Vetricolor: Difference between revisions
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| locations = | | locations = | ||
| area_served = Worldwide | | area_served = Worldwide | ||
| key_people | | key_people = Salvus Mascalona ({{wp|CEO}})<br>Delfina Mendez ({{wp|CFO}}) | ||
| industry = {{wp|gaming industry|gaming}} and {{wp|virtual reality}} | | industry = {{wp|gaming industry|gaming}} and {{wp|virtual reality}} | ||
| products = '''Video games consoles and handhelds''' | | products = '''Video games consoles and handhelds''' | ||
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| equity = | | equity = | ||
| owner = | | owner = | ||
| num_employees = | | num_employees = 1,824 | ||
| parent = | | parent = | ||
| divisions = | | divisions = | ||
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'''Vetricolor Interactive''' (Aligonian: is a [[Gran Aligonia|Gran Aligonian]] multinational video game, digital entertainment, and virtual reality company. The company was founded in Villa Romera, Gran Aligonia, in 1969, as Vetricolor Computing, a computing development company pioneering early versions of digital entertainment, including 8-bit and 16-bit arcade systems. | '''Vetricolor Interactive''' (Aligonian: ''Vetricolor Interactivo'') is a [[Gran Aligonia|Gran Aligonian]] multinational video game, digital entertainment, and virtual reality company. The company was founded in Villa Romera, Gran Aligonia, in 1969, as Vetricolor Computing, a computing development company pioneering early versions of digital entertainment, including 8-bit and 16-bit arcade systems. | ||
Since the successful launch of the original VentureBox 1000 console in 1982, Vetricolor has been developing the VentureBox series of consoles and accessories. Initially only marketing to Belisaria and Northern Scipia, Vetricolor expanded their headquarters and refocused their objectives in 1995, enabling the company to pursue a worldwide reach in digital entertainment; in 2004, Vetricolor began research into virtual reality systems for entertainment purposes. In addition to the VentureBox line, Vetricolor has also expanded into providing photo editing software, {{wp|computer generated imagery}}, and other high-level simulations for a worldwide market. | Since the successful launch of the original VentureBox 1000 console in 1982, Vetricolor has been developing the VentureBox series of consoles and accessories. Initially only marketing to Belisaria and Northern Scipia, Vetricolor expanded their headquarters and refocused their objectives in 1995, enabling the company to pursue a worldwide reach in digital entertainment; in 2004, Vetricolor began research into virtual reality systems for entertainment purposes. In addition to the VentureBox line, Vetricolor has also expanded into providing photo editing software, {{wp|computer generated imagery}}, and other high-level simulations for a worldwide market. |
Latest revision as of 22:02, 15 March 2022
Public | |
Traded as | VTRC |
Industry | gaming and virtual reality |
Predecessor | Vetricolor Computing |
Founded | 1969 |
Headquarters | , |
Area served | Worldwide |
Products | Video games consoles and handhelds
Accessories and controllers
|
Number of employees | 1,824 |
Vetricolor Interactive (Aligonian: Vetricolor Interactivo) is a Gran Aligonian multinational video game, digital entertainment, and virtual reality company. The company was founded in Villa Romera, Gran Aligonia, in 1969, as Vetricolor Computing, a computing development company pioneering early versions of digital entertainment, including 8-bit and 16-bit arcade systems.
Since the successful launch of the original VentureBox 1000 console in 1982, Vetricolor has been developing the VentureBox series of consoles and accessories. Initially only marketing to Belisaria and Northern Scipia, Vetricolor expanded their headquarters and refocused their objectives in 1995, enabling the company to pursue a worldwide reach in digital entertainment; in 2004, Vetricolor began research into virtual reality systems for entertainment purposes. In addition to the VentureBox line, Vetricolor has also expanded into providing photo editing software, computer generated imagery, and other high-level simulations for a worldwide market.