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==History==
==History==
===Early Medieval History===
===Early Medieval History===
'''Shulanna Period''' <br>
Shulannas, or the practice of Kudish coastal raiding is thought to have began in region of Koud-Masta at around 0000-0500 CE. Within these 5 centuries, the practice of coastal raiding appeared to have been concentrated mostly within the region. However, the practice of Shulannas did not died out by 500 CE, rather, the practice excpanded to target neighbouring regions and even reached distant shores such as the Huang Empire, Iberic [[Galicia]], and !ONE OTHER!. Shulanna Raiders created kingdoms in foreign soil; like modern-day [[Vostau]]. The ''Rua'' known as a class of Kudish Shulanna-going clans would periodically return from Vostau with riches and resources. Their return would influence the creation of richer and more powerful petty kingdoms in later years.
'''Petty Kingdoms Period''' <br>
With large numbers going into Shulannas, stable populations in palace-based systems formed into petty kingdoms with one king (usually) ruling over a collection of ''Eithans'' (equivalent: Barons). Previously ''Kuningaz'' referred to the "kings" of small palaces and the lands around it. However, upon the formation of petty kingdoms, the term then only applied to the one king of the petty kingdom with minor lords being referred to as Eithans. As borders consolidated, overlaps caused skirmishes between the petty kingdoms. Small-scale short lived conflicts at borders punctuated with one or two larger wars involving multiple Eithans.
Constant skirmishes imporvish the border Eithans in most kingdoms allowing richer Eithans to absorb their poorer neighbours' lands. Shortly after, a new rank of ''Laithaz'' was estblished being one rank higher than Eithans but one rank below half-siblings and relatives of the Kuningaz (''Druhathala''; quivalent: duke).
Kings would have signed peace accords- the first formal realm-wide laws. Territories and borders were formally marked by megaliths and cartographers most of whom had learned the skill at sea would have drawn the first political maps on vellum and sheeps-blood. Two accords were signed, one applying to all kingdoms North of Kleuvana Highlands and one for all the kingdoms south of it. Two accords evolved from gradually differentiating petty kingdom laws in the north and south.
'''Narvic Plague''' <br>
The Southern kingdom was ravaged by influenza brought back from ''Gallasto'' (Narvic [Greater Galicia]) by Shulannagumaiz (raiders). Populations of both kingdoms were affected, but more so in the south. Nobles and peasant dying off enabled survivors to consolidate larger centralised territories, simplifying the politics of the Southern kingdom for the next centuries.
===High Medieval History===
===High Medieval History===
'''Wars of Unification''' <br>
The Northern Kingdoms, being less affected by the Narvic plagues began a gradual and informal incursion of Southern territories. Eithans at the border between northern and southern kingdoms engaged in territorial skirmishes drawing in their liege lords, eventually escalating into a kingdom-wide conflict. The southern kingdom at the time had its aristocracy weakened by the growing power of the landed and merchant middle-class. The Narvic plague caused a decrease in available labourers and so increased the economic leverage that the peasant class had over their tithes and wages. This in turn caused tax defecits amongst the nobility. Further as a result, nobles decreased their avaiable garrisons of {men-at-arms} and retainers.
In 1550 CE nobility in the Northern Kingdom held a Thengán with a key issue being the decision to annex lands in the South and unify the whole kingdom. Aware of the weakness of the south, the northern kingdoms {decided to friggin invade the fuck out of the south}. {Talk about the initial invasion}. {The south calling allies from Vostau}.
{Make the Wars last longer, on-and-off fighting}
{Eventually the south wins because economics, trade, sea access}
'''Pledge of the Thousand''' <br>
==Rua History Abroad==
-Decarchy in Vostau transition Grand Rua.
===Renaissance===
===Renaissance===
===First Encounters===
===First Encounters===
===Industrialisation===
===Industrialisation===
==Culture==
==Culture==
===Marriage and Inheritance===
===Marriage and Inheritance===
Historical Polygamy, complicated inheritance laws, "principal wife/first wife" based inheritance.
Compicated Re-marriage traditions leading to complicated inheritance laws. Inheretiance was based on a "latest-first" tradition, somewhat related to ''Ultimogeniture''. The sequence of inheritance was determined first by the latency of the marriage. The order of succession or inheritance followed from the children from the latest marriage standing to inherit first, whereas the children of the earliest marriage stood to be the last in the order of inheritance. However, among the children of each marriage, the eldest son stood to inherit first. Argic anthropologists have termed this system of inheritance ''Ultimofamilias-Primogeniture'', otherwise known ''Rua Inheritance''.
 
In modern popular culture, the term Rua-marriage or Rhoa-marriage refers exceedingly complicated marriage and/or pre-nuptial arrangement.


===Rua===
===Rua===
Subgroup of the Koudish. Led by Arfram Blakar, invaded a coastal part of the Lathi in 182 CE. Created a settlement known as Arframhaim. Distinct from the Koudish at 300 CE. Unrecognisable to the Koudish by 500 CE. Retains some tradition from the Koudish.
Subgroup of the Koudish; "One who rows". Was a designation for tribes that went on ''Shulannas'' and conquered new lands. One promoninent leader: Arfram Blakar, invaded a coastal part of the Lathi in 182 CE. Created a settlement known as Arframham. Distinct from the Koudish at 300 CE. Unrecognisable to the Koudish by 500 CE. Retains some tradition from the Koudish.


===Dærgaz (Paleolithic Group)===
===Dærgaz (Paleolithic Group)===
Arriving around 4500 BCE. Early agricultural society, living in hovels. Encountered and warred with the Koudish (recorded in Koudish oral history as "Dwarves") in sporadic tribal skirmishes. According to Koudish folk-myth, a cataclysmic earthquake contributed to the defeat of the Dærgaz. [Combination of genocide and assimilation leads to the decline of Dærgaz society; scholars finding less and less Dærgaz sites after a certain period].
Arriving around 4500 BCE. Early agricultural society, living in hovels. Encountered and warred with the Koudish (recorded in Koudish oral history as "Dwarves") in sporadic tribal skirmishes. According to Koudish folk-myth, a cataclysmic earthquake contributed to the defeat of the Dærgaz. [Combination of genocide and assimilation leads to the decline of Dærgaz society; scholars finding less and less Dærgaz sites after a certain period].

Latest revision as of 05:30, 16 October 2021

History

Early Medieval History

Shulanna Period
Shulannas, or the practice of Kudish coastal raiding is thought to have began in region of Koud-Masta at around 0000-0500 CE. Within these 5 centuries, the practice of coastal raiding appeared to have been concentrated mostly within the region. However, the practice of Shulannas did not died out by 500 CE, rather, the practice excpanded to target neighbouring regions and even reached distant shores such as the Huang Empire, Iberic Galicia, and !ONE OTHER!. Shulanna Raiders created kingdoms in foreign soil; like modern-day Vostau. The Rua known as a class of Kudish Shulanna-going clans would periodically return from Vostau with riches and resources. Their return would influence the creation of richer and more powerful petty kingdoms in later years.

Petty Kingdoms Period
With large numbers going into Shulannas, stable populations in palace-based systems formed into petty kingdoms with one king (usually) ruling over a collection of Eithans (equivalent: Barons). Previously Kuningaz referred to the "kings" of small palaces and the lands around it. However, upon the formation of petty kingdoms, the term then only applied to the one king of the petty kingdom with minor lords being referred to as Eithans. As borders consolidated, overlaps caused skirmishes between the petty kingdoms. Small-scale short lived conflicts at borders punctuated with one or two larger wars involving multiple Eithans.

Constant skirmishes imporvish the border Eithans in most kingdoms allowing richer Eithans to absorb their poorer neighbours' lands. Shortly after, a new rank of Laithaz was estblished being one rank higher than Eithans but one rank below half-siblings and relatives of the Kuningaz (Druhathala; quivalent: duke).

Kings would have signed peace accords- the first formal realm-wide laws. Territories and borders were formally marked by megaliths and cartographers most of whom had learned the skill at sea would have drawn the first political maps on vellum and sheeps-blood. Two accords were signed, one applying to all kingdoms North of Kleuvana Highlands and one for all the kingdoms south of it. Two accords evolved from gradually differentiating petty kingdom laws in the north and south.

Narvic Plague
The Southern kingdom was ravaged by influenza brought back from Gallasto (Narvic [Greater Galicia]) by Shulannagumaiz (raiders). Populations of both kingdoms were affected, but more so in the south. Nobles and peasant dying off enabled survivors to consolidate larger centralised territories, simplifying the politics of the Southern kingdom for the next centuries.

High Medieval History

Wars of Unification
The Northern Kingdoms, being less affected by the Narvic plagues began a gradual and informal incursion of Southern territories. Eithans at the border between northern and southern kingdoms engaged in territorial skirmishes drawing in their liege lords, eventually escalating into a kingdom-wide conflict. The southern kingdom at the time had its aristocracy weakened by the growing power of the landed and merchant middle-class. The Narvic plague caused a decrease in available labourers and so increased the economic leverage that the peasant class had over their tithes and wages. This in turn caused tax defecits amongst the nobility. Further as a result, nobles decreased their avaiable garrisons of {men-at-arms} and retainers.

In 1550 CE nobility in the Northern Kingdom held a Thengán with a key issue being the decision to annex lands in the South and unify the whole kingdom. Aware of the weakness of the south, the northern kingdoms {decided to friggin invade the fuck out of the south}. {Talk about the initial invasion}. {The south calling allies from Vostau}.

{Make the Wars last longer, on-and-off fighting} {Eventually the south wins because economics, trade, sea access}

Pledge of the Thousand

Rua History Abroad

-Decarchy in Vostau transition Grand Rua.

Renaissance

First Encounters

Industrialisation

Culture

Marriage and Inheritance

Compicated Re-marriage traditions leading to complicated inheritance laws. Inheretiance was based on a "latest-first" tradition, somewhat related to Ultimogeniture. The sequence of inheritance was determined first by the latency of the marriage. The order of succession or inheritance followed from the children from the latest marriage standing to inherit first, whereas the children of the earliest marriage stood to be the last in the order of inheritance. However, among the children of each marriage, the eldest son stood to inherit first. Argic anthropologists have termed this system of inheritance Ultimofamilias-Primogeniture, otherwise known Rua Inheritance.

In modern popular culture, the term Rua-marriage or Rhoa-marriage refers exceedingly complicated marriage and/or pre-nuptial arrangement.

Rua

Subgroup of the Koudish; "One who rows". Was a designation for tribes that went on Shulannas and conquered new lands. One promoninent leader: Arfram Blakar, invaded a coastal part of the Lathi in 182 CE. Created a settlement known as Arframham. Distinct from the Koudish at 300 CE. Unrecognisable to the Koudish by 500 CE. Retains some tradition from the Koudish.

Dærgaz (Paleolithic Group)

Arriving around 4500 BCE. Early agricultural society, living in hovels. Encountered and warred with the Koudish (recorded in Koudish oral history as "Dwarves") in sporadic tribal skirmishes. According to Koudish folk-myth, a cataclysmic earthquake contributed to the defeat of the Dærgaz. [Combination of genocide and assimilation leads to the decline of Dærgaz society; scholars finding less and less Dærgaz sites after a certain period].