Rhydin Hegemony: Difference between revisions

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|map_caption2 =      <!--Caption to place below second map-->
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|capital =            Nroteh<ref name="ns"/><!--Name of country/territory's capital, wikilinked if link exists-->
|capital =            Vhaisse<ref name="ns"/><!--Name of country/territory's capital, wikilinked if link exists-->
|largest_city =      Taab Cay
|largest_city =      Jusron
|official_languages = Rhy'din<!--Languages recognised in legislation, constitution, etc-->
|official_languages = Rhy'din<!--Languages recognised in legislation, constitution, etc-->
|national_languages = Rhydinian<!--Country/territory-wide languages recognised but not necessarily in country/territory-wide law, etc-->
|national_languages = Rhydinian<!--Country/territory-wide languages recognised but not necessarily in country/territory-wide law, etc-->
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==Etymology==
==Etymology==
'''Welcome''' to the fact-book dossier on The City State Rhydin. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the [https://forum.nationstates.net/viewtopic.php?f=23&t=18729 Ministry of Foreign Affairs].<br>
'''Welcome''' to the fact-book dossier on The City State Rhydin. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the [https://forum.nationstates.net/viewtopic.php?f=23&t=18729 Ministry of Foreign Affairs].<br>
 
<br>
'''The''' great houses that survive in the City State of Rhydin, are those that were either exiled or fled after the aftermath of the civil war that devastated their homeland, Machina Haruspex. The houses involved were formed during the wise and sage rule of Emperor Hark'an Ri'Zun, who at the end of the war was executed by usurper Siob Valk Xukuth and in turn thus created the Empire that is the Haruspex today.
'''The''' great houses that survive in the City State of Rhydin, are those that were either exiled or fled after the aftermath of the civil war that devastated their homeland, Machina Haruspex. The houses involved were formed during the wise and sage rule of Emperor Hark'an Ri'Zun, who at the end of the war was executed by usurper Siob Valk Xukuth and in turn thus created the Empire that is the Haruspex today.<br>
 
<br>
The merging of two races into one also set a new course for the homeland, with such progression of genetic manipulation at the birthing stage and so on. These acts, debased the Empire as it was and led to a rift between those who wished to return to the ways of past and those who sought to create a new world order upon the bones of those that had come before.
The merging of two races into one also set a new course for the homeland, with such progression of genetic manipulation at the birthing stage and so on. These acts, debased the Empire as it was and led to a rift between those who wished to return to the ways of past and those who sought to create a new world order upon the bones of those that had come before.<br>
 
<br>
The civil war was long, and bloody. It decimated areas about the land, and destroyed or sufficiently wrecked several ancient city-states. In the end, those who fought in the name of Hark'an, were defeated. Retreating across the seas to their new home of Rhydin, those loyal followers long plan the day of their return, and the defeat of those who led to the downfall of nobility and honour amongst the Haru peoples.
The civil war was long, and bloody. It decimated areas about the land, and destroyed or sufficiently wrecked several ancient city-states. In the end, those who fought in the name of Hark'an, were defeated. Retreating across the seas to their new home of Rhydin, those loyal followers long plan the day of their return, and the defeat of those who led to the downfall of nobility and honour amongst the Haru peoples.<br>
 
<br>
Though they wish to return home, as long as the Hegemony is controlled by those Houses who led to their downfall, they will keep Rhydin as the rebirth of the Haru people. They will keep the old ways alive, in these modern nights and offer a vision of what could have been before the dark times fell upon them.
Though they wish to return home, as long as the Hegemony is controlled by those Houses who led to their downfall, they will keep Rhydin as the rebirth of the Haru people. They will keep the old ways alive, in these modern nights and offer a vision of what could have been before the dark times fell upon them.<br>


==Society & Culture==
==Society & Culture==
Line 166: Line 166:
Rhydinians are known to espouse the notions of "efficiency, precision, objectivity", and believe that the notions of myth, and religion must be eliminated for the common good and ascendancy of mankind to a further status of evolution.<br>
Rhydinians are known to espouse the notions of "efficiency, precision, objectivity", and believe that the notions of myth, and religion must be eliminated for the common good and ascendancy of mankind to a further status of evolution.<br>
<br>
<br>
This impetus to improve on nature through technology has as its ultimate aim to free the citizenry of Rhydin altogether from the limitations of nature. They seek freedom from the limitations of the earth through the development of space technology, from the limitations of our bodies through computers and robotics, from death through cryogenic freeze, from the limitations of natural reproduction through the New Reproductive Technologies, and from the limitations of birth through obstetric tools.
This impetus to improve on nature through technology has as its ultimate aim to free the citizenry of Rhydin altogether from the limitations of nature. They seek freedom from the limitations of the earth through the development of space technology, from the limitations of our bodies through computers and robotics, from death through cryogenic freeze, from the limitations of natural reproduction through the New Reproductive Technologies, and from the limitations of birth through obstetric tools.<br>
 
<br>
==Government==
==Government==
TBA
TBA
==Underwater Realms==
Sea City-States of Rhydin; The Seven Provisional Undersea Realms<br>
<br>
'''*''' Jusron<br>
The Realm of Wrath, is one of the seven nations which form the imperial hegemony of Rhydin. Ruled by Lord Alaznist Valusria. The eastern border of Jusron is an underwater mountain range known as the Rasp, which starts at the beginning of an oceanic trench in the northwest pocket near the archipelago of the known Rhydin territories.<br>
<br>
'''*''' Vhaisse<br>
The Realm of Pride, ruled over by Lord Xander Hul. Considered the most powerful of all the realms, and the actual capitol of the hegemony itself. It boasts great trade routes and a central location within the underwater Kodar Mountain range that allows it a great deal of influence over all trade within the empire between its various realms.<br>
<br>
'''*''' Hurettaa<br>
The Realm of Envy, ruled by Lord Beliar Ius, is one of the seven nations which form the ancient seafaring nation. The land of Hurettaa is rich in resources like rare earth metals, gem stones and iron-ore, and is also filled rich in animal resource with herds of fish and crustaceans roaming the basin of the aforementioned Kodar range.<br>
<br>
'''*''' Teknil<br>
The Realm of Greed, ruled by Lord Sorshen DeVaco, who maintains her capital of Xin-Teknil within the central region of the realm. In fact, Sorshen's family tomb lies deep within the very pyramid on which Fortress Xin-Teknil was built. Teknil's main source of income is trade with foreign lands, and is also home to many minor corporations that research and design cyberware, and genetic engineering alongst the basis of foodstuffs. It's redlight district is the most famous within the imperial realms.<br>
<br>
'''*''' Zirnra<br>
The Realm of Feeding, ruled by Lord Zutha Uan. It is a peaceful and plentiful land located within the ze'zhuanth zeklet'tau (Ancient Heaven) pillars overflowing with abundance. Its soil is fertile under the many domes that exist amongst the pillars, and there is always plenty of food left after the harvest. Zirnra makes a lot of profit selling its food to less agriculturally rich realms, as well as foreign lands.<br>
<br>
'''*''' Rhoquil<br>
The Realm of Scavangers, ruled by Lord Krune Hul, Rhoquil is considered a particularly vicious domain. Its people are, by their very nature, extremely ruthless and many work as the modern day privateers of the imperial Rhydin navy, as well as being one of the largest submarine yards in existence within the hegemony. The other predominant feature of Rhoquil is its aggressive cyberware industries, and a fair portion of the populace is augmented.<br>
<br>
'''*''' Aphyon<br>
The Realm of Death, ruled by Lord Fenir Hallas, is one of the seven nations which forms the hegemony. Visitors to the realm are often amazed by the opulent palace in the mountain-hollow city of Xin-Aphyon, where Fenir sits and controls the realm from. As the premier source of military forces for all of the realms that form the hegemony, the name of his realm is appropriate. Aphyon is also in charge of creating outposts, fortress stations and the like. <br>


==Military==
==Military==

Revision as of 22:21, 18 October 2023

The City State Rhydin
Flag of Rhydin
Flag
Coat of arms of Hegemony
Coat of arms
Motto: Ius ad Bellum
Law towards War
Anthem: Imperial Republic Anthem
CapitalVhaisse[1]
Largest cityJusron
Official languagesRhy'din
Recognised national languagesRhydinian
Recognised regional languagesEnglish
Religion
Descartesism
Demonym(s)Rhydinian
GovernmentImperialist Republic
• Empress
Tsa'ri Atra Zun
• Emperor
Ka'Nuen Velven
• Countess of the Daika Ward
Yanna Ke'la Velven
• Admiral, Rhydin Imperial Republic Navy (RIRN)
De'Raz Vlos Elemmiire
• General, Rhydin Imperial Republic Army (RIRA)
Garen Hallas Daist
• Lord of Host, Overall Commander of the Rhydin Imperial Republic Aeroforce Services (RIRAS)
Kos Vlos Elghinn
• Senior Council of the Finance Ministry
Nadja Vlos
• Senior Minister of the Foreign Affairs Ministry
Anja Daskyana
• Duke, Senior Noble of the Imperial Court
Telmachus Vlos Ri'Zun
• Duchess, Senior Noble of the Imperial Court
Betra Vlos Ri'Zun
• Baroness of the Imperial Court
Fanya Vlos Ri'Zun
LegislatureImperial Royal Court
Imperial Republic Diet
Wards of Assembly
• 
2007
Population
• 2022 census
89,733,589
CurrencyNSD[1]
Date formatAH

Etymology

Welcome to the fact-book dossier on The City State Rhydin. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the Ministry of Foreign Affairs.

The great houses that survive in the City State of Rhydin, are those that were either exiled or fled after the aftermath of the civil war that devastated their homeland, Machina Haruspex. The houses involved were formed during the wise and sage rule of Emperor Hark'an Ri'Zun, who at the end of the war was executed by usurper Siob Valk Xukuth and in turn thus created the Empire that is the Haruspex today.

The merging of two races into one also set a new course for the homeland, with such progression of genetic manipulation at the birthing stage and so on. These acts, debased the Empire as it was and led to a rift between those who wished to return to the ways of past and those who sought to create a new world order upon the bones of those that had come before.

The civil war was long, and bloody. It decimated areas about the land, and destroyed or sufficiently wrecked several ancient city-states. In the end, those who fought in the name of Hark'an, were defeated. Retreating across the seas to their new home of Rhydin, those loyal followers long plan the day of their return, and the defeat of those who led to the downfall of nobility and honour amongst the Haru peoples.

Though they wish to return home, as long as the Hegemony is controlled by those Houses who led to their downfall, they will keep Rhydin as the rebirth of the Haru people. They will keep the old ways alive, in these modern nights and offer a vision of what could have been before the dark times fell upon them.

Society & Culture

The Hegemony of Rhydin is defined as a Technopoly. As a society in which technology is deified, meaning “the culture seeks its authorization in technology, finds its satisfactions in technology, and takes its orders from technology”. It is characterized by a surplus of information generated by technology, which technological tools are in turn employed to cope with, in order to provide direction and purpose for society and individuals.

In a technocracy, rather than existing in harmony with a theocratic world-view, tools are central to the "thought-world" of the culture. Rhydinian believe that tools "attack culture…[and] bid to become culture", subordinating existing traditions, politics, and religions.

The thought process thus characterises a technocracy as compelled by the "impulse to invent",an ideology first advocated by Francis Bacon in the early 17th Century. He believed that human beings could acquire knowledge about the natural world and use it to "improve the lot of mankind", which led to the idea of invention for its own sake and the idea of progress.

Since the dawn of the Industrial Revolution, the emerging technocracy has sought to dominate and control nature, a “right” that was chartered early on, but could only be fully carried out with the emergence of modern technology. The more able Rhydinians became to control nature, including their natural bodies, the more fearful they became of the aspects of nature they could not control. This led to the emergence of the Hegemony and it's technocracy based ideologies–a society organized around an ideology of technological progress.

Rhydin is defined as a "totalitarian technocracy", which demands the "submission of all forms of cultural life to the sovereignty of technique and technology". Echoing Ellul’s 1964 conceptualization of technology as autonomous, "self-determinative" independently of human action, and undirected in its growth, technology in a time of Technopoly actively eliminates all other ‘thought-worlds’. Thus, it reduces human life to finding meaning in machines and technique.

They emphasize "artistic creativity, intellectual culture, development of interpersonal relations, or religion as being the realms in which human freedom finds expression and in which human fulfilment is to be found". They adhere to an alternative worldview that values the "exercise of reason in the service of free will" and the ability of technological developments to "serve human ends".

Rhydinians are known to espouse the notions of "efficiency, precision, objectivity", and believe that the notions of myth, and religion must be eliminated for the common good and ascendancy of mankind to a further status of evolution.

This impetus to improve on nature through technology has as its ultimate aim to free the citizenry of Rhydin altogether from the limitations of nature. They seek freedom from the limitations of the earth through the development of space technology, from the limitations of our bodies through computers and robotics, from death through cryogenic freeze, from the limitations of natural reproduction through the New Reproductive Technologies, and from the limitations of birth through obstetric tools.

Government

TBA

Underwater Realms

Sea City-States of Rhydin; The Seven Provisional Undersea Realms

* Jusron
The Realm of Wrath, is one of the seven nations which form the imperial hegemony of Rhydin. Ruled by Lord Alaznist Valusria. The eastern border of Jusron is an underwater mountain range known as the Rasp, which starts at the beginning of an oceanic trench in the northwest pocket near the archipelago of the known Rhydin territories.

* Vhaisse
The Realm of Pride, ruled over by Lord Xander Hul. Considered the most powerful of all the realms, and the actual capitol of the hegemony itself. It boasts great trade routes and a central location within the underwater Kodar Mountain range that allows it a great deal of influence over all trade within the empire between its various realms.

* Hurettaa
The Realm of Envy, ruled by Lord Beliar Ius, is one of the seven nations which form the ancient seafaring nation. The land of Hurettaa is rich in resources like rare earth metals, gem stones and iron-ore, and is also filled rich in animal resource with herds of fish and crustaceans roaming the basin of the aforementioned Kodar range.

* Teknil
The Realm of Greed, ruled by Lord Sorshen DeVaco, who maintains her capital of Xin-Teknil within the central region of the realm. In fact, Sorshen's family tomb lies deep within the very pyramid on which Fortress Xin-Teknil was built. Teknil's main source of income is trade with foreign lands, and is also home to many minor corporations that research and design cyberware, and genetic engineering alongst the basis of foodstuffs. It's redlight district is the most famous within the imperial realms.

* Zirnra
The Realm of Feeding, ruled by Lord Zutha Uan. It is a peaceful and plentiful land located within the ze'zhuanth zeklet'tau (Ancient Heaven) pillars overflowing with abundance. Its soil is fertile under the many domes that exist amongst the pillars, and there is always plenty of food left after the harvest. Zirnra makes a lot of profit selling its food to less agriculturally rich realms, as well as foreign lands.

* Rhoquil
The Realm of Scavangers, ruled by Lord Krune Hul, Rhoquil is considered a particularly vicious domain. Its people are, by their very nature, extremely ruthless and many work as the modern day privateers of the imperial Rhydin navy, as well as being one of the largest submarine yards in existence within the hegemony. The other predominant feature of Rhoquil is its aggressive cyberware industries, and a fair portion of the populace is augmented.

* Aphyon
The Realm of Death, ruled by Lord Fenir Hallas, is one of the seven nations which forms the hegemony. Visitors to the realm are often amazed by the opulent palace in the mountain-hollow city of Xin-Aphyon, where Fenir sits and controls the realm from. As the premier source of military forces for all of the realms that form the hegemony, the name of his realm is appropriate. Aphyon is also in charge of creating outposts, fortress stations and the like.

Military

TBA

Foreign Relations

(WIP. List of allies and partners. Membership of international organisations. Diplomatic rules and regulations. Brief overview of ongoing conflicts.)

  1. 1.0 1.1 [1] (nationstates.net)