Principality of Krais: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 6: Line 6:
|image_coat = Coat of Arms of Krais.svg
|image_coat = Coat of Arms of Krais.svg
|alt_coat = Coat of Arms
|alt_coat = Coat of Arms
|national_motto = ''În Dumnezeu Credem'' <small>({{wpl|Romanian language|Kraisian}})</small><br>"In God we believe"
|national_motto = ''În Dumnezeu Credem'' <small>({{wpl|Romanian language|Romanian}})</small><br>"In God we believe"
|national_anthem = Cântarea Unificării</small><br>"Song of Unification"
|national_anthem = Cântarea Unificării</small><br>"Song of Unification"
|image_map = Principality_of_Krais.png
|image_map = Principality_of_Krais.png
|map_caption = The territories under Kraisian control as of 3085.
|map_caption = The territories under Kraisian control as of 3085.
|capital = Krais IV, Nouă Florești
|capital = [[Krais_(Planet)|Kruger 8954 III]], Nouă Florești
|largest_city = New Paccifica City, Paccifica
|largest_city = New Paccifica City, Paccifica
|official_languages = Romanian, English
|official_languages = Romanian, English
Line 39: Line 39:
|population_estimate_year = 2934
|population_estimate_year = 2934
}}
}}
The Principality of Krais is an independent semi-constitutional monarchist state located in between the [http://m.sarna.net/wiki/Orion_Rift Orion Rift] and [https://www.sarna.net/wiki/Barnard%27s_Loop Barnard's Loop], near the lower edge of the Periphery. The Principality controls a total of 43 Star Systems, while 19 of them have habitable planets, of which, all are colonized. Due to its proximity to the Orion Rift, many of the stars within the border of the nation formed close together, which brings the Principalities total territory to an unremarkable 386 Light Years. While the nation spawned from an agricultural colony on the edge of the Inner Periphery, the nation has since industrialized on many worlds; though is famously known for the near perfect condition of many of the inhabited planets, due to strict environmental regulations. The Principality holds good relations with its largest neighbor, the [https://www.sarna.net/wiki/Federated_Suns Federated Suns], who for long held cordial relations with the small state.
The Principality of Krais is an independent semi-constitutional monarchist state located in between the [http://m.sarna.net/wiki/Orion_Rift Orion Rift] and [https://www.sarna.net/wiki/Barnard%27s_Loop Barnard's Loop], near the lower edge of the [https://www.sarna.net/wiki/Periphery Periphery]. The Principality controls a total of 43 Star Systems, while 19 of them have habitable planets, of which, all are colonized. Due to its proximity to the Orion Rift, many of the stars within the border of the nation formed close together, which brings the Principalities total territory to an unremarkable 386 Light Years. While the nation spawned from an agricultural colony on the edge of the Inner Periphery, the nation has since industrialized on many worlds; though is famously known for the near perfect condition of many of the inhabited planets, due to strict environmental regulations. The Principality holds good relations with its largest neighbor, the [https://www.sarna.net/wiki/Federated_Suns Federated Suns], who for long held cordial relations with the small state.


== History ==
== History ==
Line 55: Line 55:


==Regional Subdivisions of Krais==
==Regional Subdivisions of Krais==
''Main Article: [[Political_Subdivisions_of_Krais|Political Subdivisions of Krais]]''<br>
The Principality is divided into four main regions, as well as two special regions, and one military district. Each region, save for the special regions and military district, are allotted four envoys to the senate. While originally the subdivisions were intended to keep the four divisions roughly equal in terms of power and population, however the Inner Belt soon surpassed all other regions. This doesn't allow them special privileges however, as all client regions are given equal voting power within the [[Parliamentarian Council]].<br>
The Principality is divided into four main regions, as well as two special regions, and one military district. Each region, save for the special regions and military district, are allotted four envoys to the senate. While originally the subdivisions were intended to keep the four divisions roughly equal in terms of power and population, however the Inner Belt soon surpassed all other regions. This doesn't allow them special privileges however, as all client regions are given equal voting power within the [[Parliamentarian Council]].<br>


=== Inner Planetary Belt ===
==Politics & Government==
''Main Article: [[Inner Planets]]''<br>
WIP


The Inner Planetary Belt, often referred to as just the "Inner Belt," can be considered the wealthiest region of the country, as the cluster of systems is dominated by trade and commerce. Notable planets such as Krais and Paccifica make up for a large portion of the nation's wealth, while resort worlds such as Concorda and New Constanta exist as a treat for the workers of the nation, who all are able to enjoy them due to government programs which offer paid vacations to workers and their families. The Inner Belt is also sometimes referred to as the Drug Den of the nation, as many narcotics rings run throughout the region, and despite the intervention of the [[Mordovocorps]], little progress has been made in clearing out the larger urban centers of illegal narcotics. [[Paccifica City]] is sometimes referred to as the Smuggler's Den. Regardless, the city itself still holds a high reputation, just as the planet as a whole does.<br>
==Armed Forces & Military==
===== Incorporated Planets =====
Krais
- Concorda
- Paccifica
- New Constanta
- Crișana


===== Unincorporated Planets =====
N/A


=== Mordovan Expanse ===
=== Federal Armed Forces of Krais ===
''Main Article: [[Mordovan Expanse]]''<br>


The Mordovan Expanse is a central region within the principality. The region is well known for its heavy industries, and resource rich worlds. Some examples are the industrial centers of Mordova, and Kervrez. Due to strict environmental regulations, the planets themselves however are not heavily industrialized, and what little industry there is located on the planets is faced with harsh regulations about pollution. The planets have instead opted to exploiting the dead bodies within the Solar System. Mordova's moon of [[Passantic]], while not containing an atmosphere which is breathable to humans, has been turned into a large, self-sustaining industrial complex which spans the entire surface of the moon, as well as running deep underground. Due to the moon's proximity to Mordova, the gravitational pull of it's orbital parent has allowed for geological activity to continue beneath the thick atmosphere. As such, geothermal energy is the main source of power within the massive complex.<br>


Within the region as well, many more traditional industrial/mining worlds can be found. Governmental regulations on planets such as Laysander and Grecmeria are much less strict due to the inhospitable climates of the planets. Laysander is one of only two colonized planets within the nation to be dedicated to mining, the other being [[Kaluga]]. Grecmeria on the other hand is located on the very edge of the habitable zone of its parent star, making the planet cold, and inhospitable to most life. Notably however, despite mass industrialization and exploitation, the Southernmost continent on the planet, affectionately named "Alps," is host to many large animal reserves, as well as a number of ski resorts, making it a popular tourist destination.<br>
==== Land Forces ====


===== Incorporated Planets =====
Mordova
- Kervrez
- Laysander
- New Expo
- Grecmeria


===== Unincorporated Planets =====
==== Spaceborne Navy ====
N/A


=== Sinfaxi Run ===
''Main Article: [[Sinfaxi Region]]''<br>


The Sinfaxi Region is a border region between the Principality and the [[Tortugan Domain]]. The region is known mainly for New Kanto, a planet made up of mostly Japanese descendants who settled the planet a short time after the unification of Krais and Mordova. New Kanto is a planet of steep hills, dotted with expansive, long waterfalls, and deep, green jungles. While mostly an urban planet, large swabs of land have been marked as reservations, including an entire continental sized landmass near the equator. Away from New Kanto, two more major planets exist within the Sinfaxi Region. The agricultural world of Sunderslund, and the mining world of Kaluga. Sunderslund is known for its gentle, rolling hills, only to be broken by slow-flowing rivers. While Kaluga is a harsh, mountainous mining colony. Due to the geography of the planet, near constant thunderstorms dot the landscape, and the planet was at first mistaken to be a small Gas Giant due to the thick clouds which cover the entire planet. The region itself however is a constant hotspot of tension, as pirate bands from Tortuga frequently raid the otherwise peaceful worlds. Due to these constant raids, a near permanent presence of the [[FAF-K]] is required to keep the pirate bands at bay. Despite attempted negotiations with the Tortugan Domain, nothing as of yet has come to bare. Another thing to note is that due to the volatile nature of the border, there is no truly defined border between Sinfaxi and Wild Space.<br>
==== Federal Airforce ====


In addition, Sinfaxi is commonly divided into two regions due to the size of the region. The two entities are often referred to as [[Upper Sinfaxi]], and [[Lower Sinfaxi]]. While in name they are separate, the two continue to operate as one region. However, adaptations have been made in order to make sure that each region is fairly treated. Lower Sinfaxi is a special case however, as the region contains both of the special regions within the nation. The [[Cyanoa]] region has for some time been semi-independent of Sinfaxi rulings, considered to be an autonomous region within Lower Sinfaxi. The region operates as its own separate political subdivision, however has not been allowed to leave Lower Sinfaxi due to the low population of the three habitable worlds in the region. The [[Comesti Special District]] is considered to be another military district, though a constant civilian presence has it fall short of the classification. Comesti has no habitable worlds, and all permanent habitation is made up of habitats which sprawl across many of the planetary bodies of the three systems which make up the region.


===== Incorporated Planets =====
==== SAT-STRIKE ====
New Kanto
Special Assault Team - Spaceborne Tactical Reconnaissance and Enforcement
- Sunderslund
- Kaluga
- Sinfaxi
 
===== Unincorporated Planets =====
Fenrir IV
- Cyanoa III
- Cyanoa IIIa
- Cyanoa V
 
=== Orion's End ===
''Main Article: [[Orion's End]]''<br>
 
Orion's End is the final region controlled by the Principality, and the least populated of all. The region expands into the Orion Rift, which it claimed its namesake for. It is the furthest into the Orion Rift that humanity has colonized on a planetary level, and it is known for only that. While the region may be the least populated region in terms of humanity, the region is one of the densest star clusters to ever be colonized by humanity. The region contains a high number of stars due to the nature of the Rift, and its stellar formation properties. Nineteen of the Principalities forty-three stars are known to exist in this small region, with others theorized to be located in the cluster as well. Travel in the region is limited however, due to excessive solar winds, and constant solar flares from stars in their protoplanetary stage. Despite the relative young age of many of the stars within the cluster, a number of habitable planets exist within this beautiful region of space. The planet [[New Tyrol]], which orbits [[Grestin's Star]], was colonized late into 2899. The planet is a temperate Cascadian World, with towering pines, and deep, beautiful valleys. The timber from the planet is heavily sought after in both the internal and international market.<br>
 
The other major planet in the expanse is known as Morrow, and is an arid world that orbits a large gas giant. Another agricultural colony, the planet is very young as far as habitable planets go, and the tectonic plates within the mantel of the planet are still somewhat unstable, and often cause large earthquakes. These quakes typically only affect the rift lines on the planet though, and makes the fertile lowlands on the Southern Hemisphere of the planet safe for colonization. Morrow is the least populated planet to be incorporated into the Principality on an official level, her population coming in at less then 3,450,000 as of the [[3100 National Census]]. A small number of other planets have been colonized throughout the region, however, none have reached the population statistics or development required to be fully integrated as one of the core worlds.<br>
 
===== Incorporated Planets =====
Morrow
- New Tyrol
===== Unincorporated Planets =====
Edisan III
- Edisan VII
- Grestin's Star I
- Aquafin II
 
=== Ragnar Military Region ===
''Main Article: [[Ragnar System Authority]]''<br>
 
The Ragnar Military Region, otherwise known as Ragnar Anchorage, is a multi-system special region dedicated for matters of the military. The region is near inaccessible to civilian travel, and is situated in a particularly volatile region of the Orion Rift, making all but the heavily monitored routes impossible to traverse. Little information is public, however what is known is that the installation encompasses at least three planetary systems, with the regional "capital" being the Ragnar Anchorage. The Ragnar Anchorage is a large moon orbiting the gas giant Ragnar, with a heated, molten surface due to the extreme radiation emitted by the gas giant. The moon is one of many, though all of them are said to be colonized by the Principality. At least two habitable planets exist within the region. One is known to be tidally-locked to its host star, and is often used for in-atmosphere flight training due to the temperate conditions along the planets terminator line. It is unknown if any widespread settlement has taken place on the planet. The final known habitable planet has been referred to for long by the military as the "scrapyard." This is due to the planet being host for the decommissioning of military vessels. At least one larger city is known to exist, which has very limited transit to civilians.
 
==Politics & Government==
WIP
 
==Armed Forces & Military==
WIP


==Culture==
==Culture==

Latest revision as of 22:38, 11 July 2021

United Principalities of Krais and Mordova
Principatele Unite ale Krais și Mordova
Flag of Krais
Flag
Coat of Arms
Coat of arms
Motto: În Dumnezeu Credem (Romanian)
"In God we believe"
Anthem: Cântarea Unificării
"Song of Unification"
The territories under Kraisian control as of 3085.
The territories under Kraisian control as of 3085.
CapitalKruger 8954 III, Nouă Florești
Largest cityNew Paccifica City, Paccifica
Official languagesRomanian, English
Recognised national languagesGerman, Japanese
Ethnic groups
Romanian 49%
English 24%
German 13%
Japanese 8%
Hungarian 4%
Other 2%
Demonym(s)Kraisian
GovernmentSemi-Constitutional Monarchy
• Exalted Duchess
Satine Lăpușneanu
• Prime Minister
Dimitr Sănătescu
• Head of the Parliament
Yuzumo Kazumiya
LegislatureCouncil of the Roundtable
Parliamentarian Council
Senatorial Assembly
Establishment
• Colonists settle on Krais
Late 2799
• Colonists settle on Mordova
Early 2805
• Independence from the Federated Suns (Krais)
January 29th, 2847
• Independence from the Taurian Concordat (Mordova)
May 12th, 2847
• Unification of Krais and Mordova
November 18th, 2901
Population
• 2934 estimate
2,879,935,250

The Principality of Krais is an independent semi-constitutional monarchist state located in between the Orion Rift and Barnard's Loop, near the lower edge of the Periphery. The Principality controls a total of 43 Star Systems, while 19 of them have habitable planets, of which, all are colonized. Due to its proximity to the Orion Rift, many of the stars within the border of the nation formed close together, which brings the Principalities total territory to an unremarkable 386 Light Years. While the nation spawned from an agricultural colony on the edge of the Inner Periphery, the nation has since industrialized on many worlds; though is famously known for the near perfect condition of many of the inhabited planets, due to strict environmental regulations. The Principality holds good relations with its largest neighbor, the Federated Suns, who for long held cordial relations with the small state.

History

Early History

The Principalities origins lie in the colonies of Mordova and Krais, Mordova being a former mining colony of the Taurian Concordat, while Krais is a former agricultural colony of the Federated Suns. Both colonies were abandoned on an official capacity by roughly 2847, during The Second Succession War. Due to the cost of the war, the Federated Suns opted to leave Krais in an official capacity, however left the settlers to thrive on the lush paradise that the planet was, due to the self-sustainability of the colony. Mordova was abandoned by the Taurian Concordat after a further survey of the planets crust revealed it to be much less wealthy in minerals than previously thought. The planet, along with many of its inhabitants abandoned the only city on the planet, Expo City. A small number of the settlers remained however, as the planet held temperate, extremely favorable conditions for human life, and was abundant in luxury resources such as diamonds and silver. Once the Taurian Concordat had left the system, the independence of the Republic of Mordova was declared.

For many years, both former colonies existed as singular planetary governments, though held favorable relations with one another, as both planets held similar ideas about human rights, and environmental protection. Krais, being the much more developed of the two, was often seen as the older brother of Mordova. Both planetary systems became bastions of freedom within the Inner Periphery, and soon Krais began expanding. Concorda, the largest of two moons which orbited around the temperate planet, had its own qualities which were substantial for human life. The surface of Concorda consisted of roughly 90% water with a salt content similar to that of Terra's oceans, with the remaining 10% of the surface being dotted with large, extensive volcanic island chains, similar to those found within the Pacific South-East on Terra. While much smaller than Krais, the planet was still large enough to house a sizeable population, and it was the first target of colonialism from Krais. Concorda was officially colonized by 2866, her first and largest city, New Mila being founded on what would be named the continent of Musura.

Development of Concorda went along as planned, and soon the colony became a tropical paradise which pulled in many from within the surrounding nations, who'd often stay for vacations. This luxury resort planet gave the government situated in Krais the ability to continue expanding, as missions were sent to nearby stars. During this time, relations with the Republic of Mordova improved substantially, and soon an agreement was passed which allowed for free, unrestricted travel between the two planets. Due to the natural mineral wealth of the Archeron Asteroid Belt which orbited around Krais, raw material was soon being shipped into Mordova at rates never seen before, and the once sleepy backwater city soon became a hub of architectural design and human development. Within a few years, travelling between nations was nearly impossible to notice, as no passports, or I.D.'s were needed. These shared relations eventually convoluted into the signing of the Articles of Unification in 2901. The Articles united the two nations under one ruling party, and as such, the United Principalities of Krais and Mordova were born.

2934 Revolt

While Krais is often known as a bastion of freedom within the Southern Periphery, one of it's most controversial policies would reach a boiling point in 2934. Much like the Federated Suns, Krais often employed prisoners to work hard labour. These prisoners were often labelled slaves by the liberalist politicians within the Parliament, due to their poor living conditions and often brutal jobs. This policy, while it made criminals much less common, also created a volatile environment in prison, which finally exploded in 2934. Between June 6th and June 13th on the frontier world of Fenrir IV, between twenty and thirty-four prisoners were executed by the guards after failure to comply with strict orders. This week would become known as the Crimson Week.

Riots broke out throughout the frontier colonies, and many installations back in major regions, and protests broke out in almost all major cities.

Regional Subdivisions of Krais

Main Article: Political Subdivisions of Krais

The Principality is divided into four main regions, as well as two special regions, and one military district. Each region, save for the special regions and military district, are allotted four envoys to the senate. While originally the subdivisions were intended to keep the four divisions roughly equal in terms of power and population, however the Inner Belt soon surpassed all other regions. This doesn't allow them special privileges however, as all client regions are given equal voting power within the Parliamentarian Council.

Politics & Government

WIP

Armed Forces & Military

Federal Armed Forces of Krais

Land Forces

Spaceborne Navy

Federal Airforce

SAT-STRIKE

Special Assault Team - Spaceborne Tactical Reconnaissance and Enforcement

Culture

WIP

Economy

WIP