Video games in Megelan: Difference between revisions
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The history of '''video games in Meᵹelan''' dates back to the late 1970s; in 2009, the profits of Meᵹelan's video game industry exceeded those of its film industry for the first time, with video games being seen as an art form not unlike more traditional formats such as painting and theatre. Several internal subdivisions of the Community give special tax breaks to video game companies - just as they give special tax breaks to other companies that concern themselves with other creative endeavours. | The history of '''video games in Meᵹelan''' dates back to the late 1970s; in 2009, the profits of Meᵹelan's video game industry exceeded those of its film industry for the first time, with video games being seen as an art form not unlike more traditional formats such as painting and theatre. Several internal subdivisions of the Community give special tax breaks to video game companies - just as they give special tax breaks to other companies that concern themselves with other creative endeavours. | ||
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Revision as of 10:33, 29 April 2020
The history of video games in Meᵹelan dates back to the late 1970s; in 2009, the profits of Meᵹelan's video game industry exceeded those of its film industry for the first time, with video games being seen as an art form not unlike more traditional formats such as painting and theatre. Several internal subdivisions of the Community give special tax breaks to video game companies - just as they give special tax breaks to other companies that concern themselves with other creative endeavours. Template:Meᵹelan Navbox