Video Game Consoles (Iearth)

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A video game console in Iearth is an electronic or computer device that outputs a video signal or visual image to display a video game that one or more people can play through some type of game controller. These may be home consoles which are generally placed in a permanent location connected to a television or other display device and controlled with a separate game controller, or handheld systems that include their own display unit and controller functions built into the unit and can be played anywhere.

Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified ways of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competition for market share.[1] More recent consoles have shown further confluence with home computers, making it easy for developers to release games on multiple platforms. Further, modern consoles can serve as replacements for media players with capabilities to playback films and music from optical media or streaming media services.


History

International Consoles

Game Consoles (1980s-99)

RELEASE DATE COUNTRY CONSOLE DEVELOPER
1983 Vitosium Dream Entertainment Jazz Crisis
1984 Vitosium Ambient Peace Solar Software
1985 Vitosium Equinox Infinity Soft
1987 Vitosium Silver Division Maydover Games
1992 Vitosium OMEGA Nebula OMEGA
1993 Vitosium Super Dream Entertainment Jazz Crisis
1994 Vitosium Equinox Mega Infinity Soft
1996 Vitosium Dream 64 Jazz Crisis
1998 Vitosium OMEGA Universe OMEGA

Game Consoles (2000-19)

RELEASE DATE COUNTRY CONSOLE DEVELOPER

Game Consoles (2020)

RELEASE DATE COUNTRY CONSOLE DEVELOPER

Emulation and Backward Compatibility

Market