Template:BrayoutFigures

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Figure Chess Code Name Note Movement
Zhoushi Belgorian Common
BrayoutFigPA.png Chess plt45.svg P Pєшag ⲡⲓⲉϣϫ Pawn If the figure reaches the other side of the board, it can be replaced with a capture piece
Black circle.png
Location dot black.svg
BrayoutFigPA.png
BrayoutFigP+A.png Chess hlt45.svg Drag ⲇⲣⲁⲕ Dragon Promoted figure from the pawn. Can be exchanged for a captured piece
Location dot black.svg
BrayoutFigP+A.png
Location dot black.svg
BrayoutFigVA.png Chess rlt45.svg V Vєʒ ⲯⲉⲇϭ Rook Can be promoted if they reach the enemy zone into a stronghold
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigVA.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigV+A.png Chess mlt45.svg Tƿrz ⲣⲓⲉⲯⲛⲟⲥⲧ Stronghold
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigV+A.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigSA.png Chess blt45.svg S Stꝛiλaч ⲥⲧⲣⲓⲉⲗϫ Bishop Can be promoted if they reach the enemy zone into a serviceman
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigSA.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigS+A.png Chess Blt45.svg Osadkan ⲕⲩϣⲛⲓⲓⲕ Serviceman
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg BrayoutFigS+A.png Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigKA.png Chess nlt45.svg K Kөƞ ⲕⲩⲟⲛⲓ Horse Can be promoted if they reach the enemy zone into a knight
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigKA.png
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigK+A.png Chess Nlt45.svg Ryꞇiꝛ ⲓⲁⲍⲇⲓⲉⲕ Knight
Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BrayoutFigK+A.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg
BrayoutFigBA.png Chess alt45.svg B Bramojil ⲕⲁⲍⲛⲓⲓⲕ Preacher Can be promoted if they reach the enemy zone into a speaker
BlackDotDartNW.png BlackDotDartNE.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BrayoutFigBA.png
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg Location dot black.svg
BlackDotDartSW.png BlackDotDartSE.png
BrayoutFigB+A.png Chess clt45.svg Kazaꞇel ⲣⲉⲯⲉⲣⲉⲛⲇ Speaker
Font Awesome 5 solid arrow-circle-up.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigB+A.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-down.svg
BrayoutFigIA.png Chess elt45.svg I Raƌe ⲣⲁⲇ Advisor If they reach the opposite side of the board, they can be exchanged for any figure regardless of captivity
Location dot black.svg Location dot black.svg
BrayoutFigIA.png
Location dot black.svg Location dot black.svg
BrayoutFigDA.png Chess qlt45.svg D Kralovna ⲕⲣⲁⲗⲟⲯⲛⲁ Queen
BlackDotDartNW.png Font Awesome 5 solid arrow-circle-up.svg BlackDotDartNE.png
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Font Awesome 5 solid arrow-circle-left.svg Location dot black.svg Location dot black.svg BrayoutFigDA.png Location dot black.svg Location dot black.svg Font Awesome 5 solid arrow-circle-right.svg
Location dot black.svg Location dot black.svg Location dot black.svg
Location dot black.svg Location dot black.svg Location dot black.svg
BlackDotDartSW.png Font Awesome 5 solid arrow-circle-down.svg BlackDotDartSE.png
BrayoutFigRA.png Chess klt45.svg R
Kral ⲕⲣⲟⲗ King In the case the king is attacked and has no way to avoid that attack, the game ends.
Black circle.png Black circle.png Black circle.png Black circle.png Black circle.png
Black circle.png Location dot black.svg Location dot black.svg Location dot black.svg Black circle.png
Black circle.png Location dot black.svg BrayoutFigRA.png Location dot black.svg Black circle.png
Black circle.png Location dot black.svg Location dot black.svg Location dot black.svg Black circle.png
Black circle.png Black circle.png Black circle.png Black circle.png Black circle.png
BrayoutFigRC.png The opponent's king may use a different style of the crown. This symbol is named the "Challenger's" crown and integrates a letter Ω (as the opposite side of the alphabet). It is used by the challenger if an authority is being challenged (such as challenging the current Brayout champion, but also for example teacher-student or manager-employee). Challenger is labeled as "℞" (or Rx or R̽), and always moves second.