Alpha Streets
Alpha Streets | |
---|---|
Developer(s) | Swordsmens Development |
Publisher(s) | Eagle's Nest Games Development |
Director(s) | Nikolas Rozikonan |
Producer(s) | Mikali Tervinovovsk |
Designer(s) | Bashir Assan Mekmed |
Programmer(s) | Andrei Kilotoer |
Artist(s) | Ana Nazarena |
Writer(s) | Dima Fergovonger |
Composer(s) | Jacob Wilriver, Elisa Qaragani |
Series | Alpha Streets Franchise |
Platform(s) | PS1, Microsoft Windows, Sega Santrum, PS2, 3DO |
Release | June the 5th, 2000 |
Genre(s) | Racing |
Mode(s) | Singlepayer, Multhiplayer |
Swordmens Dev. presents you the: The Alpha Streets was created by the Swordmens Development and was published by Eagle's Nest Games Development, it is a racing game initially released in June the 5th, 2000. During that time the Racing Games genre begen to become popular, inspired by the 1990s Kamilistani Car Culture, which is inspired by the Japanese Car Culture, along with Westerner and Arabs, the game was released on the 3DO when it first came out, 3 months later after the relase they released on the Microsoft Windows, PlayStation and the Sega Saturn platforms, it was actually planned to be release on the 3DO only but they scrapped tthe idea out as many other games smiliar to them release on multiple platforms. The goal is very simple, race through diffrent tracks, terrain and places to win, the game's Sega Saturn version included 12 cars, 6 of them are Japanese imported cars, the rest are European and American Cars, the game included AI traffic, along with police chase in certain racing level. In Singleplayer they have the option either Story Career or Free Drive, lateer they added the Mulitiplayer Mode which allows player to play with other users who play the same game, in Multiplayer however they have the Racing Leaderboard which shows player who have the amount of wins, ingame cash and etc.
The Alpha Street gameplay was noted for its realism, and background sound, not to mention it was the first open-world driving game ever to be made by a Kamilistani Game Productioner, most racing games like Coastal Racing and TurboCharge: Maniac only allow players to drive during racing events, however Alpha Streets decided to change the trend for all, with the help of Eagle's Nest Games Development collabaration for the realism sound for the car engines, gear swithcing and the backfire timing, they also helped with the interior of each cars, making it to be exactly smiliar to the real life vehicales that was used ingame.
The first Alpha Street Game was a sucessful game publish, which has the highest sell in the racing genre locally in Kamilistan, video games publications praised the Alpha Streets developer for the realism and a full time motion videos aswell as the intro and outros. The Alpha Street game was soon be installment of the Alpha Street Franchise which included several famous in influced games such as Alpha Street: Speedroasters and Alpha Streets: Winter Blaze. The game was