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'''Rotsir''', also called the '''Rotsir Nation''', is a confederated series of theocratic tribal entities on the eastern fringe of Erdara. The collective incorporates 723 distinct historic chiefdoms, which have traditionally been united by various confederacies, kingdoms, and hordes in accordance with place and time. Due to the confederate nature of the Rotsir, autonomous tribal leagues, chiefdoms, city-states, and kingdoms still retain local authority and dominance, and individual chiefdoms are able to shift between larger organizational units relatively freely.
The '''Rotsir''' are a seminomadic series of Sarnic tribes within a confederation commonly called the '''Rotsir Nation''' or the '''Rotsir Horde'''. Historically, the name '''Rotsiria''' was also used. The Rotsir inhabit the northeastern fringe of Erdara, a relatively isolated position that has facilitated unique cultural developments and allowed a traditional way of life to continue unmolested for much of history. The modern Rotsir confederation originated in the 18th century due to the work of the [[Great Peacemaker]] in reaction to a new wave of colonial incursion in the land. The foundations for the united identity of the Rotsir were lain by the [[Great Prophet]], who established a new religious school that promoted the commonalities between various regional religious traditions. Although religion had always played an important part in public life and in politics, the Great Prophet's unification created a gradual theocratic trend that led ultimately to the establishment of the shamans as an omnipresent political force.  


Rotsir history is a relatively recent phenomenon, and a great deal of the historical occurrences among the Rotsir lack official records and are not directly attested in text. Rotsir prehistory follows 7 distinct cultures, occupying different parts of the modern country. These are the Great Flood Culture, the Valley Culture, the Forest Culture, The Tundra Culture, the Steppe Culture, and the Eastern Swamp Culture. Each of these cultures developed a unique cultural and religious tradition, however, they also shared many commonalities that may be traced to proto-Rotsir society. It is from these cultures that the first organized political entities in the region appeared, and the interactions between them that helped to shape modern Rotsir identity and society.
The Rotsir are a highly multicultural group, with several distinct cultures and regional histories within the greater Rotsir nation. Unification is a recent phenomenon, excepting the few conquerors who had briefly unified the area historically. While some Rotsir cultures developed agriculture, metallurgy, and urbanization, the majority of polities retained a traditional tribal and nomadic way of life and adapted technologies both from urban Rotsir cultures and from outside influences. The traditional base organization of Rotsir society is the '''Chiefdom''' , made of several clans, but ranking below alliances, unions, and (con)federations. There are 723 Rotsir chiefdoms representing a variety of traditional tribes, bands, villages, cities, and kingdoms.
 
The Rotsir represent a continuation of the regional population from at least the Upper Paleolithic, defined by particular genetic markers and a clear, yet prolonged, cultural evolution. The exact timeline of human settlement in the region is unclear, and varies greatly between estimates. The debate has been influenced by the related debate of the origins of the Sarnic peoples, and the location of the Sarnic urheimat, of which the Rotsir land is considered by some to be a contender. The lack of accessible infrastructure in much of the land, as well as academic narrowness, contribute to the difficulty of proper dating Rotsir settlement.
 
The modern Rotsir mostly retain a nomadic way of life, and have built an economy on livestock produce such as leathers, furs, horn, and dairy. There is also an amount of hydrocarbon exporting, which provides a significant share of Rotsir's GDP despite being relatively limited in scale. The tribal politics surrounding resource extraction are complex in nature, and permitting harvesting and trade of resources for sale to foreigners is often considered a form of gift-giving or charity by the authorities of the relevant chiefdom. This feeds into traditional tribal relationship models and perpetuates the native culture of debt and exchange through modern means.

Revision as of 06:44, 21 January 2020

Rotsir Nation
Muv atkutep-xatlet
Muv Rotsirev
Official languagesRotsir dialects
Ethnic groups
(2015)
  • 99% Rotsir
  • 1.0% others
Demonym(s)Rotsir
GovernmentTheocratic Tribal Union
Date formatdd-mm-yyyy
Driving sideright


The Rotsir are a seminomadic series of Sarnic tribes within a confederation commonly called the Rotsir Nation or the Rotsir Horde. Historically, the name Rotsiria was also used. The Rotsir inhabit the northeastern fringe of Erdara, a relatively isolated position that has facilitated unique cultural developments and allowed a traditional way of life to continue unmolested for much of history. The modern Rotsir confederation originated in the 18th century due to the work of the Great Peacemaker in reaction to a new wave of colonial incursion in the land. The foundations for the united identity of the Rotsir were lain by the Great Prophet, who established a new religious school that promoted the commonalities between various regional religious traditions. Although religion had always played an important part in public life and in politics, the Great Prophet's unification created a gradual theocratic trend that led ultimately to the establishment of the shamans as an omnipresent political force.

The Rotsir are a highly multicultural group, with several distinct cultures and regional histories within the greater Rotsir nation. Unification is a recent phenomenon, excepting the few conquerors who had briefly unified the area historically. While some Rotsir cultures developed agriculture, metallurgy, and urbanization, the majority of polities retained a traditional tribal and nomadic way of life and adapted technologies both from urban Rotsir cultures and from outside influences. The traditional base organization of Rotsir society is the Chiefdom , made of several clans, but ranking below alliances, unions, and (con)federations. There are 723 Rotsir chiefdoms representing a variety of traditional tribes, bands, villages, cities, and kingdoms.

The Rotsir represent a continuation of the regional population from at least the Upper Paleolithic, defined by particular genetic markers and a clear, yet prolonged, cultural evolution. The exact timeline of human settlement in the region is unclear, and varies greatly between estimates. The debate has been influenced by the related debate of the origins of the Sarnic peoples, and the location of the Sarnic urheimat, of which the Rotsir land is considered by some to be a contender. The lack of accessible infrastructure in much of the land, as well as academic narrowness, contribute to the difficulty of proper dating Rotsir settlement.

The modern Rotsir mostly retain a nomadic way of life, and have built an economy on livestock produce such as leathers, furs, horn, and dairy. There is also an amount of hydrocarbon exporting, which provides a significant share of Rotsir's GDP despite being relatively limited in scale. The tribal politics surrounding resource extraction are complex in nature, and permitting harvesting and trade of resources for sale to foreigners is often considered a form of gift-giving or charity by the authorities of the relevant chiefdom. This feeds into traditional tribal relationship models and perpetuates the native culture of debt and exchange through modern means.