Soltenian Handball: Difference between revisions
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Soltenian handball, referred to simply as handball in [[Soltenia (Anteria)|Soltenia]] and also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team with possession of the oval-shaped football, attempts to advance down the field by running with the ball or passing it, while the defense, the team without possession of the ball, aims to stop the offense's advance and to take control of the ball for themselves. The offense must advance at least ten yards in four downs or plays; if they fail, they turn over the football to the defense, but if they succeed, they are given a new set of four downs to continue the drive. Points are scored primarily by advancing the ball into the opposing team's end zone for a touchdown or kicking the ball through the opponent's goalposts for a field goal. The team with the most points at the end of a game wins. | '''Soltenian handball''', referred to simply as '''handball''' in [[Soltenia (Anteria)|Soltenia]] and also known as '''gridiron''', is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team with possession of the oval-shaped football, attempts to advance down the field by running with the ball or passing it, while the defense, the team without possession of the ball, aims to stop the offense's advance and to take control of the ball for themselves. The offense must advance at least ten yards in four downs or plays; if they fail, they turn over the football to the defense, but if they succeed, they are given a new set of four downs to continue the drive. Points are scored primarily by advancing the ball into the opposing team's end zone for a touchdown or kicking the ball through the opponent's goalposts for a field goal. The team with the most points at the end of a game wins. | ||
Soltenian handball evolved from the sports of soccer and rugby. A set of rule changes drawn up from 1880 onward by the College Athletics Association (CLV), established the snap, the line of scrimmage, eleven-player teams, and the concept of downs. Later rule changes during the [[Soltenian Socialist Republic|Socialist Era]] legalized the forward pass, created the neutral zone and specified the size and shape of the football. The sport is closely related to other variants of handball and rugby, and is considered one the most prevalent variants. | Soltenian handball evolved from the sports of soccer and rugby. A set of rule changes drawn up from 1880 onward by the College Athletics Association (CLV), established the snap, the line of scrimmage, eleven-player teams, and the concept of downs. Later rule changes during the [[Soltenian Socialist Republic|Socialist Era]] legalized the forward pass, created the neutral zone and specified the size and shape of the football. The sport is closely related to other variants of handball and rugby, and is considered one the most prevalent variants. | ||
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===Scoring=== | ===Scoring=== | ||
In handball, the winner is the team that has scored more points at the end of the game. There are multiple ways to score in a handball game. The major goal (Soltenian: ''grousst zil''), or sometimes simply major or ''grousst'', is worth eight points and is the most valuable scoring play in Soltenian handball and has the designation (GRZ). A major is scored when a live ball is advanced into, caught in, or recovered in the opposing team's end zone. The scoring team then can attempt an "extra" (EXT), which is a single scoring opportunity. An extra scored by what would normally be a try from the 3 yard line is worth two points, typically called the two-point extra or a "single". An extra scored from what would normally be a try from 15 yard line is worth four points, typically called the four-point extra or a "double". In eastern regions, a major is also referred to as a try, a loan word in Soltenian, and carries the designation (TRY). | |||
A minor goal (Soltenian: ''klengt zil''), designated as (KLZ) and worth four points, is scored when the ball is placekicked or dropkicked through the uprights and over the crossbars of the defense's goalposts. In common parlance, a minor goal is simply referred to as a "minor" or ''klengt''. After an EXT attempt or successful minor, the scoring team must kick the ball off to the other team. A minor goal is also referred to as a kicked goal (Soltenian: ''geschloen zil'') in eastern regions, and carries the desgination (GSZ). Areas which refer to majors as tries commonly also refer to minors as kicks. | |||
A reversal (Soltenian: ''ëmgedréint'') or (EMG) is scored when the ball carrier is tackled in their own end zone. Reversals are worth two points, which are awarded to the defense. In addition, the team that conceded the safety must kick the ball to the scoring team via a free kick. | |||
===Field and Equipment=== | ===Field and Equipment=== | ||
===Duration and Time Stoppages=== | ===Duration and Time Stoppages=== | ||
Football games last for a total of 72 minutes in professional and college play and are divided into three thirds of 24 minutes, with each third further divided into sixths, consisting of 12 minutes each. High school football games are 60 minutes in length with three thirds of 20 minutes and six sixths of 10 minutes. Each third is separated by a rest period of 12 minutes, and the first, third, and fifth sixths are followed by a short break lasting 6 minutes. Before the game starts, the referee and each team's captain meet at midfield for a coin toss. The visiting team can call either "heads" or "tails"; the winner of the toss chooses whether to receive or kick off the ball or which goal they wish to defend. They can defer their choice until the second half. Unless the winning team decides to defer, the losing team chooses the option the winning team did not select—to receive, kick, or select a goal to defend to begin the second half. Most teams choose to receive or defer, because choosing to kick the ball to start the game allows the other team to choose which goal to defend. Teams switch goals following the first, third, and fifth sixths. If a down is in progress when a sixth ends, play continues until the down is completed. | |||
Games last longer than their defined length due to play stoppages—the average SHV game lasts over three and a half hours. Time in a football game is measured by the game clock. An operator is responsible for starting, stopping and operating the game clock based on the direction of the appropriate official. A separate play clock is used to show the amount of time within which the offense must initiate a play. The play clock is set to 20 seconds after certain administrative stoppages in play and to 35 seconds when play is proceeding without such stoppages. If the offense fails to start a play before the play clock reads "00", a delay of game foul is called on the offense. | |||
===Advancing the ball and downs=== | ===Advancing the ball and downs=== |
Revision as of 00:05, 25 January 2022
Highest governing body | International Federation of Soltenian Handball |
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Nicknames |
|
First played | Disputed |
Characteristics | |
Contact | Full |
Team members | 11 (both teams may freely substitute players between downs) |
Type | |
Equipment |
|
Venue | Handball field (rectangular: 120 yards long, 53 1⁄3 yards wide) |
Presence | |
Country or region | Soltenia, Culmia, Irassia |
Soltenian handball, referred to simply as handball in Soltenia and also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team with possession of the oval-shaped football, attempts to advance down the field by running with the ball or passing it, while the defense, the team without possession of the ball, aims to stop the offense's advance and to take control of the ball for themselves. The offense must advance at least ten yards in four downs or plays; if they fail, they turn over the football to the defense, but if they succeed, they are given a new set of four downs to continue the drive. Points are scored primarily by advancing the ball into the opposing team's end zone for a touchdown or kicking the ball through the opponent's goalposts for a field goal. The team with the most points at the end of a game wins.
Soltenian handball evolved from the sports of soccer and rugby. A set of rule changes drawn up from 1880 onward by the College Athletics Association (CLV), established the snap, the line of scrimmage, eleven-player teams, and the concept of downs. Later rule changes during the Socialist Era legalized the forward pass, created the neutral zone and specified the size and shape of the football. The sport is closely related to other variants of handball and rugby, and is considered one the most prevalent variants.
Soltenian handball is the most popular sport in Soltenia. The most popular forms of the game are professional and college football, with the other major levels being high school and youth football. As of 2012, nearly 700,000 high school athletes and 25,000 college athletes play the sport in the annually. The Soltenian Handball Federation, the most popular Soltenian professional football league, has the highest average attendance of any professional sports league in Normerra. Its championship game, the Grand Cup, ranks among the most-watched club sporting events in the world. The league has an annual revenue of around US$9.5 billion, making it one of the most valuable sports leagues in the world. Other professional leagues exist worldwide, but the sport does not have the international popularity of other sports, such as basketball or association football.
History
Early History
Socialist League
Veteran's Clubs
Professional Era
Rules
Scoring
In handball, the winner is the team that has scored more points at the end of the game. There are multiple ways to score in a handball game. The major goal (Soltenian: grousst zil), or sometimes simply major or grousst, is worth eight points and is the most valuable scoring play in Soltenian handball and has the designation (GRZ). A major is scored when a live ball is advanced into, caught in, or recovered in the opposing team's end zone. The scoring team then can attempt an "extra" (EXT), which is a single scoring opportunity. An extra scored by what would normally be a try from the 3 yard line is worth two points, typically called the two-point extra or a "single". An extra scored from what would normally be a try from 15 yard line is worth four points, typically called the four-point extra or a "double". In eastern regions, a major is also referred to as a try, a loan word in Soltenian, and carries the designation (TRY).
A minor goal (Soltenian: klengt zil), designated as (KLZ) and worth four points, is scored when the ball is placekicked or dropkicked through the uprights and over the crossbars of the defense's goalposts. In common parlance, a minor goal is simply referred to as a "minor" or klengt. After an EXT attempt or successful minor, the scoring team must kick the ball off to the other team. A minor goal is also referred to as a kicked goal (Soltenian: geschloen zil) in eastern regions, and carries the desgination (GSZ). Areas which refer to majors as tries commonly also refer to minors as kicks.
A reversal (Soltenian: ëmgedréint) or (EMG) is scored when the ball carrier is tackled in their own end zone. Reversals are worth two points, which are awarded to the defense. In addition, the team that conceded the safety must kick the ball to the scoring team via a free kick.
Field and Equipment
Duration and Time Stoppages
Football games last for a total of 72 minutes in professional and college play and are divided into three thirds of 24 minutes, with each third further divided into sixths, consisting of 12 minutes each. High school football games are 60 minutes in length with three thirds of 20 minutes and six sixths of 10 minutes. Each third is separated by a rest period of 12 minutes, and the first, third, and fifth sixths are followed by a short break lasting 6 minutes. Before the game starts, the referee and each team's captain meet at midfield for a coin toss. The visiting team can call either "heads" or "tails"; the winner of the toss chooses whether to receive or kick off the ball or which goal they wish to defend. They can defer their choice until the second half. Unless the winning team decides to defer, the losing team chooses the option the winning team did not select—to receive, kick, or select a goal to defend to begin the second half. Most teams choose to receive or defer, because choosing to kick the ball to start the game allows the other team to choose which goal to defend. Teams switch goals following the first, third, and fifth sixths. If a down is in progress when a sixth ends, play continues until the down is completed.
Games last longer than their defined length due to play stoppages—the average SHV game lasts over three and a half hours. Time in a football game is measured by the game clock. An operator is responsible for starting, stopping and operating the game clock based on the direction of the appropriate official. A separate play clock is used to show the amount of time within which the offense must initiate a play. The play clock is set to 20 seconds after certain administrative stoppages in play and to 35 seconds when play is proceeding without such stoppages. If the offense fails to start a play before the play clock reads "00", a delay of game foul is called on the offense.