Library:Texasiva: Difference between revisions

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|area_km2 =  
|area_km2 =  
|population_estimate = 433,992,000,000
|population_estimate = 433,992,000,000
|population_estimate_year = 2580
|population_estimate_year =  
|population_density_km2 =
|population_density_km2 =
|religion = Christendom
|religion = Christendom
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|GDP_nominal_per_capita =  
|GDP_nominal_per_capita =  
|HDI =                    0.903
|HDI =                    0.903
|HDI_year =2580
|HDI_year =
|currency = Texasivan Marks
|currency = Texasivan Marks
|time_zone =      NA
|time_zone =      NA
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=== Texasivan Planetary Guard ===
=== Texasivan Planetary Guard ===
The Main Body of Texasivas Fighting Forces, they are essentially Army Reservists who are called to protect their Planet instead of deploying across the vast Galaxy. They protect and provide assistance to the people, and main goal is to hold out long enough for reinforcements to arrive and destroy the enemy. The gear that they operate differs with some planets having a Guard that has gear rivaling the Armies, and others are mere speed bumps.


=== Texasivan Army ===
=== Texasivan Army ===
The Texasivan Army is a standard fighting force, acting as a Bulwark on the ground. They utilize heavier equipment than the Marine Corps, and thus are less mobile and not as utilized in planetary invasions. Thus they require the Marines to clear out a landing zone first in most cases, allowing heavier transports to drop off Army personnel to continue the fight against heavier enemy forces. They protect the Texasivan way of life, and help out their local communities and are the most populated branch besides the TPG and consist of majority Mechanized/Armored Units.


=== Texasivan Marine Corps ===
=== Texasivan Marine Corps ===
The Texasivan Marine Corps, a proud branch within the State. Acting as the Nations 911 force as Expeditionary Forces across the Empire always ready to intervene and fight, or in some cases provide humanitarian aid to people in need.
Marines conduct ship boarding and planetary invasion operations, as well as relief and emergency forces for situations that call for immediate action. outside of the Marine Expeditionary Forces that reside on some planets, they can be found on majority of naval warships. They provide protection against enemy boarding along with the ability to quickly be deployed to support ground operations if need be and Ultimately are the Spearhead of the Texasivan Military.
Very Prideful, they hold themselves to a far higher standard than the other branches with even the Inquisition congratulating their performance in combat, as well as their way of life.
It is a brotherhood like no other, and thus even tho they will lay down their life for the Emperor, for Texasiva, and for God himself, they will never leave a brother behind.


=== Texasivan Navy ===
=== Texasivan Navy ===
The Texasivan Navy purpose is to protect trade lanes across the Empire from enemies, provide security for systems throughout the empire, ensuring stability and security and thus prosperity.
They Shall provide Humanitarian aid in times of need, as well as Enforce Texasivan Interests externally, hunting and destroying those who wish to bring an end to our way of life.




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Heavy Cruisers are the heavier brethren of the Cruiser family carrying heavy weaponry capable of shredding most other cruisers. Along with providing a strong naval presence in a region, They can act as substitute for Capital ships such as Battlecruisers and Battleships. Usually engaging in larger naval battles as the line between Battleships and the rest of the fleet, they can also lead smaller fleets in defense and incursions into enemy space.
Heavy Cruisers are the heavier brethren of the Cruiser family carrying heavy weaponry capable of shredding most other cruisers. Along with providing a strong naval presence in a region, They can act as substitute for Capital ships such as Battlecruisers and Battleships. Usually engaging in larger naval battles as the line between Battleships and the rest of the fleet, they can also lead smaller fleets in defense and incursions into enemy space.


==== Battle Cruiser ====
==== Battlecruiser ====
 
Battlecruisers are similar size and sometimes a tad larger than regular cruisers but with more focus on weaponry than armor. Allowing them to have weapons of Battleships but the speed of lighter ships at the sacrifice of Armor, making it vulnerable to its heavier counterparts, however still strong enough to bully around Cruisers and smaller vessels whose armaments aren't strong enough, or lack the range to reach the battlecruiser, but also lacking the speed to flee. Capable of engaging  in reconnaissance missions, raids on enemy supply lines and smaller vessels unable to escape its grasp, while able to escape the presence of larger ships such as Battleships.


==== Battleship ====
==== Battleship ====
Battleships are heavy warships capable of dishing out immense damage to ships of all sizes. They are usually in the backline, carrying a heavy arsenal of weapons with a strong Point Defense system, yet still preferring to stay in the protection of local frigates and destroyers. They engage in all levels of fighting, and greatly support in planetary invasions with their hammer of orbital bombardment.


==== Dreadnought ====
==== Dreadnought ====
Unlike their brother, Dreadnoughts are as armored as they are armed. Usually fairly slow, large, and unable to operate effectively in mobile operations, they provide an immense naval power to a region. Capable of annihilating ships of all classes, and possibly taking on medium sized fleets alone assuming strike craft are not overrunning the space around them as their Point Defense systems are moderate at best.


==== Titan ====
==== Titan ====
Titans, usually the flagship of whole space region armadas. They are the pinnacle of the heavy brawler class, capable of wiping out life on a planet with its bombardment and ending fleets with its rain of fire. Titans are a prized possession for any grand admiral that gets to control it, only given to those of the highest quality and service. They can turn the tide of war by mere presence by fear of their armament. Fitted with extraordinary variety of weapons
all fully capable, from Light guns to deal with smaller vessels, and larger to bully even those of dreadnoughts and heavenly endless Point Defense systems to deter Strike craft Presence and missiles.
Not many of these beasts are in service as they are limited to one per Sector.


==== Light Carrier ====
==== Light Carrier ====
Light Carriers carry a smaller load of spacecraft usually in ranges of a few squadrons capable of aiding in patrols, escorts, and smaller raiding parties.
Lightly armored and armed as well, usually relying on the support of local screening ships for protection.


==== Carrier ====
==== Carrier ====
Carriers are the Core and breadbasket of most fleets, providing great support to the fleet with their vast array of strike craft. Engaging in most all sort of combat, they are equipped with decent weaponry and armor to take punches and dish it out back. Usually carrying well over a hundred spacecraft total, they alone can be the difference between a victory and defeat as they also provide immense support with planetary invasions. Providing close air support to troops on the ground, clearing out zones for landings, evacuating wounded and transferring supplies back and forth in contested airspaces.


==== Heavy Carrier ====
==== Heavy Carrier ====
The Heaviest of their brethren, they provide immense support with strike craft ranging in the multi-hundreds. They are bruisers in their own right, providing a large amount of weaponry to that of cruisers, and armor of battleships.
However different variants differ in their expertise. However nonetheless they are a game changer in space combat and even more so in planetary Invasions, providing more than enough support for the troops on the ground. essentially providing non-stop bombing runs and supply runs.


==== Defense Platform ====
==== Defense Platform ====
Defense Platforms are Stations usually heavily armored and armed, ranging in many sizes and purposes. Some protect planets, some points of interests, and others whole solar systems.
Either way they are all some form of protection from pirates and enemy fleets, Usually having to be taken out in order to begin any operations in that system/area. Ranging from stations acting as hangers, to a large Railgun, or both, there are many variants out there in Texasivan Space.


==== escort destroyer ====
==== escort destroyer ====
Escort Destroyers are usually slightly smaller than normal destroyers, saving money and manpower. They sacrifice some point defense for extra firepower to scare off threats such as regular destroyers, and to dismantle frigates and corvettes alike. As the name suggest they usually operate in escort operations, planetary patrols, and anti-piracy acts.


==== Patrol craft ====
==== Patrol craft ====
Patrol craft are very small vessels usually acting as planetary guards patrolling the space around whatever planet they find themselves at. limited in size and arsenal, usually acting as a thin layer of defense but if left unchecked can greatly disturb a planetary invasion.


==== Stealth Craft ====
==== Stealth Craft ====
Stealth Craft are new to the Navy, and are currently being operated to preform reconnaissance deep within enemy lines and near enemy operations. They can also preform blockade runs to transfer supplies and/or carry personnel into or off a planet without alerting planetary sensors. As well as carry out quick and precise incursions into enemy territory, able to deliver squads into an area to carry out their objectives before the enemy has time to react. However lacking firepower and armor, they are vulnerable if compromised and should leave before enemy reinforcements arrive. They execute these missions well thanks to their cloaking abilities.


==== Transport ====
==== Transport ====
Transports vary in size, tho usually all with the same mission, to deliver mass amount of troops, supplies, and equipment from one location to another. Usually requiring the local airspace to be clear of enemy guns unlike smaller gunships and dropships. Overall delivering more troops to the ground, more than that most other spaceships can provide as they are limited to Marines on board their own ships.


==== Merchant Ships ====
==== Merchant Ships ====

Latest revision as of 06:08, 10 August 2024

State of Texasiva
Texasiva
FLAG OF TEX.png
Flag
Motto: With God with us, who can be against
Anthem: "The Texasivan Dream"
CapitalKalista
Largest cityJericho
Official languagesTexasivan (Text-avian)
Recognised regional languagesN/A
Ethnic groups
Castilian
Religion
Christendom
Demonym(s)Texasivan (Text-avian)
GovernmentStratocratic Monarchy
• King of Kings
Jesus Christ
• Emperor
Carlos De Franco
Population
• Estimate
433,992,000,000
GDP (PPP)NA estimate
• Total
NA
• Per capita
NA
HDI0.903
very high
CurrencyTexasivan Marks
Time zoneUTCNA (NA)
• Summer (DST)
NA
Date formatmm/dd/yyyy
Driving sideright Side


Texasivan Overview

Texasivan Cultural view

Texasivan Military

Texasivan Planetary Guard

The Main Body of Texasivas Fighting Forces, they are essentially Army Reservists who are called to protect their Planet instead of deploying across the vast Galaxy. They protect and provide assistance to the people, and main goal is to hold out long enough for reinforcements to arrive and destroy the enemy. The gear that they operate differs with some planets having a Guard that has gear rivaling the Armies, and others are mere speed bumps.

Texasivan Army

The Texasivan Army is a standard fighting force, acting as a Bulwark on the ground. They utilize heavier equipment than the Marine Corps, and thus are less mobile and not as utilized in planetary invasions. Thus they require the Marines to clear out a landing zone first in most cases, allowing heavier transports to drop off Army personnel to continue the fight against heavier enemy forces. They protect the Texasivan way of life, and help out their local communities and are the most populated branch besides the TPG and consist of majority Mechanized/Armored Units.

Texasivan Marine Corps

The Texasivan Marine Corps, a proud branch within the State. Acting as the Nations 911 force as Expeditionary Forces across the Empire always ready to intervene and fight, or in some cases provide humanitarian aid to people in need. Marines conduct ship boarding and planetary invasion operations, as well as relief and emergency forces for situations that call for immediate action. outside of the Marine Expeditionary Forces that reside on some planets, they can be found on majority of naval warships. They provide protection against enemy boarding along with the ability to quickly be deployed to support ground operations if need be and Ultimately are the Spearhead of the Texasivan Military.

Very Prideful, they hold themselves to a far higher standard than the other branches with even the Inquisition congratulating their performance in combat, as well as their way of life. It is a brotherhood like no other, and thus even tho they will lay down their life for the Emperor, for Texasiva, and for God himself, they will never leave a brother behind.

Texasivan Navy

The Texasivan Navy purpose is to protect trade lanes across the Empire from enemies, provide security for systems throughout the empire, ensuring stability and security and thus prosperity. They Shall provide Humanitarian aid in times of need, as well as Enforce Texasivan Interests externally, hunting and destroying those who wish to bring an end to our way of life.


Corvette

Corvettes are Small spacecraft intended to act as a Screen for the larger ships in the fleet, tho largely kept to patrol activities and fleet support.

Frigate

Frigates are similar or slightly smaller in size compared to destroyers, but weapons more focused on Point Defense and keeping the area clear of enemy strike craft and incoming missiles

Destroyer

Destroyers are the main frontline for fleets, they provide a screen for the much larger ships along with providing interception capabilities against strike craft and incoming missiles. Usually equipped with medium sized weaponry capable of dealing with peer threats, and easily putting aside smaller vessels like frigates and corvettes. Usually requiring support from its brethren to take on larger capital ships.

Light Cruiser

Light Cruisers are slightly larger than destroyers, however unlike its cruiser brethren it focuses more on a lot of light weaponry to engage smaller vessels like Destroyers, Frigates and Corvettes. Along with able to lead escort missions if highly threatened. Acting as a Screen for larger ships in the fleet, they act as Destroyer repellent and destroy any smaller vessels with ease that try to breakthrough and get closer to capital ships

Cruiser

Cruisers are bulkier versions of Destroyers capable of reconnaissance, independent scouting, leading a detachment of destroyers and frigates for raiding and heavy incursions unlike Light Cruisers, their weaponry is split between medium and light and moderate Point Defense systems. Capable of dishing out loads of damage to destroyers and smaller vessels while also dealing good damage to other cruisers. They are the Neutral zone between Battleships and Destroyer, capable of multi-role operations.

Heavy Cruiser

Heavy Cruisers are the heavier brethren of the Cruiser family carrying heavy weaponry capable of shredding most other cruisers. Along with providing a strong naval presence in a region, They can act as substitute for Capital ships such as Battlecruisers and Battleships. Usually engaging in larger naval battles as the line between Battleships and the rest of the fleet, they can also lead smaller fleets in defense and incursions into enemy space.

Battlecruiser

Battlecruisers are similar size and sometimes a tad larger than regular cruisers but with more focus on weaponry than armor. Allowing them to have weapons of Battleships but the speed of lighter ships at the sacrifice of Armor, making it vulnerable to its heavier counterparts, however still strong enough to bully around Cruisers and smaller vessels whose armaments aren't strong enough, or lack the range to reach the battlecruiser, but also lacking the speed to flee. Capable of engaging in reconnaissance missions, raids on enemy supply lines and smaller vessels unable to escape its grasp, while able to escape the presence of larger ships such as Battleships.

Battleship

Battleships are heavy warships capable of dishing out immense damage to ships of all sizes. They are usually in the backline, carrying a heavy arsenal of weapons with a strong Point Defense system, yet still preferring to stay in the protection of local frigates and destroyers. They engage in all levels of fighting, and greatly support in planetary invasions with their hammer of orbital bombardment.

Dreadnought

Unlike their brother, Dreadnoughts are as armored as they are armed. Usually fairly slow, large, and unable to operate effectively in mobile operations, they provide an immense naval power to a region. Capable of annihilating ships of all classes, and possibly taking on medium sized fleets alone assuming strike craft are not overrunning the space around them as their Point Defense systems are moderate at best.

Titan

Titans, usually the flagship of whole space region armadas. They are the pinnacle of the heavy brawler class, capable of wiping out life on a planet with its bombardment and ending fleets with its rain of fire. Titans are a prized possession for any grand admiral that gets to control it, only given to those of the highest quality and service. They can turn the tide of war by mere presence by fear of their armament. Fitted with extraordinary variety of weapons all fully capable, from Light guns to deal with smaller vessels, and larger to bully even those of dreadnoughts and heavenly endless Point Defense systems to deter Strike craft Presence and missiles. Not many of these beasts are in service as they are limited to one per Sector.

Light Carrier

Light Carriers carry a smaller load of spacecraft usually in ranges of a few squadrons capable of aiding in patrols, escorts, and smaller raiding parties. Lightly armored and armed as well, usually relying on the support of local screening ships for protection.

Carrier

Carriers are the Core and breadbasket of most fleets, providing great support to the fleet with their vast array of strike craft. Engaging in most all sort of combat, they are equipped with decent weaponry and armor to take punches and dish it out back. Usually carrying well over a hundred spacecraft total, they alone can be the difference between a victory and defeat as they also provide immense support with planetary invasions. Providing close air support to troops on the ground, clearing out zones for landings, evacuating wounded and transferring supplies back and forth in contested airspaces.

Heavy Carrier

The Heaviest of their brethren, they provide immense support with strike craft ranging in the multi-hundreds. They are bruisers in their own right, providing a large amount of weaponry to that of cruisers, and armor of battleships. However different variants differ in their expertise. However nonetheless they are a game changer in space combat and even more so in planetary Invasions, providing more than enough support for the troops on the ground. essentially providing non-stop bombing runs and supply runs.

Defense Platform

Defense Platforms are Stations usually heavily armored and armed, ranging in many sizes and purposes. Some protect planets, some points of interests, and others whole solar systems. Either way they are all some form of protection from pirates and enemy fleets, Usually having to be taken out in order to begin any operations in that system/area. Ranging from stations acting as hangers, to a large Railgun, or both, there are many variants out there in Texasivan Space.

escort destroyer

Escort Destroyers are usually slightly smaller than normal destroyers, saving money and manpower. They sacrifice some point defense for extra firepower to scare off threats such as regular destroyers, and to dismantle frigates and corvettes alike. As the name suggest they usually operate in escort operations, planetary patrols, and anti-piracy acts.

Patrol craft

Patrol craft are very small vessels usually acting as planetary guards patrolling the space around whatever planet they find themselves at. limited in size and arsenal, usually acting as a thin layer of defense but if left unchecked can greatly disturb a planetary invasion.

Stealth Craft

Stealth Craft are new to the Navy, and are currently being operated to preform reconnaissance deep within enemy lines and near enemy operations. They can also preform blockade runs to transfer supplies and/or carry personnel into or off a planet without alerting planetary sensors. As well as carry out quick and precise incursions into enemy territory, able to deliver squads into an area to carry out their objectives before the enemy has time to react. However lacking firepower and armor, they are vulnerable if compromised and should leave before enemy reinforcements arrive. They execute these missions well thanks to their cloaking abilities.

Transport

Transports vary in size, tho usually all with the same mission, to deliver mass amount of troops, supplies, and equipment from one location to another. Usually requiring the local airspace to be clear of enemy guns unlike smaller gunships and dropships. Overall delivering more troops to the ground, more than that most other spaceships can provide as they are limited to Marines on board their own ships.

Merchant Ships

Texasivan Vanguard

Texasivan Inquistion

Texasivan Economy

Texasivan Politics

Texasivan Diplomacy

Texasivan History

Texasivan Notable Planets

Capital Planet of Kalista

Monte Verde

Los Olivos

El Viñedo

Historia

El Paraíso

El Castillo

Puerto de los Conquistadores

Tierra de los Fieles

Valeno

Kyriso

Nueva esperanza

Texasivan Notable People

Emperor

Prince

Princess

Commandant of the Marine Corps

Head Admiral

General of the Army

Head Inquisitor

Empress

Dukes

WIP