Module:Clickable button 2: Difference between revisions
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(mjl is a taskmaster and I do this under protest) |
m (1 revision imported) |
Latest revision as of 21:44, 12 April 2022
This module is subject to page protection. It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing. |
This module is used in system messages. Changes to it can cause immediate changes to the Wikipedia user interface. To avoid large-scale disruption, any changes should first be tested in this module's /sandbox or /testcases subpage, or in your own user space. The tested changes can then be added in one single edit to this module. Please discuss any changes on the talk page before implementing them. |
This module implements the {{clickable button 2}} template.
Usage from wikitext
To use this template from wikitext, you should normally use the {{clickable button 2}} template. However, it can also be used with the syntax {{#invoke:Clickable button 2|main|args}}
. Please see the template page for a list of available parameters.
Usage from Lua modules
To use this module from other Lua modules, first load the module.
local mClickableButton2 = require('Module:Clickable button 2')
You can then generate a button using the luaMain function.
mClickableButton2.luaMain(args)
The args variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{clickable button 2}} template documentation.
-- This module implements {{clickable button 2}}.
local yesno = require('Module:Yesno')
local p = {}
function p.main(frame)
local args = require('Module:Arguments').getArgs(frame, {
wrappers = 'Template:Clickable button 2'
})
return p.luaMain(args)
end
function p.luaMain(args)
-- If first arg or a url is not provided,
-- but we have a second arg, make a button.
-- Otherwise, return nothing.
if not args[1] and not args.url then
if args[2] then
p.nolink = true
else
return ''
end
end
local data = p.makeLinkData(args)
local link = p.renderLink(data)
local trackingCategories = p.renderTrackingCategories(args)
return link .. trackingCategories
end
function p.makeLinkData(args)
local data = {}
-- Get the link and display values,
-- and find whether we are outputting
-- a wikilink or a URL.
if args.url then
data.isUrl = true
data.link = args.url
if args[1] then
data.display = args[1]
else if args[2] then
data.display = args[2]
else
data.display = args.url
p.urlisdisplay = true
end
end
else
data.isUrl = false
p.urlisdisplay = false
data.link = args[1]
if args[2] then
data.display = args[2]
else
data.display = args[1]
end
end
if yesno(args.link) == false then
p.nolink = true
end
-- Colours
-- For the merge with {{clickable button}}
local colour = args.color and args.color:lower()
-- Classes
local class = args.class and args.class:lower()
data.classes = {}
if class == 'ui-button-green'
or class == 'ui-button-blue'
or class == 'ui-button-red'
then
table.insert(
data.classes,
'submit ui-button ui-widget ui-state-default ui-corner-all'
.. ' ui-button-text-only ui-button-text'
)
else
table.insert(data.classes, 'mw-ui-button')
end
--If class is unset,
--then let color determine class
if not class then
if colour == 'blue' then
class = 'mw-ui-progressive'
else if colour == 'red' then
class = 'mw-ui-destructive'
else if colour == 'green' then
class = 'mw-ui-constructive'
end
end
end
end
if class then
table.insert(data.classes, class)
end
-- Styles
do
--[[
-- Check whether we are on the same page as we have specified in
-- args[1], but not if we are using a URL link, as then args[1] is only
-- a display value. If we are currently on the page specified in
-- args[1] make the button colour darker so that it stands out from
-- other buttons on the page.
--]]
local success, linkTitle, currentTitle
if not data.isUrl then
currentTitle = mw.title.getCurrentTitle()
success, linkTitle = pcall(mw.title.new, args[1])
elseif p.urlisdisplay then
currentTitle = mw.title.getCurrentTitle()
end
if success
and linkTitle
and mw.title.equals(currentTitle, linkTitle)
and not p.urlisdisplay
then
if class == 'ui-button-blue'
or class == 'mw-ui-progressive'
or class == 'mw-ui-constructive'
then
data.backgroundColor = '#2962CB'
data.color = '#fff'
elseif class == 'ui-button-green' then
data.backgroundColor = '#008B6D'
elseif class == 'ui-button-red' or class == 'mw-ui-destructive' then
data.backgroundColor = '#A6170F'
else
data.backgroundColor = '#CCC'
data.color = '#666'
end
else
if p.urlisdisplay
then
data.dummyLink = tostring(currentTitle)
end
end
-- Add user-specified styles.
data.style = args.style
end
return data
end
function p.renderLink(data)
-- Render the display span tag.
local display
do
local displaySpan = mw.html.create('span')
for i, class in ipairs(data.classes or {}) do
displaySpan:addClass(class)
end
displaySpan
:css{
['background-color'] = data.backgroundColor,
color = data.color
}
if data.style then
displaySpan:cssText(data.style)
end
displaySpan:wikitext(data.display)
display = tostring(displaySpan)
end
-- Render the link
local link
if p.nolink then
if p.urlisdisplay then
link = string.format('[[%s|%s]]', data.dummyLink, display)
else
link = string.format('%s', display)
end
else if data.isUrl then
link = string.format('[%s %s]', data.link, display)
else
link = string.format('[[%s|%s]]', data.link, display)
end
end
return string.format('<span class="plainlinks clickbutton">%s</span>', link)
end
function p.renderTrackingCategories(args)
if yesno(args.category) == false then
return ''
end
local class = args.class and args.class:lower()
if class == 'ui-button-green'
or class == 'ui-button-blue'
or class == 'ui-button-red'
then
return '[[Category:Pages using old style ui-button-color]]'
else
return ''
end
end
return p