Galwananti: Difference between revisions
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{{Region icon Sparkalia}} | {{FILL}}{{Region icon Sparkalia}}{{Infobox country | ||
{{Infobox country | |||
|micronation = no | |micronation = no | ||
|conventional_long_name = The Grand Theocracy of Galwananti | |conventional_long_name = The Grand Theocracy of Galwananti | ||
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|common_name = Galwananti | |common_name = Galwananti | ||
|status = Independent State | |status = Independent State | ||
|image_flag = | |image_flag =Galwananti.png | ||
|image_coat = Eye.png | |image_coat = Eye of Alsium.png | ||
|flag_footnote = <!--optional reference or footnote for the flag caption--> | |flag_footnote = <!--optional reference or footnote for the flag caption--> | ||
|national_motto = | |national_motto = | ||
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}} | }} | ||
A future tech nation ruled by a theocracy made by the council of the Pious and other sporadic Prophets that have taken the lead of the nation in great time either of urgency or mass exaltation, under the guidance of their supreme god whose true name is unknown for the vast majority of the population, and those few that do know are strictly prohibited to even say it as it either be impossible to pronounce, only coming as bizarre language or in it's less merciful moments, pronouncing it cause catastrophic damage to one vocal cords, for that reason almost all call it What is the lenguaje that use the word Náinniðr, others in its vast majority members of the clergy use a more longer version of the name Náiðr Fornkynni Vanhelging. | A future tech nation ruled by a theocracy made by the council of the Pious and other sporadic Prophets that have taken the lead of the nation in great time either of urgency or mass exaltation, under the guidance of their supreme god whose true name is unknown for the vast majority of the population, and those few that do know are strictly prohibited to even say it as it either be impossible to pronounce, only coming as bizarre language or in it's less merciful moments, pronouncing it cause catastrophic damage to one vocal cords, for that reason almost all call it What is the lenguaje that use the word Náinniðr, others in its vast majority members of the clergy use a more longer version of the name Náiðr Fornkynni Vanhelging. | ||
Having a mastery over technology (compared to non FT civs), the nation isn’t bound by any geographical limitation, building their cities, which resemble colossal bastions anywhere they wish to build them, all their settlements being planned and build decades ago do not compared with the majority of other more conventional population expansion, for rural villages or other smaller settlements do not exist, instead large enormous bastions hold all the population of the nation all organized into a hexagon with the capital “Nexus” in the middle of it, this has caused that vast expansions of land remain untouched for large farmlands are not needed when each bastion contains extremely efficient food synthesizers, only large bridges that elevate from the ground by an effective and complicated train system links every bastion other less known or militarized links exist between vital bastion but details about it are shrouded in secrecy as does the majority of the nation. This means that large swaths of land remain untouched, not having its magical properties removed or nullified and left alone if harmless, but in areas around the bastion and the bastion itself lays an unchanging aura that, at first contact, transmits a sense of complete “Order” or an artificial sense of harmony, but to those more tied to the magic, it feels odd and unnatural, as stepping in the den of a predator, the sensation being stronger or weaker depending on the person and increasing exponentially the more “magic” one is but never reaching an intolerable level. | |||
For the citizenry of the nation, they are peculiar following strict clothing code on the exterior with exceptions existing from time to time or in special places. For the average personality of the people qualifying as “reclusive” except among themselves, not in a feeling of superiority or hate about the outsiders, but instead coming from somewhere else, perhaps a religious or cultural norm or something more obscure. They do not feel threatened by xenos or other alike species and they do not impose their customs on the outsiders, only expecting to be respected in those "guests.", having been since long ago a very transited place for goods and people, the sight of strangers is not surprised to all but the most isolated of Galwans. | |||
The citizens in the nation consist solely of humans, not different on the outside from normal humans; their outworld domains are completely unknown, having not a single mention of it by themselves, leading to speculation that they originally come from a single colony ship crewed by cultists, or other ideas speak about them coming from a different peculiar realm that holds their civilization and the rest that live on the planet being an isolated, independent colony. One thing is clear: they haven't received any off-world reinforcement in centuries; at least it hasn't been seen. | |||
Genetic manipulation is a technology Galwans possess and utilize on a regular basis. For now, they have kept the human form intact in form and appearance. The changes made in general improved many aspects of the body but were invisible to simple observation; the amount of the changes varied depending on the ranking and job of the citizen, but in general all of Galwans original humans enjoy improved strength, toughness and very long lifespans. The human form is limited and improving it without altering it much proves to be difficult, but to go beyond the human bonds is something that the genetics bureau doesn't dare to explore, especially when the state does not approve any of it. | |||
Being part of the first wave of foreign visitors, the Galwans landed with their spaceships centuries ago. They erected their capital Nexus and then slowly expanded around; their relationship with the natives was cold; they never shared anything unlike others; they also weren't enthralled by the magic of the planet, but they do study it to some degree; isolation has been their recurring tactic over the years, but now it points out to be a new age, a change of course, coming through the highest echelons of the nation. | |||
Even though Galwananti people are reclusive and do not divulge much about their culture they do practice an open frontiers policy and often receive a lot of international traffic of goods and people passing by, using their highly sophisticated infrastructure that cross one side of the mountain range to the other, being on the fastest ways to cross through such geographical location for the common folk. | |||
Having a mastery over technology (compared to non FT civs), the nation isn’t bound by any geographical limitation, building their cities, which resemble colossal bastions anywhere they wish to build them, all their settlements being planned and build decades ago do not compared with the majority of other more conventional population expansion, for rural villages or other smaller settlements do not exist, instead large enormous bastions hold all of the population of the nation all organized into a hexagon with the capital “Nexus” in the middle of it, this has caused that vast expansions of land remain untouched for large farmlands are not needed when each bastion contains extremely efficient food synthesizers, only large bridges that elevate from the ground by a effective and complicated train system links every bastion other less known or militarized links exist between vital bastion but details about it are shrouded in secrecy as does the majority of the nation.This means that large swaths of land remain untouched, not having its magical properties removed or nullified and left alone if harmless but in areas around the bastion and the bastion itself lays a unchanging aura that at first contact transmit a sense of complete “Order” or a artificial sense of harmony but to those more tied with the magic it feels odd and unnatural, as stepping in the den of a predator, the sensation being stronger or weaker depending on the person and increasing exponentially the more “magic” one is but never reaching a intolerable level. | Having a mastery over technology (compared to non FT civs), the nation isn’t bound by any geographical limitation, building their cities, which resemble colossal bastions anywhere they wish to build them, all their settlements being planned and build decades ago do not compared with the majority of other more conventional population expansion, for rural villages or other smaller settlements do not exist, instead large enormous bastions hold all of the population of the nation all organized into a hexagon with the capital “Nexus” in the middle of it, this has caused that vast expansions of land remain untouched for large farmlands are not needed when each bastion contains extremely efficient food synthesizers, only large bridges that elevate from the ground by a effective and complicated train system links every bastion other less known or militarized links exist between vital bastion but details about it are shrouded in secrecy as does the majority of the nation.This means that large swaths of land remain untouched, not having its magical properties removed or nullified and left alone if harmless but in areas around the bastion and the bastion itself lays a unchanging aura that at first contact transmit a sense of complete “Order” or a artificial sense of harmony but to those more tied with the magic it feels odd and unnatural, as stepping in the den of a predator, the sensation being stronger or weaker depending on the person and increasing exponentially the more “magic” one is but never reaching a intolerable level. | ||
Line 63: | Line 74: | ||
The citizens in the nation consist solely of humans, not different in the outside from normal humans, their outworld domains are completely unknown, having not a single mention about them by themselves leading to speculation that the originally come from a single colony ship crewed by cultits or other idea speak about them coming from a different peculiar realm that holds their civilization and the rest that live in the planet being a isolated, independent colony, one thing is clear they haven't received any off world reinforcement in centuries, at least it hasn't been seen. | The citizens in the nation consist solely of humans, not different in the outside from normal humans, their outworld domains are completely unknown, having not a single mention about them by themselves leading to speculation that the originally come from a single colony ship crewed by cultits or other idea speak about them coming from a different peculiar realm that holds their civilization and the rest that live in the planet being a isolated, independent colony, one thing is clear they haven't received any off world reinforcement in centuries, at least it hasn't been seen. | ||
Geetic manipulation is a technology Galwans posses and utilize on their populace regularly, for now they have keep the human form intact in form and appearance, the changes made general improving many aspect of the body but invisible to the simple observation, the amount of the changes varying depending on the ranking and job of the citizen, but in general all of Galwans original humans enjoy of a slightly improved strength, toughness and very long lifespans. The human form is limited and improving it without altering it much proves to be difficult but to go beyond the human bounds is something that the genetics bureau doesn't dare to explore, more when the state does not approve any of it. | |||
Being part of the first wave of foreign visitors the Galwans landed with their spaceships centuries ago, their erected their capital Nexus and then | Being part of the first wave of foreign visitors the Galwans landed with their spaceships centuries ago, their erected their capital Nexus and then slowl expanded around, their relationship with the natives were cold, they never shared anything unlike others, they also weren't enthralled by the magic of planet but they do study it to some level, isolation has been their recurring tactic over the years but now it points out to be a new age, a change of course, coming through the highest echelons of the nation. | ||
Even thought Galwananti people are reclusive and do not divulge much about their culture they do practice a open frontiers policy and often receive a lot of international traffic of goods and people passing by, using | Even thought Galwananti people are reclusive and do not divulge much about their culture they do practice a open frontiers policy and often receive a lot of international traffic of goods and people passing by, using heir highly sophisticated infrastructure that cross one side of the mountain range to the other, being on the fastest ways to cross through such geographical location for the common folk. |
Latest revision as of 06:54, 26 May 2024
Galwan
The Grand Theocracy of Galwananti | |
---|---|
Status | Independent State |
Capital | Sacred Nexus |
Largest city | Nexus |
Religion | Náiðr Fornkynni Vanhelging. |
Demonym(s) | Galwan |
Government | Authoritarian Theocratic Holy State |
• Prophet | Leckser ''"Prophet"'' |
• Head of the Pious | Ultrich |
Establishment | |
• Landfall of the first colony ship | Hilaria 22, 723 |
• Foundation of Nexus | Lyncis 05, 807 |
Area | |
• Total | 2,932,308 km2 (1,132,170 sq mi) |
Population | |
• ---- census | 80.110.326 |
GDP (nominal) | estimate |
• Total | $4.279 trillions |
• Per capita | $53.426 |
Gini (----) | 31 medium |
HDI (----) | ---- Error: Invalid HDI value |
Currency | Credits ($) |
Date format | dd/mm/yyyy |
Driving side | left |
Calling code | +666 |
Internet TLD | .Ga |
A future tech nation ruled by a theocracy made by the council of the Pious and other sporadic Prophets that have taken the lead of the nation in great time either of urgency or mass exaltation, under the guidance of their supreme god whose true name is unknown for the vast majority of the population, and those few that do know are strictly prohibited to even say it as it either be impossible to pronounce, only coming as bizarre language or in it's less merciful moments, pronouncing it cause catastrophic damage to one vocal cords, for that reason almost all call it What is the lenguaje that use the word Náinniðr, others in its vast majority members of the clergy use a more longer version of the name Náiðr Fornkynni Vanhelging.
Having a mastery over technology (compared to non FT civs), the nation isn’t bound by any geographical limitation, building their cities, which resemble colossal bastions anywhere they wish to build them, all their settlements being planned and build decades ago do not compared with the majority of other more conventional population expansion, for rural villages or other smaller settlements do not exist, instead large enormous bastions hold all the population of the nation all organized into a hexagon with the capital “Nexus” in the middle of it, this has caused that vast expansions of land remain untouched for large farmlands are not needed when each bastion contains extremely efficient food synthesizers, only large bridges that elevate from the ground by an effective and complicated train system links every bastion other less known or militarized links exist between vital bastion but details about it are shrouded in secrecy as does the majority of the nation. This means that large swaths of land remain untouched, not having its magical properties removed or nullified and left alone if harmless, but in areas around the bastion and the bastion itself lays an unchanging aura that, at first contact, transmits a sense of complete “Order” or an artificial sense of harmony, but to those more tied to the magic, it feels odd and unnatural, as stepping in the den of a predator, the sensation being stronger or weaker depending on the person and increasing exponentially the more “magic” one is but never reaching an intolerable level.
For the citizenry of the nation, they are peculiar following strict clothing code on the exterior with exceptions existing from time to time or in special places. For the average personality of the people qualifying as “reclusive” except among themselves, not in a feeling of superiority or hate about the outsiders, but instead coming from somewhere else, perhaps a religious or cultural norm or something more obscure. They do not feel threatened by xenos or other alike species and they do not impose their customs on the outsiders, only expecting to be respected in those "guests.", having been since long ago a very transited place for goods and people, the sight of strangers is not surprised to all but the most isolated of Galwans.
The citizens in the nation consist solely of humans, not different on the outside from normal humans; their outworld domains are completely unknown, having not a single mention of it by themselves, leading to speculation that they originally come from a single colony ship crewed by cultists, or other ideas speak about them coming from a different peculiar realm that holds their civilization and the rest that live on the planet being an isolated, independent colony. One thing is clear: they haven't received any off-world reinforcement in centuries; at least it hasn't been seen.
Genetic manipulation is a technology Galwans possess and utilize on a regular basis. For now, they have kept the human form intact in form and appearance. The changes made in general improved many aspects of the body but were invisible to simple observation; the amount of the changes varied depending on the ranking and job of the citizen, but in general all of Galwans original humans enjoy improved strength, toughness and very long lifespans. The human form is limited and improving it without altering it much proves to be difficult, but to go beyond the human bonds is something that the genetics bureau doesn't dare to explore, especially when the state does not approve any of it.
Being part of the first wave of foreign visitors, the Galwans landed with their spaceships centuries ago. They erected their capital Nexus and then slowly expanded around; their relationship with the natives was cold; they never shared anything unlike others; they also weren't enthralled by the magic of the planet, but they do study it to some degree; isolation has been their recurring tactic over the years, but now it points out to be a new age, a change of course, coming through the highest echelons of the nation.
Even though Galwananti people are reclusive and do not divulge much about their culture they do practice an open frontiers policy and often receive a lot of international traffic of goods and people passing by, using their highly sophisticated infrastructure that cross one side of the mountain range to the other, being on the fastest ways to cross through such geographical location for the common folk.
Having a mastery over technology (compared to non FT civs), the nation isn’t bound by any geographical limitation, building their cities, which resemble colossal bastions anywhere they wish to build them, all their settlements being planned and build decades ago do not compared with the majority of other more conventional population expansion, for rural villages or other smaller settlements do not exist, instead large enormous bastions hold all of the population of the nation all organized into a hexagon with the capital “Nexus” in the middle of it, this has caused that vast expansions of land remain untouched for large farmlands are not needed when each bastion contains extremely efficient food synthesizers, only large bridges that elevate from the ground by a effective and complicated train system links every bastion other less known or militarized links exist between vital bastion but details about it are shrouded in secrecy as does the majority of the nation.This means that large swaths of land remain untouched, not having its magical properties removed or nullified and left alone if harmless but in areas around the bastion and the bastion itself lays a unchanging aura that at first contact transmit a sense of complete “Order” or a artificial sense of harmony but to those more tied with the magic it feels odd and unnatural, as stepping in the den of a predator, the sensation being stronger or weaker depending on the person and increasing exponentially the more “magic” one is but never reaching a intolerable level.
For the citizenry of the nation, they are peculiar following strict clothing code on the exterior with exceptions existing from time to time or in special places. For the average personality of the people qualifying as “reclusive” except among themselves, not in a feeling of superiority or hate about the outsiders, instead coming from somewhere else, perhaps a religious or cultural norm or something more obscure. They do not feel threatened by xenos or other alike species and they do not impose their customs to the outsiders, only expecting to be respected in those "guest", having been since long ago a very transited place for goods and people the sight of strangers is not surprised to all but the most isolated of Galwans.
The citizens in the nation consist solely of humans, not different in the outside from normal humans, their outworld domains are completely unknown, having not a single mention about them by themselves leading to speculation that the originally come from a single colony ship crewed by cultits or other idea speak about them coming from a different peculiar realm that holds their civilization and the rest that live in the planet being a isolated, independent colony, one thing is clear they haven't received any off world reinforcement in centuries, at least it hasn't been seen.
Geetic manipulation is a technology Galwans posses and utilize on their populace regularly, for now they have keep the human form intact in form and appearance, the changes made general improving many aspect of the body but invisible to the simple observation, the amount of the changes varying depending on the ranking and job of the citizen, but in general all of Galwans original humans enjoy of a slightly improved strength, toughness and very long lifespans. The human form is limited and improving it without altering it much proves to be difficult but to go beyond the human bounds is something that the genetics bureau doesn't dare to explore, more when the state does not approve any of it.
Being part of the first wave of foreign visitors the Galwans landed with their spaceships centuries ago, their erected their capital Nexus and then slowl expanded around, their relationship with the natives were cold, they never shared anything unlike others, they also weren't enthralled by the magic of planet but they do study it to some level, isolation has been their recurring tactic over the years but now it points out to be a new age, a change of course, coming through the highest echelons of the nation.
Even thought Galwananti people are reclusive and do not divulge much about their culture they do practice a open frontiers policy and often receive a lot of international traffic of goods and people passing by, using heir highly sophisticated infrastructure that cross one side of the mountain range to the other, being on the fastest ways to cross through such geographical location for the common folk.