Transnational Worldwide Operations

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Transnational Worldwide Operations (TWO) is a Private Military Contractor based out of the Shazbotdom Colony of Alraibris. It's primary focus is protection of foreign dignitaries while they are within hazardous confines abroad. With a total of more than 4500 'agents' within the Corporation, it is easily the largest PMC within the Empire. TWO accepts all different kinds of missions, with mission specific pricing that ensures that the soldier gets his pay as well as ensures that the corporation makes some sort of profit.

Transnational Worldwide Operations
Private company
Traded asTWOP
IndustryPrivate Military Contractor
Founded14 October, 1984
FounderAntonio R. Sanchez (SMC-Ret)
Headquarters
Jeffton
,
Alraibris
Number of locations
3
Area served
International
ServicesProtection Details, Military Operations, Diplomatic Protection
RevenueB$4.5 Billion
B$2.1 Billion
Total assetsB$143 Billion
Number of employees
7,457
Websitehttp://www.two.shz

About

Believing that the Governmental Run Military was too held back by many "Regulations" during times of conflict, the founding members of Transnational Worldwide Operations (TWO) made it clear that they would not be allowed to be controlled by any nations Government during this great time of International Strife. Originally the company was named "Shazbotdom Protection Corporation Inc." but after several years of litigation with a chain of Locksmiths Stores throughout the Shazbotdom North-West, they decided to change the name to Transnational Worldwide Operations, as it stands today.
Founded by six former members of the Shazbotdom Marine Corps, the company started not too long ago and has taken Contracts from several corporations within the Empire for basic protection of company employees who have been black listed in many nations of the world due to the ever increasing anti-Big Business stance of many nations on the Economic Left. One operation involved protection of a Corporate Employee from Colonial Oil Production/Exportation Co as he traveled in and out of nations throughout a Communist Region where he was negotiating Drilling contracts with Economically downtrodden nations.
Mr. Stevenson was attacked during his time in one country by a group of rebels who didn't enjoy their government negotiating the contract. He took a bullet to the shoulder from a lone attacker before T.W.O. Agents returned fire and neutralized the attacker so local PD could take the suspect into custody. The agents were railroaded by the media within that foreign nation before information came out that the rebels were being funded by the News Stations, which lead to the arrest and conviction of several individuals who used the stations money to hire the rebels.
Since that incident, contracts kept coming in from Domestic Corporations within Shazbotdom for protection for their employees while they traveled abroad. Going from roughly 15 Contracts a year to over 400 Contracts a year, leading to the Economic Boom of the company that brought them to their current corporate offices.

Board of Directors

The Board of Directors is comprised of Six former members of the Shazbotdom Marine Corps. With an average kill count of nearly 2,000 between the members of the Board of Directors, they are highly trained and highly skilled individuals who have taken their knowledge of combat and defensive tactics to put it to use in the protection of both domestic and international dignitaries.

Overlord General Antonio Roberto Sanchez

General Sanchez was a member of the original Shazbotdom Army back in the late 1980's. During the great reorganization of the armed forces, he was shifted into the new Shazbotdom Marine Corps Black Ops, where he was involved in multiple covert operations up until his retirement in 2016. He was boots on the ground during the attempted invasion of the Colony of Alraibris and fought off several enemy combatants during that conflict. He does personally take contracts from TWO at times but prefers for his time to be spent running the corporation and staying at home to be with his wife, Jennifer.

Brigadier Grade 3 Samantha T. Henderson

An expert marksman, Samantha heads up the Snipers Division of the corporation, personally training new recruits all they need to know in how to aim a sniper rifle to hit their target with less than +/-1cm accuracy differential. The Snipers Division of the Corporation is the smallest division, only employing 40 total Agents with only one or two making the grade to be placed onto her rosters. Samantha is married with four children and five grandchildren.

Colonel Grade 3 Cooper T. Smith

A former member of the Marine Police, Colonel Smith is in charge of overseeing if Agents in the field not only follow corporate procedure, but also ensure that they do not break National Law of the nation that they are within, nor breaks International Law in relation to the operation of PMC's. With more than 15 years experience in Law, he was the perfect one to spearhead the operation of the Legal Department.

Major General Anderson W. Goonsdoth

Supreme Commander of the Marine fores within the Colony of Shazbotdom Miroxia, Major General Goonsdoth is in charge of the overall operation and deployment of Agents in the field. Whenever a contract is approved by General Mangano, orders for deployment of Agents into the field comes directly from Major General Goonsdoth. He has been known to spearhead operations personally, calling the shots in several contractual combat theaters throughout the month.

Lieutenant General April D. Alcorn

An expert tactician, April heads up the Tactics/Logistical Operations Division of the Corporation. Not only being in charge of planning attacks for all the operations within the Corporation, she is also in charge of getting equipment to Agents in the field as well as ensuring that evacuation zones are picked in case an operation goes south. The entire fleet of nearly 200 transport aircraft is at her disposal.

General Ferdinando Mangano

A former recruiter for the Marine Corps, General Mangano was tasked with spearheading the Department of Application Affairs, overseeing the process for Contractual Applications to begin operations for TWO within the Empire and abroad. With a department of over 200 individuals, he accepts or rejects applications, issues Contracts and cancels or suspends contracts in rare instances.

Acceptable Missions

Below are the types of Operations that are allowed to be contracted to Transnational Worldwide Operations (TWO). Anything within these categories will be discussed and either approved or declined on a case by case basis. Anything that deviates from this list will automatically be declined.
1: Protection Details
1.1: Corporate Detail ($400 per agent, per day)
1.2: Celebrity Detail ($600 per agent, per day)
1.3: Personal Detail ($300 per agent, per day)
2: Combat Support
2.1: Offensive Military Operations ($1,050 per agent, per day)
2.2: Defensive Military Operations ($1,000 per agent, per day)
2.3: Base Protection Operations ($1,200 per agent, per day)
2.4: Recon Military Operations ($1,000 per agent, per day)
3: Advanced Diplomatic Protection
3.1: Domestic Diplomatic Protection ($1,000 per agent, per day)
3.2: Foreign Diplomatic Protection ($1,200 per agent, per day)
3.3: Diplomatic Conference Protection
3.3.1: Low-Level Conference Protection ($1,300 per agent, per day)
3.3.2: Mid-Level Conference Protection ($1,400 per agent, per day)
3.3.3: High-Level Conference Protection ($1,500 per agent, per day)

Non-Mission Specific Fees

These fees cover costs of anything associated with the general operation of a Contract and are non-negotiable. Discounts are applicable to certain groups allied with the Empire, but anyone not associated or allied with the Empire will not be allowed to gain any sort of discount.

Transportation

Transportation costs will include costs of Air Travel, Naval Travel or any other transportation costs. The following are the cost brackets.

Air

For small deployments, you can save costs by having the Agents deploy via an Aircraft to the region. This is only allowed for a fighting force of 100 Agents or less.
Fuel Fee: $4,000
Airport Fee: $1,500
Pilot Fee: $500

Naval

For large deployments, it is required that any Agents deployed for the Contract are deployed via Naval Transportation. This is mandatory for 100 or more Agents.
Reactor Fee: $8,000
Naval Dock Fee: $3,000
Ship Crew Fee: $3,500
Ship Captains Fee: $1,500

Initial Weapons Cost

Ammo costs for initial deployment. This ammo will be brought with the team of Agents when they are deployed to the region.
Ammo: $3,500
Assault Weapons: $1,200
Close Quarters Weapons: $1,150
Handguns: $1,000
Sub-Machine Guns: $1,250
Machine Guns: $1,400

NOTE: Restocking ammunition will be calculated as it happens and can be between $4,000 to $10,000.

Insurance Costs

Insurance costs are calculated by the type of mission and where the mission is located. Below are the base prices for insurance costs through our insurance provider Colonial Insurance Group but they could be calculated to change on a case by case basis for services. If there is no damage, you will be reimbursed at least half the insurance costs up to three-quarters of the insurance costs.

Rural Costs

Tree Replacement in case of damage: $5,000
Rural Road Repair: $25,000
Bridge Repair/Replace: $35,000

Urban/Sub-Urban Costs

Building Repair: $56,000
Bridge Repair/Replace: $55,000
Road Repair: $35,000