Template:BrayoutFigures: Difference between revisions

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{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;margin: 0 0 0 0"
!rowspan="2"|Figure !!rowspan="2"|Chess !!rowspan="2"|Code !!colspan="3"|Name <!--!!rowspan="2"|Movement--> !!rowspan="2" colspan="2"|Note !!rowspan="2" style="width:140px"|Movement
!rowspan="2"|Figure <!--!!rowspan="2"|Chess--> !!rowspan="2"|Code !!colspan="3"|Name <!--!!rowspan="2"|Movement--> !!rowspan="2" colspan="2"|Note !!rowspan="2" style="width:50px"|Movement
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![[Zhoushi language|Zhoushi]] !![[Belgorian language|Belgorian]] !![[wikipedia:English language|Common]]
![[Zhoushi language|Zhoushi]] !![[Belgorian language|Belgorian]] !![[wikipedia:English language|Common]]
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigPA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_plt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|P ||Pєшag ||ⲡⲓⲉϣϫ ||[[wikipedia:Shogi#Movement|Pawn]] <!--||One space forward (or two spaces at the beginning)--> ||style="text-align: left;" colspan="2"|''If the figure reaches the other side of the board, it can be replaced with a capture piece ||style="padding:0px;"|{{Template:BrayoutMovementP}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigPA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_plt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|P ||Pєшag ||ⲡⲓⲉϣϫ ||[[Brayout piece#Pawn|Pawn]]<!--[[wikipedia:Shogi#Movement|Pawn]]--> <!--||One space forward (or two spaces at the beginning)--> ||style="text-align: left;" colspan="2"|''If the figure reaches the other side of the board, it can be replaced with a capture piece ||style="padding:0px;"|{{Template:BrayoutMovementP}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigP+A.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_hlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|P̟ ||Drag ||ⲇⲣⲁⲕ ||[[wikipedia:Shogi#Movement|Dragon]] <!--||One space forwards or backwards--> ||style="text-align: left;" colspan="2"|''Promoted figure from the pawn. Can be exchanged for a captured piece ||style="padding:0px;"|{{Template:BrayoutMovementP+}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigP+A.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_hlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|P̟ ||Drag ||ⲇⲣⲁⲕ ||[[Brayout piece#Dragon|Dragon]]<!--[[wikipedia:Shogi#Movement|Dragon]]--> <!--||One space forwards or backwards--> ||style="text-align: left;" colspan="2"|''Promoted figure from the pawn. Can be exchanged for a captured piece ||style="padding:0px;"|{{Template:BrayoutMovementP+}}
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigVA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_rlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|V ||Vєʒ ||ⲯⲉⲇϭ ||[[wikipedia:Rook (chess)|Rook]] <!--||Any number of horizontal or vertical spaces--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a stronghold ||style="padding:0px;"|{{Template:BrayoutMovementV}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigVA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_rlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|V ||Vєʒ ||ⲯⲉⲇϭ ||[[Brayout piece#Rook|Rook]]<!--[[wikipedia:Rook (chess)|Rook]]--> <!--||Any number of horizontal or vertical spaces--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a stronghold ||style="padding:0px;"|{{Template:BrayoutMovementV}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigV+A.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_mlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|V̟ ||Tƿrz ||ⲣⲓⲉⲯⲛⲟⲥⲧ ||[https://en.wikipedia.org/wiki/Fairy_chess_piece#Dragon_King Stronghold] <!--||Any number of horizontal or vertical spaces or one space in any diagonal--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementV+}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigV+A.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_mlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|V̟ ||Tƿrz ||ⲣⲓⲉⲯⲛⲟⲥⲧ ||[[Brayout piece#Stronghold|Stronghold]]<!--[https://en.wikipedia.org/wiki/Fairy_chess_piece#Dragon_King Stronghold]--> <!--||Any number of horizontal or vertical spaces or one space in any diagonal--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementV+}}
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigSA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_blt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|S ||Stꝛiλaч ||ⲥⲧⲣⲓⲉⲗϫ ||[[wikipedia:Bishop (chess)|Bishop]] <!--||Any number of diagonal spaces--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a serviceman ||style="padding:0px;"|{{Template:BrayoutMovementS}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigSA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_blt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|S ||Stꝛiλaч ||ⲥⲧⲣⲓⲉⲗϫ ||[[Brayout piece#Bishop|Bishop]]<!--[[wikipedia:Bishop (chess)|Bishop]]--> <!--||Any number of diagonal spaces--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a serviceman ||style="padding:0px;"|{{Template:BrayoutMovementS}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigS+A.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_Blt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|S̟ ||Osadkan ||ⲕⲩϣⲛⲓⲓⲕ ||[https://en.wikipedia.org/wiki/Fairy_chess_piece#Dragon_Horse Serviceman] <!--||Any number of diagonal spaces or one space vertically or horizontally--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementS+}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigS+A.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_Blt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|S̟ ||Osadkan ||ⲕⲩϣⲛⲓⲓⲕ ||[[Brayout piece#Serviceman|Serviceman]]<!--[https://en.wikipedia.org/wiki/Fairy_chess_piece#Dragon_Horse Serviceman]--> <!--||Any number of diagonal spaces or one space vertically or horizontally--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementS+}}
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigKA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_nlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|K ||Kөƞ ||ⲕⲩⲟⲛⲓ ||[[wikipedia:Knight (chess)|Horse]] <!--||One step to the side from two spaces forward (1,2)--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a knight ||style="padding:0px;"|{{Template:BrayoutMovementK}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigKA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_nlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|K ||Kөƞ ||ⲕⲩⲟⲛⲓ ||[[Brayout piece#Horse|Horse]]<!--[[wikipedia:Knight (chess)|Horse]]--> <!--||One step to the side from two spaces forward (1,2)--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a knight ||style="padding:0px;"|{{Template:BrayoutMovementK}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigK+A.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_Nlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|K̟ ||Ryꞇiꝛ ||ⲓⲁⲍⲇⲓⲉⲕ ||Knight <!--||Same as a horse, but may also move one step diagonally--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementK+}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigK+A.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_Nlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|K̟ ||Ryꞇiꝛ ||ⲓⲁⲍⲇⲓⲉⲕ ||[[Brayout piece#Knight|Knight]] <!--||Same as a horse, but may also move one step diagonally--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementK+}}
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigBA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_alt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|B ||Bramojil ||ⲕⲁⲍⲛⲓⲓⲕ ||[[wikipedia:Princess (chess)|Preacher]] <!--||Composite movement of a horse and of a bishop--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a speaker ||style="padding:0px;"|{{Template:BrayoutMovementB}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigBA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_alt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|B ||Bramojil ||ⲕⲁⲍⲛⲓⲓⲕ ||[[Brayout piece#Preacher|Preacher]]<!--[[wikipedia:Princess (chess)|Preacher]]--> <!--||Composite movement of a horse and of a bishop--> ||style="text-align: left;" colspan="2"|''Can be promoted if they reach the enemy zone into a speaker ||style="padding:0px;"|{{Template:BrayoutMovementB}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigB+A.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_clt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|B̟ ||Kazaꞇel ||ⲣⲉⲯⲉⲣⲉⲛⲇ ||[[wikipedia:Empress (chess)|Speaker]] <!--||Composite movement of a horse and of a rook--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementB+}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigB+A.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_clt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|B̟ ||Kazaꞇel ||ⲣⲉⲯⲉⲣⲉⲛⲇ ||[[Brayout piece#Speaker|Speaker]]<!--[[wikipedia:Empress (chess)|Speaker]]--> <!--||Composite movement of a horse and of a rook--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementB+}}
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|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigIA.png|70px]] ||style="padding:0px; background:#D18B47"|[[File:Chess_elt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|I ||Raƌe ||ⲣⲁⲇ ||[[wikipedia:Ferz|Advisor]] <!--||One space in diagonals--> ||style="text-align: left;" colspan="2"|''If they reach the opposite side of the board, they can be exchanged for any figure regardless of captivity ||style="padding:0px;"|{{Template:BrayoutMovementI}}
|style="padding:0px; background:#FFCE9E"|[[File:BrayoutFigIA.png|70px]] <!--||style="padding:0px; background:#D18B47"|[[File:Chess_elt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|I ||Raƌe ||ⲣⲁⲇ ||[[Brayout piece#Advisor|Advisor]]<!--[[wikipedia:Ferz|Advisor]]--> <!--||One space in diagonals--> ||style="text-align: left;" colspan="2"|''If they reach the opposite side of the board, they can be exchanged for any figure regardless of captivity ||style="padding:0px;"|{{Template:BrayoutMovementI}}
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|style="padding:0px; background:#D18B47"|[[File:BrayoutFigDA.png|70px]] ||style="padding:0px; background:#FFCE9E"|[[File:Chess_qlt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF"|D ||Kralovna ||ⲕⲣⲁⲗⲟⲯⲛⲁ ||[[wikipedia:Queen (chess)|Queen]] <!--||Any number of spaces diagonally, horizontally and vertically--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementD}}
|style="padding:0px; background:#D18B47"|[[File:BrayoutFigDA.png|70px]] <!--||style="padding:0px; background:#FFCE9E"|[[File:Chess_qlt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF"|D ||Kralovna ||ⲕⲣⲁⲗⲟⲯⲛⲁ ||[[Brayout piece#Queen|Queen]]<!--[[wikipedia:Queen (chess)|Queen]]--> <!--||Any number of spaces diagonally, horizontally and vertically--> ||style="text-align: left;" colspan="2"|'' ||style="padding:0px;"|{{Template:BrayoutMovementD}}
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|style="padding:0px; background:#FFCE9E" rowspan="2"|[[File:BrayoutFigRA.png|70px]] ||style="padding:0px; background:#D18B47" rowspan="2"|[[File:Chess_klt45.svg|60px|link=]] ||style="font-size:2.0em; background-color:#F8F8EF" rowspan="2"|R<br>℞ ||rowspan="2"|Kral ||rowspan="2"|ⲕⲣⲟⲗ ||rowspan="2"|[[wikipedia:King (chess)|King]] <!--||One space in any direction, two spaces if inside the palace--> ||style="text-align: left;border-bottom:1px dashed #A2A9B1" colspan="2"|''In the case the king is attacked and has no way to avoid that attack, [[wikipedia:Checkmate|the game ends]].  ||style="padding:0px;width:140px" rowspan="2"|{{Template:BrayoutMovementR}}
|style="padding:0px; background:#FFCE9E" rowspan="2"|[[File:BrayoutFigRA.png|70px]] <!--||style="padding:0px; background:#D18B47" rowspan="2"|[[File:Chess_klt45.svg|60px|link=]]--> ||style="font-size:2.0em; background-color:#F8F8EF" rowspan="2"|R<br>℞ ||rowspan="2"|Kral ||rowspan="2"|ⲕⲣⲟⲗ ||rowspan="2"|[[Brayout piece#King|King]]<!--[[wikipedia:King (chess)|King]]--> <!--||One space in any direction, two spaces if inside the palace--> ||style="text-align: left;border-bottom:1px dashed #A2A9B1" colspan="2"|''In the case the king is attacked and has no way to avoid that attack, [[wikipedia:Checkmate|the game ends]].  ||style="padding:0px;width:140px" rowspan="2"|{{Template:BrayoutMovementR}}
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|style="text-align: left;border-right:none;border-top:1px dashed #A2A9B1"|[[File:BrayoutFigRC.png|50px]] ||style="text-align: left;border-left:none;border-top:1px dashed #A2A9B1"|''The opponent's king may use a different style of the crown. This symbol is named the "Challenger's" crown and integrates a [[wikipedia:Omega|letter Ω]] (as the opposite side of the alphabet). It is used by the challenger if an authority is being challenged (such as challenging the current Brayout champion, but also for example teacher-student or manager-employee). Challenger is labeled as "℞" (or Rx or R̽), and always moves second.
|style="text-align: left;border-right:none;border-top:1px dashed #A2A9B1"|[[File:BrayoutFigRC.png|50px]] ||style="text-align: left;border-left:none;border-top:1px dashed #A2A9B1"|''The opponent's king may use a different style of the crown. This symbol is named the "Challenger's" crown and integrates a [[wikipedia:Omega|letter Ω]] (as the opposite side of the alphabet). It is used by the challenger if an authority is being challenged (such as challenging the current Brayout champion, but also for example teacher-student or manager-employee). Challenger is labeled as "℞" (or Rx or R̽), and always moves second.

Latest revision as of 10:13, 22 January 2022

Figure Code Name Note Movement
Zhoushi Belgorian Common
BrayoutFigPA.png P Pєшag ⲡⲓⲉϣϫ Pawn If the figure reaches the other side of the board, it can be replaced with a capture piece
Black circle.png
Location dot black.svg
BrayoutFigPA.png
BrayoutFigP+A.png Drag ⲇⲣⲁⲕ Dragon Promoted figure from the pawn. Can be exchanged for a captured piece
Location dot black.svg
BrayoutFigP+A.png
Location dot black.svg
BrayoutFigVA.png V Vєʒ ⲯⲉⲇϭ Rook Can be promoted if they reach the enemy zone into a stronghold
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigVA.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigV+A.png Tƿrz ⲣⲓⲉⲯⲛⲟⲥⲧ Stronghold
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigV+A.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigSA.png S Stꝛiλaч ⲥⲧⲣⲓⲉⲗϫ Bishop Can be promoted if they reach the enemy zone into a serviceman
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigSA.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigS+A.png Osadkan ⲕⲩϣⲛⲓⲓⲕ Serviceman
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg BrayoutFigS+A.png Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigKA.png K Kөƞ ⲕⲩⲟⲛⲓ Horse Can be promoted if they reach the enemy zone into a knight
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigKA.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigK+A.png Ryꞇiꝛ ⲓⲁⲍⲇⲓⲉⲕ Knight
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BrayoutFigK+A.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigBA.png B Bramojil ⲕⲁⲍⲛⲓⲓⲕ Preacher Can be promoted if they reach the enemy zone into a speaker
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BrayoutFigBA.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigB+A.png Kazaꞇel ⲣⲉⲯⲉⲣⲉⲛⲇ Speaker
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigB+A.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigIA.png I Raƌe ⲣⲁⲇ Advisor If they reach the opposite side of the board, they can be exchanged for any figure regardless of captivity
Location dot black.svg Location dot black.svg
BrayoutFigIA.png
Location dot black.svg Location dot black.svg
BrayoutFigDA.png D Kralovna ⲕⲣⲁⲗⲟⲯⲛⲁ Queen
BlackDotDartNW.png Font Awesome 5 solid arrow-circle-up.svg BlackDotDartNE.png
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigDA.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
BlackDotDartSW.png Font Awesome 5 solid arrow-circle-down.svg BlackDotDartSE.png
BrayoutFigRA.png R
Kral ⲕⲣⲟⲗ King In the case the king is attacked and has no way to avoid that attack, the game ends.
Black circle.png Black circle.png Black circle.png Black circle.png Black circle.png
Black circle.png Location dot black.svg Location dot black.svg Location dot black.svg Black circle.png
Black circle.png Location dot black.svg BrayoutFigRA.png Location dot black.svg Black circle.png
Black circle.png Location dot black.svg Location dot black.svg Location dot black.svg Black circle.png
Black circle.png Black circle.png Black circle.png Black circle.png Black circle.png
BrayoutFigRC.png The opponent's king may use a different style of the crown. This symbol is named the "Challenger's" crown and integrates a letter Ω (as the opposite side of the alphabet). It is used by the challenger if an authority is being challenged (such as challenging the current Brayout champion, but also for example teacher-student or manager-employee). Challenger is labeled as "℞" (or Rx or R̽), and always moves second.