Damage Types in Realms

Revision as of 14:44, 22 August 2024 by RMD (talk | contribs) (Created page with "Realms has multiple '''damage types''' across the games and campaigns in the franchise. These damage types may be physical or spiritual, affecting the interactions between one skill and another, in addition to the individual affinites (weakness, resistance, immunity, and absorption) of each character ==Physical== Physical damage represents non-elemental damage, often being done with weapons or body parts such as fangs and claws. ===Blade=== Blade damage represents da...")
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Realms has multiple damage types across the games and campaigns in the franchise. These damage types may be physical or spiritual, affecting the interactions between one skill and another, in addition to the individual affinites (weakness, resistance, immunity, and absorption) of each character

Physical

Physical damage represents non-elemental damage, often being done with weapons or body parts such as fangs and claws.

Blade

Blade damage represents damage from sharp objects, such as swords or spears. Skills and weapons that deal blade damage sometimes have a chance to cause the Bleed status effect, dealing non-elemental damage over time to the affected character

Blunt

Blunt damage