Volsk: Difference between revisions
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=== Industrial age (1890s-1970s)=== | === Industrial age (1890s-1970s)=== | ||
As Suvarova began to industrialise, The volsk territory saw rapid development first Railway and telephone wires were built in 1905. Mining became the regions most important economic function and many volskans were forcefully relocated into these new Industrial cities, Combined with The Suvarovan central government taking a much more active role in running the territory led to considrble resentment from the local populace. Growth continued in the region until the Economic slowdown of the early 70s presaged the suvarovan Civil war. | |||
==Independence era== | ==Independence era== |
Revision as of 15:18, 15 June 2021
Imperial Federation of Volsk Volsk | |
---|---|
Flag | |
Status | Eternal ally of Suvarova |
Capital and Industrial city | Koz'mogorodskoye |
Official languages | Suvarovan |
Recognised national languages | Suvarovan |
Recognised regional languages | Polisk, Kladi |
Ethnic groups | Volskan 55%" Suvarovan 25% Kladi 15% Polisk 5% |
Religion | Volskan Syncretism 70%" Suvarovan orthodoxy 30% |
Demonym(s) | Volski |
Government | Federal constitutional monarchy |
Legislature | Council |
Senate | |
Assembly House | |
Formation | |
• Initial native Tribes | c. 700 CE |
• Expansion | 1503 |
• War of the North passage | 11 January 1684 |
• Independence | 14 August 1975 |
• | 1 |
Area | |
• | 421,530 km2 (162,750 sq mi) |
Population | |
• 2019 estimate | 4,009,679 |
• 2015 census | 4,009,679 |
GDP (PPP) | 2017 estimate |
• Total | $62 billion |
• Per capita | $12,101 |
GDP (nominal) | 2017 estimate |
• Total | $62 billion ($12,492) |
Gini (2017) | 44.1 medium |
HDI (2017) | 0.721 high |
Currency | Volski ruble (LTD) |
Time zone | UTC-5 (North artic Time (NAT)) |
Driving side | left |
Calling code | +174 |
Internet TLD | .sk |
The Imperial Federation of Volsk is nation located in the north eastern Belisaria. The area was officially annexed by the Suvarovan Empire as a result of the 1503 War of the Marsh, although the empire only began the Koz'mogorodskoye colony in 1681 Proclaiming the Volsk territory
Etymology
roughly means far place.
History
Native settlement
Settled around 10000 BC by early humans.
Pre Empire
Slavic and Kaldi tribes occupied the area.
War of the Marsh(1504) WIP
a war of some sort that sets the borders between the nation south of volsk sorta pointless as at the time neither power really super interested in the claim
Early colonial period
In 1681 the Puskin expedition established the settlement of Koz'mogorodskoye in the South of the newly proclaimed Volsk territory, This First settlement Served mainly for the trade in Furs, which was successful enough that a number of small trading post began to pop up in the region. Trade with the natives largely fuelled this with many of these posts making alliances with tribes though contract and marriage, forming a complex web of alliances.
The Penal Era
As the volsk territory grew, the apparatus of the Suvarovan state began to exert itself into the region. Convict labour was seen as the best step forward to develop territory, with Sildor, Baklanikha and Bakz penal colonies being established in 1734. These overwhelming male populations would oftern take wives from the local tribes either through subjugation or alliance creating the first volskans. This intermixing of groups also created the Volskan syncretism religion which was looked past by the small number of orthodoxy. Growth of the region continued at a slow Pace with fishing and hunting remaining the the core economic industries with sulfur and copper mining in small scale.
Industrial age (1890s-1970s)
As Suvarova began to industrialise, The volsk territory saw rapid development first Railway and telephone wires were built in 1905. Mining became the regions most important economic function and many volskans were forcefully relocated into these new Industrial cities, Combined with The Suvarovan central government taking a much more active role in running the territory led to considrble resentment from the local populace. Growth continued in the region until the Economic slowdown of the early 70s presaged the suvarovan Civil war.
Independence era
=
States of Volsk
Nation | Ethnic groups |
---|---|
Baklanikha Kai | Bakanese |
Fujian | Bakanese, Seratofian, Heltic |
Schangau | Teutonic, Agranan, Bakanese, Austrogothic |
Neu Austrasein | Teutonic, Agranan, bakanese, Boagan, Sorlander, Austrogothic |
Watomori | Aki, Bakanese |
Sorland | Sorlander, Agranan, Bakanese |
Shakan | Shakanite |
Xinji | Bakanese, Sorlander, Shakanite, Austrogothic, Seratofian, Velic, Hvallic, Agranan, Gradinskan, Heltic |
Santa Radox | Bakanese, Sorlander, Agranan, Boagan, Teutonic, Austrogothic |
Bakayeta | Bakanese, Vrtogian, Seratofian, Velic, Hvallic, Gradinskan, Heltic |
Shakan
The United tribes of Shakan is the heavy industrial heartland of K.N.A containing the Tagoon industrial valley, where the production of stainless steel, aluminium and titanium are important industries. during confederacy Shakan was the poorest and most agricultural of all the nations but with the construction of the Braßen hydroelectric dam in the 1950s its rapidly industrialised during the 60s and 70s. Its culture is that of a mixed colonial and Native. The Republic uses a electoral college with 18 states.
Bakayeta
The Federation of Bakayeta is a Triumvirate Constitutional Monarchy with its heads of state being Prince Józef Powzy of Kraust, King Suleiman Avižo of Constanta, and Prince Veltan of Neu Arrykro. Bakayeta has a diverse economy with service sectors being especially prominent. Its famous for its clone towns, as many use designs from there former homelands.
Fujian Islands
The Republic of fujian is the centre of K.N.A,s tourism industry, with its much more mountainous terrain and average cooler temperatures, it is a favourite for local tourism.
Schangau
The Principality of Schangau is the finance, Trade, and technology capital of K.N.A. The Bessermernmunde/Shaggao port complex is on of Anterra largest and the 2 cities headquarter 35% of K.N.A,s businesses. It is a centre for high technology companies which specialise in software development, cybersecurity, and precision instrument manufacture. Schangau is a Twin Agranan/Teutonic monarchy with an official aristocratic caste system.
Gexie
The Commonwealth of Gexie is the largest nation in K.N.A, containing a third of the confederacy's population. Its economy is built around a largely automotive and electronic manufacture, as well as a spread of healthy minor industries including mining, agriculture, real-estate and various service industries.Gexie is home to the Jingzhoa combined manufacture plant which is one of the worlds largest industrial complexes with over 50,000 employees.
Santa Radox
The kingdom of Santa Radox is an important industrial region in K.N.A being home to the Sorain shipyards, Kythen industries and Acero city. It also is the contributes heavily to the armed forces with the CAF research and testing facility, Aria training grounds and numerous other depots.
Sorland
The Republic of Sorland is the agricultural heartland accounts for 70% of K.N.A,s agricultural productions, which is mostly soybeans with other assorted foodstuffs coming from Greenhouses. It also has a respectable bio engineering, chemical industry and insurance.
Watomori
The republic of Watomori has a developed retail and tourism industries being a popular destination for avalonians wishing to experience Bakanese and Aki culture for a lesser cost. The festival of white harvest is one of the most popular local events in K.N.A attracting roughly 500,000 visitors each year.
Xinji
The republic of Xinji is most rural of the K.N.A nations, being an important logistical hub for trade between the states. It is has a large cattle ranching industry and a minor oil industry. it is among the most multicultural of the K.N.A nations with no clear ethnic majority.
Neu Austrasein
The republic of Neu Austrasein has a varied economy with mining, manufacture, chemicals and agriculture. Neu Austrasien hosts the confederal capital of Rosenheim
Understanding the C.S.N.A perspective
Economy
The economies in K.N.A are highly developed free market economies which are encompass a large variety of industries, but have become increasingly interconnected. Much of the economies is based around the development and use of high technology products and services, with K.N.A firms often being at the forefront in there respective fields. Many states also have respectable tourism and retail sectors. K.N.A became agriculturally self sufficient in 2012 using advances in GMO and Greenhouse technology.
Agriculture
Since the 1970s K.N.A,s largest food export has been Cattle and Soybeans. Gexie and Watomori have had a long history of cotton farming however those industries have become less important overtime. K.N.A climate is unable to support large scale staple food growth so it import's large amounts of food
Tourism
Tourism is an important economic sector for Fujian, Wotomori and Bakayeta. with many tourists travelling to these nations to experience a wide range of cultures in a fairly compact trip.
Film
K.N.A has been a centre of film since the early 20s with its diverse set of architecture making it a popular destinantios for filmmakers.
Manufacture
Precision and automotive manufacture are among the most important industries in K.N.A, With Gexie, Schangau and Santa Radox having large sectors. Many conpanies are considered leaders in there respective fields.
Software and cybersecurity
Schangau is a world leader in Software development and Cybersecurity,
Government
K.N.A is a Confederal Presidential Diarchy. at the Confederal level it has the semi elected Confederal council which is made up of 20 seats and runs on a majority vote system. The Council is limited to passing laws on foreign relations, military, interconnecting infrastructure and health, all national governments must send laws they have created to the council which can delay them from being processed for 6 mouths, it also can summon emergency powers if all council member are in agreement. national governments control there own local militias, law enforcement, local infrastructure, public services, economics, and taxation.
With the confederal government handling some things like military, foreign policy and some infrastructure that concerns interconnection between the states The confederal government is a democratic diarchy with 1 president being elected from the north and the other from the south It 2 houses The Confederal council which is a semi elected group of 2 representatives from each nation One being popular vote The other being chosen as royalty, business related, or a religious figure depending on the state They can make changes to laws and policy in the area of the confederal governments jurisdiction without needing it to pass the senate They have effectively all the power in foreign policy The senate is 2 representatives from each state in each nation Half are elected by popular vote The other half are either nobility, business interest group's, religious figures, politically influential families, or randomly chosen. The senate and the council together in agreement can make changes to the confederal constitution which is around the rules of the nations sovereignty and common laws This has only happened once It can also lobby to cancel laws made by the council The senate is run on a system that each nation gets a single vote And so the states vote with there nations and the majority will win one vote But you need unanimous 10 nation votes to enact it Beyond that each nation is totally free to be politically whatever they like as along as it doesn't break the common laws
Military
The Confederal armed forces is the unified military organization comprising the Confederal Army, Air Force and Navy. The presidential diarchy is the commander-in-chief of the military, and formulates policy through the Minister of Defence. since the 1970s and after several major reequipment programs, the Armed Forces have become one of the most technologically advanced and professional armed forces in Northern Avalonia. The Confederal Armed forces is largely suppllied by local Sorces including Helmsjager ind, shanxxi defence solutions, and Santa Magnesia Inc.
Culture
A deep respect and admiration for cultural traditions is ingrained in soceity, with many people choosing to wear traditional style dress in public or at work, and visit religous sites. there is a deep tolerance of other cultures and religions within K.N.A although this may not extend to foreign groups as elitist views are common.
Sport
Velic grapple Ball is the national sport of K.N.A
Food
alot of colonial fusion food, K.N.A must import a large portion of its staple foods