This article belongs to the lore of Ajax.

Vetricolor: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 2: Line 2:


{{Infobox company
{{Infobox company
| name            = Vetricolor
| name            = Vetricolor Interactive
| logo            = VetricolorLogo.png
| logo            = VetricolorLogo.png
| caption          = ''Create Something New''
| caption          = ''Never Falter Forward''
| type            = {{wp|Public company|Public}}
| type            = {{wp|Public company|Public}}
| traded_as        = VTRC
| traded_as        = VTRC
Line 19: Line 19:
| locations        =  
| locations        =  
| area_served      = Worldwide
| area_served      = Worldwide
| key_people       =  
| key_people       = Salvus Mascalona ({{wp|CEO}})<br>Delfina Mendez ({{wp|CFO}})
| industry        = {{wp|gaming industry|gaming}} and {{wp|virtual reality}}
| industry        = {{wp|gaming industry|gaming}} and {{wp|virtual reality}}
| products        =  
| products        = '''Video games consoles and handhelds'''
*VentureBox <small>(VB1K,VBS,VB2K,VBHD,VB4K,VB10K)</small>
*VentureLine
'''Accessories and controllers'''
*VentureBox Controller
*VentureBox Haptic Camera
*VentureEye Headset
| services        =  
| services        =  
| revenue          =  
| revenue          =  
Line 30: Line 36:
| equity          =  
| equity          =  
| owner            =
| owner            =
| num_employees    =  
| num_employees    = 1,824
| parent          =  
| parent          =  
| divisions        =  
| divisions        =  
Line 38: Line 44:
| intl            =  
| intl            =  
}}
}}
'''Vetricolor Interactive''' (Aligonian: ''Vetricolor Interactivo'') is a [[Gran Aligonia|Gran Aligonian]] multinational video game, digital entertainment, and virtual reality company. The company was founded in Villa Romera, Gran Aligonia, in 1969, as Vetricolor Computing, a computing development company pioneering early versions of digital entertainment, including 8-bit and 16-bit arcade systems.
Since the successful launch of the original VentureBox 1000 console in 1982, Vetricolor has been developing the VentureBox series of consoles and accessories. Initially only marketing to Belisaria and Northern Scipia, Vetricolor expanded their headquarters and refocused their objectives in 1995, enabling the company to pursue a worldwide reach in digital entertainment; in 2004, Vetricolor began research into virtual reality systems for entertainment purposes. In addition to the VentureBox line, Vetricolor has also expanded into providing photo editing software, {{wp|computer generated imagery}}, and other high-level simulations for a worldwide market.

Latest revision as of 22:02, 15 March 2022

Vetricolor Interactive
Public
Traded asVTRC
Industrygaming and virtual reality
PredecessorVetricolor Computing
Founded1969
Headquarters,
Area served
Worldwide
ProductsVideo games consoles and handhelds
  • VentureBox (VB1K,VBS,VB2K,VBHD,VB4K,VB10K)
  • VentureLine

Accessories and controllers

  • VentureBox Controller
  • VentureBox Haptic Camera
  • VentureEye Headset
Number of employees
1,824

Vetricolor Interactive (Aligonian: Vetricolor Interactivo) is a Gran Aligonian multinational video game, digital entertainment, and virtual reality company. The company was founded in Villa Romera, Gran Aligonia, in 1969, as Vetricolor Computing, a computing development company pioneering early versions of digital entertainment, including 8-bit and 16-bit arcade systems.

Since the successful launch of the original VentureBox 1000 console in 1982, Vetricolor has been developing the VentureBox series of consoles and accessories. Initially only marketing to Belisaria and Northern Scipia, Vetricolor expanded their headquarters and refocused their objectives in 1995, enabling the company to pursue a worldwide reach in digital entertainment; in 2004, Vetricolor began research into virtual reality systems for entertainment purposes. In addition to the VentureBox line, Vetricolor has also expanded into providing photo editing software, computer generated imagery, and other high-level simulations for a worldwide market.