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| name                = Saints' Faith
| name                = Massanism
| native_name        = Massanism
| native_name        = ⵅⴰⴱⴰⵔ ⵣⵉⵯⵎⴰⵙⵙ</br>Xabar Zi'Mass
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| scripture          = Atm'massa
| scripture          = Atem Zi'Mass
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| area                = [[Messidor Union]], [[Tyreseia]], [[Ninva]]
| area                = [[Talahara]], [[Tyreseia]], [[Charnea]]
| language            = {{wpl|Tamaziɣt}}
| language            = {{wpl|Tamaziɣt|Takelat}}
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| founder            = [[Kaharna|Great Saint Kahina]], according to ancient tradition
| founder            = Kahina <small>(legendary)</small>
| founded_date        = circa. 2,500 BCE
| founded_date        = circa. 2,500 BCE
| founded_place      = [[Messidor Union|Aɣmatia]]
| founded_place      = [[Talahara]]
| separated_from      =  
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| branched_from      = [[Kaharnism]]
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| members            = 16,740,000
| members            = 28.5 million
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'''Itmassan-ddin''' ({{wpl|Tifinaɣ}}: ⵉⵜⵎⴰⵙⵙⴰⵏⵯⴷⴷⵉⵏ), also known as the '''Saints' Faith''', is the traditional religion of northern {{wpl|Berbers|Amaziɣ peoples}}, particularly in [[Messidor Union|Aɣmatia]]. It is considered a branch of [[Kaharnism]], distantly related to [[Tamdda-ddin]] which is associated with the southern Amaziɣ peoples, or {{wpl|Tuaregs|Imuhaɣ}}, in [[Charnea]]. Itmassan-ddin and Tamdda-ddin share heliolatrous aspects and a founder ancestor figure in [[Kaharna|Kahina and Kaharna]], respectively. However, there are major differences in cosmology and religious practices between the two faiths.  
'''Massanism''' ({{wpl|Tifinagh|Takelat}}: ⵅⴰⴱⴰⵔ ⵣⵉⵯⵎⴰⵙⵙ; ''Xabar Zi'Mass''), literally '''Counsel of the Saint''', is the traditional religion of the Kel Aman and Kel Hadar peoples of Talahara. Massanism is distinct from other {{wpl|Berber religion|Kel faiths}} but shares key features with of {{wpl|heliolatry}} and {{wpl|ancestor veneration}}. Major differences include cosmology and religious practices between the two faiths.  


The Itmassan faith has been practiced in some form by Amaziɣ people along the coast of the Periclean since at least the 3rd millennium BCE. Worship was repressed under the Latin occupation from the 1st century BCE onward. Adherence to the core sect waned more heavily during the Azdarin conquests in the 10th century CE though the ''Ishnti n Bbabhr'' (Children of the Ocean Father), a syncretic sect, gained relative prominence. In the latter centuries of Azdarin rulership and early Aɣmatian independence, the faith was increasingly reclaimed by the Amaziɣ population.
The religion has been practiced in some form by the Kel Aman and Kel Hadar on the Rubric Coast since at least the 3rd millennium BCE. Worship was repressed under the Latin occupation but resurged after independence. Interaction between both [[Coptic Nazarism|Coptic Nazarist]] and [[Azdarin#.27lifae|'Ifae Azdarin]] sects has resulted in syncretic philosophies, though these beliefs are not widespread.


Worship in Itmassan faith centres on prayer and reverence of the {{wpl|Solar deity|sun}} and {{wpl|Veneration of the dead|ancestor spirits}}. Chief among these ancestor spirits is the [[Kaharna|Great Saint Kahina]], the legendary ancestor of all Amaziɣ people and the daughter of the sun. A particularly faithful, dutiful, or righteous ancestor may be venerated as a saint, or ''tmassa'' (plural: ''itmassan''), though all adherents of the faith are considered to become spirits and carry influence on the physical world after their deaths. Religious leaders are most often the eldest members of traditional clans and tribes. Younger members may rise to leadership positions if they are judged to have followed an accelerated path toward sainthood. An antagonistic figure, the Sulwr (stillness), exists in the faith and is relevant to both the {{wpl|cosmogony}} and {{wpl|eschatology}} of the faith, but has little bearing on daily worship and experience in the present for the Itmassan faithful.
Worship in Massanism centres on prayer and reverence of the {{wpl|Solar deity|sun}} and {{wpl|Veneration of the dead|ancestor spirits}}. Chief among these ancestor spirits is Kahina, the legendary ancestor of the Kel and the daughter of the sun. A particularly faithful, dutiful, or righteous ancestor may be venerated as a saint, or ''mass'' (plural: ''imassan''), though all adherents of the faith are considered to become spirits and carry influence on the physical world after their deaths. Religious leaders are most often the eldest members of traditional clans and tribes. Younger members may rise to leadership positions if they are judged to have followed an accelerated path toward sainthood. An oppositional entity known as Sulwar is present in textual and traditional dogma and is relevant to both the {{wpl|cosmogony}} and {{wpl|eschatology}} of the faith, but has little bearing on daily worship and experience for the Massanist faithful in the present-day.


==Beliefs==
==Beliefs==
[[File:Itmassan Temple.png|400px|thumb|right|A modern Itmassan ''azalal'', or temple, near Tallidt Tigmit, Hlushra.]]
[[File:Itmassan Temple.png|400px|thumb|right|A modern Massanist ''afukan'', or temple, near Tallidat Tigmit.]]
===Core understandings===
The teachings of Massanism are recorded in the "Atem Zi'Mass", or "Way of the Saint". The Atem Zi'Mass is the collection of various oral histories and older written records, dating as far back as the 3rd millennium BCE. The Massanist faithful believe that Maɣeq, the Sun, is the mother of all life and carries away the spirits of the dead into the wind. According to tradition, Kahina was born into the world to bring unity and peace. Kahina was born with a splinter of the Sun's soul in her body and passed the splinter on to her descendants - the Kel.
The teachings of Itmassan-ddin are recorded in the "Atm-tmassa", or "Way of the Saint". The Atm-tmassa is the collection of various oral histories and older written records, dating as far back as the 3rd millennium BCE. The Itmassan faithful believe that Mmafukt, the Sun, is the mother of all life and carries away the spirits of the dead into the wind. According to tradition, Kahina was born into the world to bring unity and peace. Kahina was born with a splinter of the Sun's soul in her body and passed the splinter on to her descendants - the Amaziɣ people.


Following the path of great figures from the past, no ancestor spirits, leads a practitioner on a path to sainthood. A few select individuals who have emulated saints of the past and led righteous lives may be declared and accepted as saints within their lifetimes. The majority of saints are recognized after their deaths. Working towards sainthood is considered to elevate the spiritual health of an entire clan or kinship group.
Following the path of great figures from the past leads a practitioner on a path to sainthood. A few select individuals who have emulated saints of the past and led righteous lives may be declared and accepted as saints within their lifetimes. The majority of saints are recognized after their deaths. Working towards sainthood is considered to elevate the spiritual health of an entire clan or kinship group.


The Itmassan-ddin is not inherently evangelist. While centered on the Amaziɣ people, however, converts can be accepted after a blood ritual is performed. The ritual is said to share a splinter of a splinter of Mmafukt the Sun Mother with the convert and thereby adopt them as an Amaziɣ.
Massanism is not inherently evangelist. While centered on the Kel, however, converts can be accepted after a blood ritual is performed. The ritual is said to share a splinter of a splinter of Maɣeq the Sun Mother with the convert and thereby adopt them.


===Cosmogony===
===Cosmogony===
According to the Atm'tmassa, Mmafukt the Sun Mother lived together with Bbabhr the Ocean Father and Xaliddunit the Earth Aunt/Uncle (Xaliddunit was genderless). One day, the Sulwr arrived and murdered Bbabhr and Xaliddunit. Mmafukt escaped from the Sulwr and carried the souls of Bbabhr and Xaliddunit away. After a long time, the two souls begged Mmafukt to return to their bodies to create the world and sacrifice their souls to create life which could protect Mmafukt and ward off the Sulwr.
According to the Atem Zi'Mass, Maɣeq the Sun Mother lived together with Ašukanak the Ocean Father and Orahan the Earth Aunt/Uncle. One day, Sulwar arrived and murdered Ašukanak and Orahan. Maɣeq escaped from Sulwar and carried the souls of Ašukanak and Orahan away. After a long time, the two souls begged Maɣeq to return to their bodies to create the world and sacrifice their souls to create life that could protect Maɣeq and ward off Sulwar.


Mmafukt created a world from the body of Xaliddunit and the blood of Bbabhr. She created all life both plant and animal. The first among all creatures were the humans. However, the first humans were territorial and warlike. They fought and killed one another and even their clans collapsed into infighting and kinslaying. Seeing that her creations would inevitably destroy themselves, she tore a splinter of her own sould away and created Kahina, her only child and daughter.  
Maɣeq created a world from the body of Orahan and the blood of Ašukanak. She created all life both plant and animal. The first among all creatures were the humans. However, the first humans were territorial and warlike. They fought and killed one another and even their clans collapsed into infighting and kinslaying. Seeing that her creations would inevitably destroy themselves, she tore a splinter of her own soul away and created Kahina, her only child and daughter.  


Kahina united a great tribe and shed her blood into them, birthing the Amaziɣ peoples. After creating her people and leading them to survive the turbulent world, Kahina passed on to the spirit world where she resides as the greatest saint. Those of her bloodline who pass on from the physial world join her as spirits riding on the wind. Those who are not imbued with a splinter of Mmafukt's soul are doomed to be enslaved and eaten by the Sulwr.
Kahina united a great tribe and shed her blood into them, birthing the Kel Aman and Kel Hadar. After creating her people and leading them to survive the turbulent world, Kahina passed on to the spirit world where she resides as the greatest saint. Those of her bloodline who pass on from the physical world join her as spirits riding on the wind. Those who are not imbued with a splinter of Maɣeq's soul are doomed to be enslaved and eaten by Sulwar.


===Eschatology===
===Eschatology===
According to later tablets from the 1st century CE, the end of the world will come about when the winds are so saturated with spirits that the planet is consumed by a massive vortex. All who remain will be carried away by the wind, led by the Great Saint Kahina, to become Itmassan or will fall to the Sulwr. All the Itmassan will do battle with the Sulwr and its slaves. After one thousand years of war, the Sulwr will be vanquished and its slaves will be freed. The spirit world will be united with the physical world and every generation will live in peaceful harmony with every preceding generation for eternity.
According to later tablets from the 1st century CE, the end of the world will come about when the winds are so saturated with spirits that the planet is consumed by a massive vortex. All who remain will be carried away by the wind, led by Kahina, to become spirits themselves or fall to Sulwar. All the spirits will battle Sulwar and its slaves. After one thousand years of war, Sulwar will be vanquished and its slaves will be freed. The spirit world will be united with the physical world and every generation will live in peaceful harmony with every preceding generation for eternity.


===Roles of the Sun===
===Roles of the Sun===
As its creator and guardian, Mmafukt takes an active role in the world. New life is sent down through the winds into the world and old souls are taken away into the wind. Mmafukt is prayed to regularly and asked for blessings and guidance. The sun is considered to be responsible for good or bad crops, long life, artistry and creativity, motivation and industry, and good or bad fortune. As the single most powerful force of goodness and creation, Mmafukt is the supreme being worthy of veneration to the Itmassan faithful.
As its creator and guardian, Maɣeq takes an active role in the world. New life is sent down through the winds into the world and old souls are taken away into the wind. Maɣeq is prayed to regularly and asked for blessings and guidance. The sun is considered to be responsible for good or bad crops, long life, artistry and creativity, motivation and industry, and good or bad fortune. As the single most powerful force of goodness and creation, Maɣeq is a supreme being worthy of veneration to Massanists.


===Roles of ancestor spirits===
===Roles of ancestor spirits===
The souls of the Amaziɣ people who have passed away join the winds of the spirit world. The more closely an individual pursued the path to sainthood in life, the more likely they are to be venerated as a ''tmassa'', or saint, in death. A few notable historical figures have been recognized by the title in life, but most only after death. A select few heroic figures in history are known as ''tmassashkr'', or venerable saints. These figures are considered to be the elders of clans of spirits, guiding them along through the winds.
The souls of the Kel who have passed away join the winds of the spirit world. The more closely an individual pursued the path to sainthood in life, the more likely they are to be venerated as a ''mass'', or saint, in death. A few notable historical figures have been recognized by the title in life, but most only after death. A select few heroic figures in history are known as ''imassaškarin'', or venerable saints. These figures are considered to be the elders of clans of spirits, guiding them along through the winds.


Many of the assumed roles of ancestor spirits are related to their distinct character. Prayers to the spirits are often done to ask for guidance or advise in following their footsteps. Other requests relate to the winds which the spirits flow through. The Itmassan faithful may request that spirits bring good weather or drive away the bad with the wind. Others may associate winds with fortune or pestilence and tailor their prayers accordingly. Winds in general are considered to protect the faithful. The transit of the sun through the sky is understood as Mmafukt gazing upon all of the world, including the far side, but when she cannot lend her gaze to her people the spirits keep watch. Still nights are considered to be particularly dangerous and ill omens. Especially superstitious adherents may refuse to leave their homes on a windless night.
Many of the assumed roles of ancestor spirits are related to their distinct character. Prayers to the spirits are often done to ask for guidance or advice in following their footsteps. Other requests relate to the winds through which the spirits flow. Massanists may request that spirits bring good weather or drive away the bad with the wind. Others may associate winds with fortune or pestilence and tailor their prayers accordingly. Winds in general are considered to protect the faithful. The transit of the sun through the sky is understood as Maɣeq looking over the world, including the far side, but when she cannot lend her gaze to her people the spirits keep watch. Still nights are considered to be particularly dangerous and bring ill omens. Especially superstitious adherents may refuse to leave their homes on a windless night.


==Practices==
==Practices==
[[File:Atashgah Isfahan Zoroastrian fire temple.jpg|444px|thumb|right|An ancient Itmassan ''agdal'', or shrine, atop a hill in Gawawa, South Zwawa]]
[[File:Atashgah Isfahan Zoroastrian fire temple.jpg|444px|thumb|right|An ancient Massanist ''asegmu'', or shrine, atop a hill in Gawawa]]
As Itmassan-ddin lacks a central authority, religious practices vary from region to region. General features are preserved and interconnected with broader Aɣmatian traditions. For example, in following with the tradition that Xaliddunit sacrificed their body for the world, aunts and uncles tend to take active roles in raising children. This role typically extends beyond immediate family and in some clans children are raised together by an entire kinship group. Another common but not entirely universal practice is scarification, usually in patterns related to Mmafukt, the Great Saint Kahina, particularly venerated spirits, or general clan markings. The main aspects which are held in common by all Itmassan faithful are the acts of prayer, pilgrimages, and funerary rites.
As Massanism lacks a central authority, religious practices vary from region to region. General features are preserved and interconnected with broader Talaharan traditions. For example, in following with the tradition that Orahan sacrificed their body for the world, aunts and uncles tend to take active roles in raising children. This role typically extends beyond immediate family and in some clans children are raised together by an entire kinship group. Another common but not entirely universal practice is scarification, usually in patterns related to Maɣeq, Kahina, particularly venerated spirits, personal accomplishments, or general clan markings. The main aspects which are held in common by all Massanists are the acts of prayer, pilgrimages, and funerary rites.
 
===Clergy===
Massanist prayer and religious ceremonies are communal affairs led by a loose organization of clerics. Historically, Massanist priests were subject to the customary authority of a high priest appointed by the monarch and later by the Court of the Lions. Despite this, secular authority superseded the political power of the priest class throughout most of Talahara's history. There are two main classes of Massanist clergy: the priesthood and the shrine guardians.
 
Massanist priests are community-based faith leaders. Priests lead their congregations in prayer, officiate religious ceremonies, offer spiritual counsel to their communities, and maintain the temples and local shrines. The priesthood is non-gendered, though the priesthood in Talaharan communities would often match the gender of important regional saints. Before the [[Talaharan Civil War|1838 revolution]], priests would appoint their successors, often choosing family or clan members, though custom demands that a candidate completes ten sacred pilgrimages prior to being invested as a member of the priesthood. After 1841, the priesthood reformed to an elected position, though terms vary by commune. As the customary qualification of having completed ten pilgrimages is still broadly applied, successors are de facto assigned by being directed and provided the opportunity by the religious community to embark on the requisite pilgrimages.
 
The shrine guardians are a decentralized and historically semi-martial society that maintains and defends shrines in communities and remote waystations along pilgrimage routes, ensuring safe passage for pilgrims and merchants both from banditry and the harsh elements in remote areas of Talahara. Many societies of shrine guardians subsisted on donations from their local communities, pilgrims, and traveling merchants. Others benefited from the patronage of political figures and the clans whose ancestors' spirits were venerated in a particular shrine. In the present day, the duties of the shrine guardians have been deprofessionalized with a greater reliance on local communities for the maintenance of shrines.


===Prayer===
===Prayer===
Temples (''izalaln'') are structures dedicated to Mmafukt. Shrines (''igdaln'') are places for ancestor worship and typically contain reliquaries of a spirit's earthly belongings. Generally, temples contain several shrines. Prayer is typically done in groups at shrines and temples or alone for individuals on a pilgrimage. Prayers to Mmafukt are only done under the shining light of the sun while prayers to ancestor spirits require a blowing wind to be heard. As such, shrines and temples are typically open-air structures with little in terms of walls or permanent fixtures. The optimal setting for a shrine or temple would be at a high elevation or in a wind-swept canyon. In small communities or where it is generally impractical, prayers are conducted outside of temples and shrines. If a community has a temple but the air is still or there are clouds directly over the site, the congregation may simply move to where there is a gap in the clouds or where a breeze might be found.
[[File:Marokko0112 (retouched).jpg|200px|thumb|right|The temple-tower (''afukanagdal'') of Batana.]]
Temples (''izalalan'') are structures dedicated to Maɣeq. Shrines (''igdalan'') are places for ancestor worship and typically contain reliquaries of a spirit's earthly belongings. Generally, temples contain several shrines. Prayer is typically done in groups at shrines and temples or alone for individuals on a pilgrimage. Prayers to Maɣeq are only done under the shining light of the sun while prayers to ancestor spirits require a blowing wind to be heard. As such, shrines and temples are typically open-air structures with little in terms of walls or permanent fixtures. The optimal setting for a shrine or temple would be at a high elevation or in a wind-swept canyon. In small communities or where it is generally impractical, prayers are conducted outside of temples and shrines. If a community has a temple but the air is still or there are clouds directly over the site, the congregation may simply move to where there is a gap in the clouds or where a breeze might be found. In dense urban areas, temples are often built atop tall towers.


===Pilgrimage===
===Pilgrimage===
Pilgrimages are long journeys undertaken to follow the path of an ancestor at a key moment of their life. They may be undertaken for a variety of reasons, typically either to seek specific guidance or inspiration along the path or simply to experience the holiness of the journey. There are several famous pilgrimage routes. The Artists' Pilgrimage from Takalt to Massa was originally undertaken thousands of years ago and is now considered to carry the inspiration of thousands of artists. Kahina's Path is massive journey beginning at Tallidt Tigmit near the border of Aɣmatia and Charnea and ends in New Aɣmat City.  
Pilgrimages are long journeys undertaken to follow the path of an ancestor at a key moment of their life. They may be undertaken for a variety of reasons, typically either to seek specific guidance or inspiration along the path or simply to experience the holiness of the journey. There are several famous pilgrimage routes. The Artists' Pilgrimage from Takalt to Mestaɣanim was originally undertaken thousands of years ago and is believed to provide inspiration for artists. Kahina's Path is massive journey beginning at Tallidat Tigmit near the border [[Charnea]] and ends in Maktarim.  


Pilgrimages are usually undertaken in groups though they are unique in their own traditions. Pilgrims undertake their journeys for personal reasons and as such pray for guidance alone. Most pilgrimage paths link between different temple and shrine complexes and pilgrims stop to pray at each so long as the conditions are favourable for their prayers to be heard.
Pilgrimages are usually undertaken in groups though they are unique in their own traditions. Pilgrims undertake their journeys for personal reasons and as such pray for guidance alone. Most pilgrimage paths link between different temple and shrine complexes and pilgrims stop to pray at each so long as the conditions are favourable for their prayers to be heard.


===Funerary rites===
===Funerary rites===
Funerary rites are another uniform element of the Itmassan faith. Bodies of those who are deceased are to have their flesh cremated, the bones ground into ashes, and the ashes scattered to the winds. Doing so releases their spirits into the spirit world. Bodies that are left to decay may result in the soul being lost to the Sulwr. Once cremated, ashes can wait to be scattered until convenient, though an ancestor may not be properly venerated until their soul has been released.
Funerary rites are another uniform element of Massanism. Bodies of those who are deceased are to have their flesh cremated, the bones ground into ashes, and the ashes scattered to the winds. Doing so releases their spirits into the spirit world. Bodies that are left to decay may result in the soul being lost to Sulwar. Once cremated, ashes can wait to be scattered until convenient, though an ancestor may not be properly venerated until their soul has been released.
 
==Demographics==
The number of Massanists globally is approximately 28.5 million, the vast majority of which are Kel Aman or Kel Hadar and reside in Talahara. Approximately 43% of Talaharans (roughly 22.5 million) identify religiously as Massanist following a major secularization movement in the late 19th century. Despite this, a larger percentage of the population is estimated to take part in public religious ceremonies and identify as "cultural Massanists". The remaining six million adherents are largely found in Tyreseia (approximately five million) and Charnea (less than 300,000). Small Massanist communities are present across the international Talaharan diaspora, but the importance of local shrines and the importance of proximity to ancestor spirits make it difficult to practice the faith in foreign lands.


==Syncretism==
==Syncretism==
===Azdarin syncretism (Ishnti n Bbabhr)===
===Azdarin syncretism===
The Ishnti n Bbabhr (Children of Bbabhr) are a syncretic sect that flourished between the 9th and 18th centuries CE. Adherents of the faith identify Bbabhr the Ocean Father with the [[Azdarin]] deity Gedayo and claim that Bbabhr fled alongside Mmafukt when Xaliddunit was murdered. The Chosen King, Mubashir, is identified as equivalent to Kahina. It is purported that all life was made from Xaliddunit, the Amaziɣ were inbued with splinters of the soul of Mmafukt while the Gharibs were were later inbued with splinters of Bbabhr through Mubashir. Adherents of the sect believe the blending of all three souls creates the greatest spiritual power. In order to pray to Bbabhr, the Ishnti engage in the same rituals as the Yen, including ceremonial washing. In the south, Sahb Azdarin influences are most prominent and ceremonies are performed with oil. In the north along the coasts, 'Ifae rituals were more accepted and so water is used instead.
The Ishantin N'Ašukanak (Children of Ašukanak) is a syncretic sect that flourished between the 9th and 16th centuries CE. Adherents of the faith identify Ašukanak the Ocean Father with the [[Azdarin]] deity Gedayo and claim that Ašukanak fled alongside Maɣeq when Orahan was murdered. The Chosen King, Mubashir, is identified as equivalent to Kahina. It is purported that all life was made from Orahan, the Kel were imbued with splinters of the soul of Maɣeq while the Gharibs were later imbued with splinters of Ašukanak through the bloodline of Mubashir. Adherents of the sect believe the blending of all three souls creates the greatest spiritual power. In order to pray to Ašukanak, the Ishnti engage in the same rituals as the Yen, including ceremonial washing.


===Christian syncretism (Turidmmt Tyant)===
===Nazarist syncretism===
Turidmmt Tyant (the Invincible One) was a syncretic cult which was primarily active between the 4th and 8th centuries CE, though it saw a minor revival in the 19th century, particularly in Merovia. The cult generally attempted to reconcile Mmafukt as a solar deity with Abrahamic religions - usually Christianity. Ancestor worship and the power of spirits was generally discarded excepting the more venerated saints which were accepted into local canons. Kahina was likewise reinterpreted as a prophet rather than the source of a holy bloodline. By the 7th century CE, the Fabrians in the Latin Empire considered the sect to be heretical and quashed the movement more harshly than it dealt with foreign or pagan faiths. The faith's revival in the mid-19th century is perhaps better categorized as a fad or curiosity. While religion was being repressed in the Messidor Union, several prominent unions officially adopted the faith either in protest or to explore alternatives to Christianity and stand in solidarity with the Aɣmatians. Regardless of the motivations, the faith was largely abandoned again by the turn of the next century.
Aynaɣ Uridranuat (the Invincible One) was the subject of a syncretic cult that was primarily active between the 4th and 8th centuries CE. Minor sects continue these traditions to the present day, though there are likely fewer than 500 adherents in Talahara. The cult likely arose from an attempt to reconcile Maɣeq as a solar deity with Coptic Nazarism. Ancestor worship and the power of spirits were generally discarded except for the more widely-venerated saints which were accepted into local canons. Saint Kahina was likewise reinterpreted as a prophet rather than the source of a holy bloodline.


==See also==
==See also==
* [[Kaharnism]]
*[[Ashni Addin|Ashniism]]
* [[Tamdda-ddin]]
*[[Asalism]]
*[[Azdarin]]
*[[Coptic Nazarism]]
*[[Kembesan Orthodox Nazarist Church|Kembesan Orthodoxy]]
*[[Kirizyuntupao]]
*[[N'nhivara]]
*[[White Path]]


[[Category:Ajax]]
[[Category:Ajax]]
[[Category:Kaharnism]]
[[Category:Kaharnism]]
[[Category:Messidor Union]]
[[Category:Talahara]]
[[Category:Religion (Ajax)]]
[[Category:Religion (Ajax)]]

Latest revision as of 19:40, 24 August 2023

Massanism
ⵅⴰⴱⴰⵔ ⵣⵉⵯⵎⴰⵙⵙ
Xabar Zi'Mass
Itmassan Faith Symbol.svg
An interlaced 10-pointed star is the most common symbol of Massanism
ClassificationHeliolatry
ScriptureAtem Zi'Mass
RegionTalahara, Tyreseia, Charnea
LanguageTakelat
FounderKahina (legendary)
Origincirca. 2,500 BCE
Talahara
Members28.5 million

Massanism (Takelat: ⵅⴰⴱⴰⵔ ⵣⵉⵯⵎⴰⵙⵙ; Xabar Zi'Mass), literally Counsel of the Saint, is the traditional religion of the Kel Aman and Kel Hadar peoples of Talahara. Massanism is distinct from other Kel faiths but shares key features with of heliolatry and ancestor veneration. Major differences include cosmology and religious practices between the two faiths.

The religion has been practiced in some form by the Kel Aman and Kel Hadar on the Rubric Coast since at least the 3rd millennium BCE. Worship was repressed under the Latin occupation but resurged after independence. Interaction between both Coptic Nazarist and 'Ifae Azdarin sects has resulted in syncretic philosophies, though these beliefs are not widespread.

Worship in Massanism centres on prayer and reverence of the sun and ancestor spirits. Chief among these ancestor spirits is Kahina, the legendary ancestor of the Kel and the daughter of the sun. A particularly faithful, dutiful, or righteous ancestor may be venerated as a saint, or mass (plural: imassan), though all adherents of the faith are considered to become spirits and carry influence on the physical world after their deaths. Religious leaders are most often the eldest members of traditional clans and tribes. Younger members may rise to leadership positions if they are judged to have followed an accelerated path toward sainthood. An oppositional entity known as Sulwar is present in textual and traditional dogma and is relevant to both the cosmogony and eschatology of the faith, but has little bearing on daily worship and experience for the Massanist faithful in the present-day.

Beliefs

A modern Massanist afukan, or temple, near Tallidat Tigmit.

The teachings of Massanism are recorded in the "Atem Zi'Mass", or "Way of the Saint". The Atem Zi'Mass is the collection of various oral histories and older written records, dating as far back as the 3rd millennium BCE. The Massanist faithful believe that Maɣeq, the Sun, is the mother of all life and carries away the spirits of the dead into the wind. According to tradition, Kahina was born into the world to bring unity and peace. Kahina was born with a splinter of the Sun's soul in her body and passed the splinter on to her descendants - the Kel.

Following the path of great figures from the past leads a practitioner on a path to sainthood. A few select individuals who have emulated saints of the past and led righteous lives may be declared and accepted as saints within their lifetimes. The majority of saints are recognized after their deaths. Working towards sainthood is considered to elevate the spiritual health of an entire clan or kinship group.

Massanism is not inherently evangelist. While centered on the Kel, however, converts can be accepted after a blood ritual is performed. The ritual is said to share a splinter of a splinter of Maɣeq the Sun Mother with the convert and thereby adopt them.

Cosmogony

According to the Atem Zi'Mass, Maɣeq the Sun Mother lived together with Ašukanak the Ocean Father and Orahan the Earth Aunt/Uncle. One day, Sulwar arrived and murdered Ašukanak and Orahan. Maɣeq escaped from Sulwar and carried the souls of Ašukanak and Orahan away. After a long time, the two souls begged Maɣeq to return to their bodies to create the world and sacrifice their souls to create life that could protect Maɣeq and ward off Sulwar.

Maɣeq created a world from the body of Orahan and the blood of Ašukanak. She created all life both plant and animal. The first among all creatures were the humans. However, the first humans were territorial and warlike. They fought and killed one another and even their clans collapsed into infighting and kinslaying. Seeing that her creations would inevitably destroy themselves, she tore a splinter of her own soul away and created Kahina, her only child and daughter.

Kahina united a great tribe and shed her blood into them, birthing the Kel Aman and Kel Hadar. After creating her people and leading them to survive the turbulent world, Kahina passed on to the spirit world where she resides as the greatest saint. Those of her bloodline who pass on from the physical world join her as spirits riding on the wind. Those who are not imbued with a splinter of Maɣeq's soul are doomed to be enslaved and eaten by Sulwar.

Eschatology

According to later tablets from the 1st century CE, the end of the world will come about when the winds are so saturated with spirits that the planet is consumed by a massive vortex. All who remain will be carried away by the wind, led by Kahina, to become spirits themselves or fall to Sulwar. All the spirits will battle Sulwar and its slaves. After one thousand years of war, Sulwar will be vanquished and its slaves will be freed. The spirit world will be united with the physical world and every generation will live in peaceful harmony with every preceding generation for eternity.

Roles of the Sun

As its creator and guardian, Maɣeq takes an active role in the world. New life is sent down through the winds into the world and old souls are taken away into the wind. Maɣeq is prayed to regularly and asked for blessings and guidance. The sun is considered to be responsible for good or bad crops, long life, artistry and creativity, motivation and industry, and good or bad fortune. As the single most powerful force of goodness and creation, Maɣeq is a supreme being worthy of veneration to Massanists.

Roles of ancestor spirits

The souls of the Kel who have passed away join the winds of the spirit world. The more closely an individual pursued the path to sainthood in life, the more likely they are to be venerated as a mass, or saint, in death. A few notable historical figures have been recognized by the title in life, but most only after death. A select few heroic figures in history are known as imassaškarin, or venerable saints. These figures are considered to be the elders of clans of spirits, guiding them along through the winds.

Many of the assumed roles of ancestor spirits are related to their distinct character. Prayers to the spirits are often done to ask for guidance or advice in following their footsteps. Other requests relate to the winds through which the spirits flow. Massanists may request that spirits bring good weather or drive away the bad with the wind. Others may associate winds with fortune or pestilence and tailor their prayers accordingly. Winds in general are considered to protect the faithful. The transit of the sun through the sky is understood as Maɣeq looking over the world, including the far side, but when she cannot lend her gaze to her people the spirits keep watch. Still nights are considered to be particularly dangerous and bring ill omens. Especially superstitious adherents may refuse to leave their homes on a windless night.

Practices

An ancient Massanist asegmu, or shrine, atop a hill in Gawawa

As Massanism lacks a central authority, religious practices vary from region to region. General features are preserved and interconnected with broader Talaharan traditions. For example, in following with the tradition that Orahan sacrificed their body for the world, aunts and uncles tend to take active roles in raising children. This role typically extends beyond immediate family and in some clans children are raised together by an entire kinship group. Another common but not entirely universal practice is scarification, usually in patterns related to Maɣeq, Kahina, particularly venerated spirits, personal accomplishments, or general clan markings. The main aspects which are held in common by all Massanists are the acts of prayer, pilgrimages, and funerary rites.

Clergy

Massanist prayer and religious ceremonies are communal affairs led by a loose organization of clerics. Historically, Massanist priests were subject to the customary authority of a high priest appointed by the monarch and later by the Court of the Lions. Despite this, secular authority superseded the political power of the priest class throughout most of Talahara's history. There are two main classes of Massanist clergy: the priesthood and the shrine guardians.

Massanist priests are community-based faith leaders. Priests lead their congregations in prayer, officiate religious ceremonies, offer spiritual counsel to their communities, and maintain the temples and local shrines. The priesthood is non-gendered, though the priesthood in Talaharan communities would often match the gender of important regional saints. Before the 1838 revolution, priests would appoint their successors, often choosing family or clan members, though custom demands that a candidate completes ten sacred pilgrimages prior to being invested as a member of the priesthood. After 1841, the priesthood reformed to an elected position, though terms vary by commune. As the customary qualification of having completed ten pilgrimages is still broadly applied, successors are de facto assigned by being directed and provided the opportunity by the religious community to embark on the requisite pilgrimages.

The shrine guardians are a decentralized and historically semi-martial society that maintains and defends shrines in communities and remote waystations along pilgrimage routes, ensuring safe passage for pilgrims and merchants both from banditry and the harsh elements in remote areas of Talahara. Many societies of shrine guardians subsisted on donations from their local communities, pilgrims, and traveling merchants. Others benefited from the patronage of political figures and the clans whose ancestors' spirits were venerated in a particular shrine. In the present day, the duties of the shrine guardians have been deprofessionalized with a greater reliance on local communities for the maintenance of shrines.

Prayer

The temple-tower (afukanagdal) of Batana.

Temples (izalalan) are structures dedicated to Maɣeq. Shrines (igdalan) are places for ancestor worship and typically contain reliquaries of a spirit's earthly belongings. Generally, temples contain several shrines. Prayer is typically done in groups at shrines and temples or alone for individuals on a pilgrimage. Prayers to Maɣeq are only done under the shining light of the sun while prayers to ancestor spirits require a blowing wind to be heard. As such, shrines and temples are typically open-air structures with little in terms of walls or permanent fixtures. The optimal setting for a shrine or temple would be at a high elevation or in a wind-swept canyon. In small communities or where it is generally impractical, prayers are conducted outside of temples and shrines. If a community has a temple but the air is still or there are clouds directly over the site, the congregation may simply move to where there is a gap in the clouds or where a breeze might be found. In dense urban areas, temples are often built atop tall towers.

Pilgrimage

Pilgrimages are long journeys undertaken to follow the path of an ancestor at a key moment of their life. They may be undertaken for a variety of reasons, typically either to seek specific guidance or inspiration along the path or simply to experience the holiness of the journey. There are several famous pilgrimage routes. The Artists' Pilgrimage from Takalt to Mestaɣanim was originally undertaken thousands of years ago and is believed to provide inspiration for artists. Kahina's Path is massive journey beginning at Tallidat Tigmit near the border Charnea and ends in Maktarim.

Pilgrimages are usually undertaken in groups though they are unique in their own traditions. Pilgrims undertake their journeys for personal reasons and as such pray for guidance alone. Most pilgrimage paths link between different temple and shrine complexes and pilgrims stop to pray at each so long as the conditions are favourable for their prayers to be heard.

Funerary rites

Funerary rites are another uniform element of Massanism. Bodies of those who are deceased are to have their flesh cremated, the bones ground into ashes, and the ashes scattered to the winds. Doing so releases their spirits into the spirit world. Bodies that are left to decay may result in the soul being lost to Sulwar. Once cremated, ashes can wait to be scattered until convenient, though an ancestor may not be properly venerated until their soul has been released.

Demographics

The number of Massanists globally is approximately 28.5 million, the vast majority of which are Kel Aman or Kel Hadar and reside in Talahara. Approximately 43% of Talaharans (roughly 22.5 million) identify religiously as Massanist following a major secularization movement in the late 19th century. Despite this, a larger percentage of the population is estimated to take part in public religious ceremonies and identify as "cultural Massanists". The remaining six million adherents are largely found in Tyreseia (approximately five million) and Charnea (less than 300,000). Small Massanist communities are present across the international Talaharan diaspora, but the importance of local shrines and the importance of proximity to ancestor spirits make it difficult to practice the faith in foreign lands.

Syncretism

Azdarin syncretism

The Ishantin N'Ašukanak (Children of Ašukanak) is a syncretic sect that flourished between the 9th and 16th centuries CE. Adherents of the faith identify Ašukanak the Ocean Father with the Azdarin deity Gedayo and claim that Ašukanak fled alongside Maɣeq when Orahan was murdered. The Chosen King, Mubashir, is identified as equivalent to Kahina. It is purported that all life was made from Orahan, the Kel were imbued with splinters of the soul of Maɣeq while the Gharibs were later imbued with splinters of Ašukanak through the bloodline of Mubashir. Adherents of the sect believe the blending of all three souls creates the greatest spiritual power. In order to pray to Ašukanak, the Ishnti engage in the same rituals as the Yen, including ceremonial washing.

Nazarist syncretism

Aynaɣ Uridranuat (the Invincible One) was the subject of a syncretic cult that was primarily active between the 4th and 8th centuries CE. Minor sects continue these traditions to the present day, though there are likely fewer than 500 adherents in Talahara. The cult likely arose from an attempt to reconcile Maɣeq as a solar deity with Coptic Nazarism. Ancestor worship and the power of spirits were generally discarded except for the more widely-venerated saints which were accepted into local canons. Saint Kahina was likewise reinterpreted as a prophet rather than the source of a holy bloodline.

See also