Owlet: Difference between revisions
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''This nation Inhabits in the world of [[Portal:Kalrania|Kalrania]]'' | |||
Today it holds its importance in the region as a port city within the Tori controlled lands. At the moment AshTech has been guarding the border region between the city state and greater Torimia payment of crossing goes both ways. Currently Owlet is under the watchful guidance of a Sprite with the given title of High Commissioner. Rigona Kita holds that title operating out of the old Twilight Tower Resort Complex with several other clan heads leading a small council to help with the daily running of tasks. Building up through the years the city is commonly viewed into seven districts. Dockside, Foreigner Side, Market Plaza, Pleasure Row, Residential, Agriculture Zone, and Outskirts. | Today it holds its importance in the region as a port city within the Tori controlled lands. At the moment AshTech has been guarding the border region between the city state and greater Torimia payment of crossing goes both ways. Currently Owlet is under the watchful guidance of a Sprite with the given title of High Commissioner. Rigona Kita holds that title operating out of the old Twilight Tower Resort Complex with several other clan heads leading a small council to help with the daily running of tasks. Building up through the years the city is commonly viewed into seven districts. Dockside, Foreigner Side, Market Plaza, Pleasure Row, Residential, Agriculture Zone, and Outskirts. | ||
Dockside offers direct access to the deep harbour gateway to the outside world. Number of warehouses line the coastal streets offering the quick exchange of goods between storage and transporting. Off to the coastal western stretch of land an airfield can be found which can handle craft which takes off vertically mainly airships or helicopters. Both of these travel hubs are located within the wall and highly guarded areas. Next location Foreigner Side was designed with non natives in mind. Buildings here are built to the universal standard instead of Sprite height which was once the most common building type in the region. While housing is the main focus a number of business ranging from factories to eateries catering to a variety of different races. Market Plaza is easily blurred in between Foreigner Side and Pleasure Row most of the larger companies have some type of presents here. Pleasure Row offers delights for locals or tourists alike casinos, fine dining, hotel resorts, and other dens about in this area. The seat of power is also housed in the heart of Pleasure Row having repurposed the Complex to government use. Residential host most of the Sprites Boroughs having the more traditional culture aspects known to Sprite kind. The Residential area offers things of a much smaller size or normal Sprite size instead of the universal standard other races have. This area also borders another one of the defensive city walls before leading out to the larger Agriculture Zone. Orchards, vineyards, and farms dot this area with some fisheries on the coastal northeast to help feed the city population. These are mostly operated by family covens employed by the Owlet government. Lastly the Outskirts hold the last wall along with more of the ruins of yesteryears AshTech is highly involved within this area and more daring smugglers types or gangs. | Dockside offers direct access to the deep harbour gateway to the outside world. Number of warehouses line the coastal streets offering the quick exchange of goods between storage and transporting. Off to the coastal western stretch of land an airfield can be found which can handle craft which takes off vertically mainly airships or helicopters. Both of these travel hubs are located within the wall and highly guarded areas. Next location Foreigner Side was designed with non natives in mind. Buildings here are built to the universal standard instead of Sprite height which was once the most common building type in the region. While housing is the main focus a number of business ranging from factories to eateries catering to a variety of different races. Market Plaza is easily blurred in between Foreigner Side and Pleasure Row most of the larger companies have some type of presents here. Pleasure Row offers delights for locals or tourists alike casinos, fine dining, hotel resorts, and other dens about in this area. The seat of power is also housed in the heart of Pleasure Row having repurposed the Complex to government use. Residential host most of the Sprites Boroughs having the more traditional culture aspects known to Sprite kind. The Residential area offers things of a much smaller size or normal Sprite size instead of the universal standard other races have. This area also borders another one of the defensive city walls before leading out to the larger Agriculture Zone. Orchards, vineyards, and farms dot this area with some fisheries on the coastal northeast to help feed the city population. These are mostly operated by family covens employed by the Owlet government. Lastly the Outskirts hold the last wall along with more of the ruins of yesteryears AshTech is highly involved within this area and more daring smugglers types or gangs. |
Latest revision as of 20:26, 25 May 2024
This nation Inhabits in the world of Kalrania
Today it holds its importance in the region as a port city within the Tori controlled lands. At the moment AshTech has been guarding the border region between the city state and greater Torimia payment of crossing goes both ways. Currently Owlet is under the watchful guidance of a Sprite with the given title of High Commissioner. Rigona Kita holds that title operating out of the old Twilight Tower Resort Complex with several other clan heads leading a small council to help with the daily running of tasks. Building up through the years the city is commonly viewed into seven districts. Dockside, Foreigner Side, Market Plaza, Pleasure Row, Residential, Agriculture Zone, and Outskirts. Dockside offers direct access to the deep harbour gateway to the outside world. Number of warehouses line the coastal streets offering the quick exchange of goods between storage and transporting. Off to the coastal western stretch of land an airfield can be found which can handle craft which takes off vertically mainly airships or helicopters. Both of these travel hubs are located within the wall and highly guarded areas. Next location Foreigner Side was designed with non natives in mind. Buildings here are built to the universal standard instead of Sprite height which was once the most common building type in the region. While housing is the main focus a number of business ranging from factories to eateries catering to a variety of different races. Market Plaza is easily blurred in between Foreigner Side and Pleasure Row most of the larger companies have some type of presents here. Pleasure Row offers delights for locals or tourists alike casinos, fine dining, hotel resorts, and other dens about in this area. The seat of power is also housed in the heart of Pleasure Row having repurposed the Complex to government use. Residential host most of the Sprites Boroughs having the more traditional culture aspects known to Sprite kind. The Residential area offers things of a much smaller size or normal Sprite size instead of the universal standard other races have. This area also borders another one of the defensive city walls before leading out to the larger Agriculture Zone. Orchards, vineyards, and farms dot this area with some fisheries on the coastal northeast to help feed the city population. These are mostly operated by family covens employed by the Owlet government. Lastly the Outskirts hold the last wall along with more of the ruins of yesteryears AshTech is highly involved within this area and more daring smugglers types or gangs.