Greater Gothic Empire: Difference between revisions

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|leader_title1 =      Empress
|leader_title1 =      Empress
|leader_name1 = Victoria II
|leader_name1 = Victoria II
|leader_title2 =      Imperial Chancellor
|leader_title2 =      Imperial Supreme Chancellor
|leader_name2 = Richard von Nachtschatten
|leader_name2 = Richard von Nachtschatten
|leader_title3 =      Chief of the Chamber of Magisters
|leader_title3 =      Chief of the Chamber of Magisters
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'''Gothica''', both officially and formally referred to as '''the Greater Gothic Empire''' ([https://en.wikipedia.org/wiki/Latin Latin]: ''Magnum Imperium Gothicum'') and informally called '''Greater Gothica''', is an intercontinental sovereign state in the globe. With an area of around 85,990,652 km<sup>2</sup> (33,201,176 mi<sup>2</sup>), it is the largest country in the world by area, spanning around 75% of the Earth's inhabited land area, four continents, all 24 time zones, and borders five sovereign countries. The Atlantic, Pacific, Arctic and Indian Oceans served as Gothica's maritime borders, while in Africa south of the Equator it borders the Kongo Clique and the Azanian Clique. It has running border disputes with the Trans-Atlantic Commonwealth in its Pacific Northwest holdings due to the annexation of the currently-defunct states of Cascadia and the Columbian Commonwealth, which posed a potential threat to Trans-Atlantic stability and still continues on to this day. Around 57.602 trillion subjects live in the Empire's 1,400 districts, which makes Greater Gothica the most populous country in the world. Its capital and largest mega-city is World Capital Gothica (New Rome); other major urban areas include Ahmagards, Árheimar, Draculsburg, Gobbellin, Kaisergard, Katosgard, Mikilgard, Saint Putinsburg, Sigvaldsburg, Stahlgard, Theodoro, Unterburg, Vlachensgard, Walpurgisgard, among others.
'''Gothica''', both officially and formally referred to as '''the Greater Gothic Empire''' ([https://en.wikipedia.org/wiki/Latin Latin]: ''Magnum Imperium Gothicum'') and informally called '''Greater Gothica''', is an intercontinental sovereign state in the globe. With an area of around 85,990,652 km<sup>2</sup> (33,201,176 mi<sup>2</sup>), it is the largest country in the world by area, spanning around 75% of the Earth's inhabited land area, four continents, all 24 time zones, and borders five sovereign countries. The Atlantic, Pacific, Arctic and Indian Oceans served as Gothica's maritime borders, while in Africa south of the Equator it borders the Kongo Clique and the Azanian Clique. It has running border disputes with the Trans-Atlantic Commonwealth in its Pacific Northwest holdings due to the annexation of the currently-defunct states of Cascadia and the Columbian Commonwealth, which posed a potential threat to Trans-Atlantic stability and still continues on to this day. Around 57.602 trillion subjects live in the Empire's 1,400 districts, which makes Greater Gothica the most populous country in the world. Its capital and largest mega-city is World Capital Gothica (New Rome); other major urban areas include Ahmagards, Árheimar, Draculsburg, Gobbellin, Kaisergard, Katosgard, Mikilgard, Saint Putinsburg, Sigvaldsburg, Stahlgard, Theodoro, Unterburg, Vlachensgard, Walpurgisgard, among others.
<br>
 
<br>
Human remnants, survivors of the massive thermonuclear outburst in the third decade of M2, re-emerged after resettling themselves in nearly post-contaminated soil following their confrontation with the wasteland environment. These settlements, followed by a slow and steady reconstruction of what was left of human civilization following the great ordeal, were often met with attacks from wasteland peoples, among them being the tribes that later make up the Goths that emerged as a significant people since the arrival of the semi-mythical Queen Basina (ca. 2726 to 4016?) and are to persist to this day (having been obviously confused with either the [https://www.history.com/topics/ancient-rome/goths-and-visigoths ancient Germanic tribe] or the [http://www.whatisgoth.com/ late 20th century post-punk music subculture and its later derivatives/types, as the latter is wholly more compatible with the post-apocalyptic peoples]).
Human remnants, survivors of the massive thermonuclear outburst in the third decade of M2, re-emerged after resettling themselves in nearly post-contaminated soil following their confrontation with the wasteland environment. These settlements, followed by a slow and steady reconstruction of what was left of human civilization following the great ordeal, were often met with attacks from wasteland peoples, among them being the tribes that later make up the Goths that emerged as a significant people since the arrival of the semi-mythical Queen Basina (ca. 2726 to 4016?) and are to persist to this day (having been obviously confused with either the [https://www.history.com/topics/ancient-rome/goths-and-visigoths ancient Germanic tribe] or the [http://www.whatisgoth.com/ late 20th century post-punk music subculture and its later derivatives/types, as the latter is wholly more compatible with the post-apocalyptic peoples]).
<br>
 
<br>
One of the post-thermonuclear wasteland states to rise in the early fourth millennium per the era of the Radioactive Ice Age was a loose confederation of Gothic tribal kingdoms under the nominal suzerainty of Great Oium, followed by several other states that developed across the Old World. Shifting from [https://en.wikipedia.org/wiki/Modern_Paganism neo-paganism] and [https://www.encyclopedia.com/religion/encyclopedias-almanacs-transcripts-and-maps/chthonic-divinities-worship chthonic] nature worship since the days of its High King Ottokar, Great Oium in 4855 ultimately embraced Heterodoxy when High King Valamir the Great, converted from neo-paganism in response to a threat from the Northern States led by Nodengard where he forcibly subdued the 'greykin' witches as the cause and profiteers of internal division. At an unknown time, Great Oium has seen a general revival, most especially of Gothic culture as well as aesthetic derived from the subculture, starting with the re-emergence of types such as [https://gothtypes.fandom.com/wiki/Fairy_Goth Fairy Goth], [https://gothtypes.fandom.com/wiki/Tribal_Goth Tribal Goth], and [https://gothtypes.fandom.com/wiki/Medival_Goth Medieval Goth], to say the least, and a profound interest in music and the arts, thus beginning the synthesis of pre- and post-cataclysmic wasteland dark alternative scene cultures/subcultures that defined the kind of 'Gothic' culture for the following millennia. Since the fifth millennium, Great Oium disintegrated into smaller warring cliques, shortly prior to the Finngolian-Hwan Yoke during the hazardous Great Radioactive Winter of 128.M4-883.M5, until they were liberated and finally reunified by the Crown of Eisenheim under another loose confederation called the Old Dominion as of the early sixth millennium. in 22nd May 6420, Armand crowned himself Emperor of All Gothica and established the Greater Gothic Empire from the defeated rival Gothic states and the territories released by the declining empires of Finngolia and Hwan, and under his successors the country had significantly expanded through wasteland reclamation, conquest and direct annexation to become what the country is now, stretching across the entire Eastern Hemisphere from one end of the North Merican continent on the west to the other one of the East. By the start of the First Pax Gothica, it had grown to include all of the territories almost corresponding to pre-Cataclysmic [https://en.wikipedia.org/wiki/Afro-Eurasia Afro-Eurasia] and thereabouts, but not limited to most of West Antarctica, pre-Cataclysmic Greenland, several islands in the shrinking Pacific Ocean, and what was then the Pacific Northwest. The Empire played a significant and more decisive role in the Great Interhemispheric War, and emerged victorious as an unparalleled dominant hyperpower as well as arch-rival to both the Merican Commonwealth and the Oceanic Union since the beginning of a cold war. The eras preceding that of Empresses Victoria I and Victoria II, respectively, saw the most spectacular technological breakthroughs of the unusually distant future ever immagined, such as the Webway and pico-technology, and also saw the settlement and [https://en.wikipedia.org/wiki/Terraforming terraformation] of the Moon, Mars and Venus by the Empire itself. Since the reign of the former, it embarked on a massive-scale reconstruction program, part of her vision for its future and the upcoming Second Pax Gothica, starting with the renewal and expansion of its capital Necropolis into a supermassive mega-city and the construction of a multi-dimensional city axis between the Pacific and Atlantic seas.
One of the post-thermonuclear wasteland states to arise in early M3 as of the era of the Radioactive Ice Age was a loose confederation of Gothic kingdoms under the nominal suzerainty of Great Oium, followed by several other states that developed across the Old World. Shifting from neo-paganism since High King Ottokar I, Great Oium in 3616 embraced Heterodoxy when High King Valamir I, the Great, converted from neo-paganism in response to a threat from the primitives whom he forcibly subdued and denounced 'greykin' witches as a cause of internal division. At an unknown time it has seen a revival especially of Gothic culture and aesthetic derived from the subculture, starting with the re-emergence of types such as Fairy Goth, Medieval Goth, and Tribal Goth, among others, and a wide interest in music and the arts, thus beginning the synthesis of pre- and post-apocalyptic wasteland dark alternative scene cultures that defined 'Gothic' culture for the next millennia. Since M4, Great Oium disintegrated into smaller states, shortly prior to the Neo-Proto-Finngolian and Daehwan invasions during the hazardous Great Radioactive Winter of 207.M4 - 885.M5, until it was finally reunified by the Kingdom of Eisenheim in late M5. By M100 onwards, the country had tremendously expanded through wasteland reclamation, conquest and annexation to become the present-day Empire, stretching across the entire Eastern Hemisphere from one end of the Trans-Atlantic Commonwealth on the West to the other one the east. By the start of Pax Gothica, the Empire had grown to include all Eurasia but not limited to most of Africa north of the Equator, Greenland, several islands in the Pacific, and the Pacific Northwest. The Empire played a very decisive role in the Great Interhemispheric War, and emerged victorious as a leading dominant superpower and rival to both the Trans-Atlantic Commonwealth and the Pan-Oceanic Union since the beginning of the Cold War. The eras preceding that of the Two Sisters saw the most significant technological breakthroughs of the unbelievably distant future millennia ever imagined, such as enhanced post-picotechnology and the Webway, and also saw the settlement and terraformation of Mars by the Empire. Since the reign of Empress Victoria I, the Empire spontaneously embarked on a grand-scale reconstruction program, part of her vision for its future after the Second Pax Gothica, starting with the renewal of Necropolis into a supra-massive ecumenopolis and the construction of a multidirectional city axis between the Pacific and Atlantic Oceans.

Revision as of 04:37, 23 January 2021

Greater Gothic Empire

Magnum Gothicum Imperium (Latin)
Flag of Gothica.jpg
Flag
Lesser coat of arms of the Greater Gothic Empire.png
Coat of arms
Motto: 
Je Dio ni Fidas (Esperanto)
"In God We Trust"
Anthem: 
"God save the Empress"
Musicplayer.png
Map of the GGE.jpeg
Current maximum extent of the Empire as of the 40th Millennium.
Capital
and largest city
World Capital Gothica — New Rome
Official languagesClassical Latin
English
Recognised national languagesRussian
German
French
Italian
Religion
Imperial Cult
Demonym(s)Gothic
GovernmentUnitary central theocratic totalitarian universal absolute monarchy
• Empress
Victoria II
• Imperial Supreme Chancellor
Richard von Nachtschatten
• Chief of the Chamber of Magisters
Nero von Schadenfreude
• Chief of the Chamber of Ministers
Alexander von Polnareff
• Chief of the Chamber of Advisors
Libitina Jezebel Bartley-Wolff
• Procurator-General of the Most Holy Imperial Synod
Metropolitan Gregory XXVIII
Formation
• Basinings founded
4616
• Great Oium
4818
• Crown of Eisenheim
5018
• Old Dominion
5135
• Empire formed
22 May 6420
• Current governing charter
19 October 11610
• Last polity admitted
19 October 11610
• Last amendments
7 April 12141
Area
• Total
85,990,652 km2 (33,201,176 sq mi)
Population
• Estimate
7,623,403,011
• Density
88.653/km2 (229.6/sq mi)
GDP (PPP)75766 estimate
• Total
$41.881 quadrillion
• Per capita
$8.171 billion
GDP (nominal)75766 estimate
• Total
$48.994 quadrillion
• Per capita
$7.109 billion
Gini (75760)25.421
low
HDI (75760)Increase 0.756
high
CurrencyGothic mark (ℳ) GTM
Time zoneUTC -7 TO -4
Date formatdd/mm/yyy.My
dd-mm-yyy.My
dd`mm`yyy.My
Driving sideleft
Calling code.22
Internet TLD.gth
.gff
.𐌲𐌸

Gothica, both officially and formally referred to as the Greater Gothic Empire (Latin: Magnum Imperium Gothicum) and informally called Greater Gothica, is an intercontinental sovereign state in the globe. With an area of around 85,990,652 km2 (33,201,176 mi2), it is the largest country in the world by area, spanning around 75% of the Earth's inhabited land area, four continents, all 24 time zones, and borders five sovereign countries. The Atlantic, Pacific, Arctic and Indian Oceans served as Gothica's maritime borders, while in Africa south of the Equator it borders the Kongo Clique and the Azanian Clique. It has running border disputes with the Trans-Atlantic Commonwealth in its Pacific Northwest holdings due to the annexation of the currently-defunct states of Cascadia and the Columbian Commonwealth, which posed a potential threat to Trans-Atlantic stability and still continues on to this day. Around 57.602 trillion subjects live in the Empire's 1,400 districts, which makes Greater Gothica the most populous country in the world. Its capital and largest mega-city is World Capital Gothica (New Rome); other major urban areas include Ahmagards, Árheimar, Draculsburg, Gobbellin, Kaisergard, Katosgard, Mikilgard, Saint Putinsburg, Sigvaldsburg, Stahlgard, Theodoro, Unterburg, Vlachensgard, Walpurgisgard, among others.

Human remnants, survivors of the massive thermonuclear outburst in the third decade of M2, re-emerged after resettling themselves in nearly post-contaminated soil following their confrontation with the wasteland environment. These settlements, followed by a slow and steady reconstruction of what was left of human civilization following the great ordeal, were often met with attacks from wasteland peoples, among them being the tribes that later make up the Goths that emerged as a significant people since the arrival of the semi-mythical Queen Basina (ca. 2726 to 4016?) and are to persist to this day (having been obviously confused with either the ancient Germanic tribe or the late 20th century post-punk music subculture and its later derivatives/types, as the latter is wholly more compatible with the post-apocalyptic peoples).

One of the post-thermonuclear wasteland states to rise in the early fourth millennium per the era of the Radioactive Ice Age was a loose confederation of Gothic tribal kingdoms under the nominal suzerainty of Great Oium, followed by several other states that developed across the Old World. Shifting from neo-paganism and chthonic nature worship since the days of its High King Ottokar, Great Oium in 4855 ultimately embraced Heterodoxy when High King Valamir the Great, converted from neo-paganism in response to a threat from the Northern States led by Nodengard where he forcibly subdued the 'greykin' witches as the cause and profiteers of internal division. At an unknown time, Great Oium has seen a general revival, most especially of Gothic culture as well as aesthetic derived from the subculture, starting with the re-emergence of types such as Fairy Goth, Tribal Goth, and Medieval Goth, to say the least, and a profound interest in music and the arts, thus beginning the synthesis of pre- and post-cataclysmic wasteland dark alternative scene cultures/subcultures that defined the kind of 'Gothic' culture for the following millennia. Since the fifth millennium, Great Oium disintegrated into smaller warring cliques, shortly prior to the Finngolian-Hwan Yoke during the hazardous Great Radioactive Winter of 128.M4-883.M5, until they were liberated and finally reunified by the Crown of Eisenheim under another loose confederation called the Old Dominion as of the early sixth millennium. in 22nd May 6420, Armand crowned himself Emperor of All Gothica and established the Greater Gothic Empire from the defeated rival Gothic states and the territories released by the declining empires of Finngolia and Hwan, and under his successors the country had significantly expanded through wasteland reclamation, conquest and direct annexation to become what the country is now, stretching across the entire Eastern Hemisphere from one end of the North Merican continent on the west to the other one of the East. By the start of the First Pax Gothica, it had grown to include all of the territories almost corresponding to pre-Cataclysmic Afro-Eurasia and thereabouts, but not limited to most of West Antarctica, pre-Cataclysmic Greenland, several islands in the shrinking Pacific Ocean, and what was then the Pacific Northwest. The Empire played a significant and more decisive role in the Great Interhemispheric War, and emerged victorious as an unparalleled dominant hyperpower as well as arch-rival to both the Merican Commonwealth and the Oceanic Union since the beginning of a cold war. The eras preceding that of Empresses Victoria I and Victoria II, respectively, saw the most spectacular technological breakthroughs of the unusually distant future ever immagined, such as the Webway and pico-technology, and also saw the settlement and terraformation of the Moon, Mars and Venus by the Empire itself. Since the reign of the former, it embarked on a massive-scale reconstruction program, part of her vision for its future and the upcoming Second Pax Gothica, starting with the renewal and expansion of its capital Necropolis into a supermassive mega-city and the construction of a multi-dimensional city axis between the Pacific and Atlantic seas.