracks, situated in diffrent parts of the world, the most renowed one is the Kamigochi Track in the Hokkaido area, and aswell the Bridgeson Hills Racing Track in the East Yorkshire county, UK. However on the Sega Saturn they added 2 more track, the Upon-Tyne Track in Manchester, UK and the Le Fion Voulious Track in Paris, France.

AI traffic are placed within the game during races and Free Drive mode, where players will avoid them, the police is added aswell, when a police car is able to catch up to them, the player will receive a screen saying 'You have been fined, pay?', there's 2 options, yes and don't and run. The yes option