Beastmen (Seibalath): Difference between revisions
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{{Country icon Eleutheria}} | |||
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The Beastmen | The Beastmen is a collective term for the various racial groups residing in Eleutheria. They compose most of the population residing in Tull Island, with over ninety-percent of their populace. Beastmen are distant cousins of humans, having the same body layout and common ancestors. It is hypothesized their evolutionary history was constructed through artificial means, likely in the eras before the slave ships of the Lethariil made their maiden voyage. | ||
=Origin= | =Origin= | ||
It is unknown where the Beastmen have originated. Their presence dates back to the Lethariil Empire era in | It is unknown where the Beastmen have originated. Their presence dates back to the Lethariil Empire era in 8,000 BC from slave ships, similar to the origin of the other races in Eleutheria. | ||
=Appearances= | =Appearances= | ||
=Attributes= | =Attributes= | ||
The main differences between beastmen and human beings are the presence of animalistic features, presence of race-dependent tails, and a varying skin-color. Any offspring between species that are not their own results in either one of their parents’ genes being rendered inactive, until their descendant’s subsequent child. This results into a lack of notable hybrid features, and seemingly helps prevent defects born from mismatched DNA. The simultaneous activation or deactivation results in stillbirth early into the first trimester of fetal development, though such events are a rarity. | |||
Markings are common in the races of Beastmen, and are identical to a person's unique fingerprints. | |||
==Canics== | ==Canics== | ||
Wolves, or more derogatively, dogs of Rorfreth. They are described to be territorial, emotional, accepting of authority, and to prefer to settle things through force. Their defining features are their canine ears, enhanced sense of smell and great physical fitness. In most eras, the Canics have served as a warrior caste under numerous kings both lupine and not, earning them the name "Dogs of the Military". | |||
==Felics== | ==Felics== | ||
Felics are | Lions, cats that hail from Ceolan. Felics are reputably adaptable, easy to bore, and fond of new experiences. Their defining features are their agility, catlike ears and a gaunt frame. These cats are reputable as traders, with Neurille becoming one of the most prosperous cities in Eleutheria. | ||
==Rodetar== | |||
The Rodetar are mice that inhabit. Their culture is individualistic, preferring personal achievement over collective good, reflecting it into their squalor environment. They are able to live in extremely polluted environments without the need of filtration. Natural diseases hardly cripple their function at all, save for severe cases. Rodetars nimbleness exceed those of the other beast-races, although it comes at an expense of their fragility. They are popular as burrowers and builders, making their home beneath the earth. | |||
==Draconar== | |||
Draconars are cold-blooded reptilians, priding themselves as descendants from ancient dragons long gone. They are resilient people, able to take extreme damage without dying, and are capable of regenerating lost limbs or even organs given time. Draconars although are known to be sluggish, apathetic of their environment save for their immediate possessions, and have problems dealing with cold. | |||
==Hudyar== | |||
Hudyars are a giant ogre-like race living in their namesake, Hudyaria. Much like apes, they possess high muscular strength, putting it into use as manual laborers. Hudyars are an agricultural culture, being mainly vegetarian. | |||
{{Template:Eleutheria}} | |||
[[Category:Eleutheria]] | |||
[[Category:Species (Eleutheria)]] |
Latest revision as of 14:56, 23 April 2024
This article is incomplete because it is pending further input from participants, or it is a work-in-progress by one author. Please comment on this article's talk page to share your input, comments and questions. Note: To contribute to this article, you may need to seek help from the author(s) of this page. |
Hauemvir | |
---|---|
Total population | |
~200,000,000 | |
Languages | |
Tyurigin, Ribbonian | |
Religion | |
Atheist, Trinitarian |
The Beastmen is a collective term for the various racial groups residing in Eleutheria. They compose most of the population residing in Tull Island, with over ninety-percent of their populace. Beastmen are distant cousins of humans, having the same body layout and common ancestors. It is hypothesized their evolutionary history was constructed through artificial means, likely in the eras before the slave ships of the Lethariil made their maiden voyage.
Origin
It is unknown where the Beastmen have originated. Their presence dates back to the Lethariil Empire era in 8,000 BC from slave ships, similar to the origin of the other races in Eleutheria.
Appearances
Attributes
The main differences between beastmen and human beings are the presence of animalistic features, presence of race-dependent tails, and a varying skin-color. Any offspring between species that are not their own results in either one of their parents’ genes being rendered inactive, until their descendant’s subsequent child. This results into a lack of notable hybrid features, and seemingly helps prevent defects born from mismatched DNA. The simultaneous activation or deactivation results in stillbirth early into the first trimester of fetal development, though such events are a rarity.
Markings are common in the races of Beastmen, and are identical to a person's unique fingerprints.
Canics
Wolves, or more derogatively, dogs of Rorfreth. They are described to be territorial, emotional, accepting of authority, and to prefer to settle things through force. Their defining features are their canine ears, enhanced sense of smell and great physical fitness. In most eras, the Canics have served as a warrior caste under numerous kings both lupine and not, earning them the name "Dogs of the Military".
Felics
Lions, cats that hail from Ceolan. Felics are reputably adaptable, easy to bore, and fond of new experiences. Their defining features are their agility, catlike ears and a gaunt frame. These cats are reputable as traders, with Neurille becoming one of the most prosperous cities in Eleutheria.
Rodetar
The Rodetar are mice that inhabit. Their culture is individualistic, preferring personal achievement over collective good, reflecting it into their squalor environment. They are able to live in extremely polluted environments without the need of filtration. Natural diseases hardly cripple their function at all, save for severe cases. Rodetars nimbleness exceed those of the other beast-races, although it comes at an expense of their fragility. They are popular as burrowers and builders, making their home beneath the earth.
Draconar
Draconars are cold-blooded reptilians, priding themselves as descendants from ancient dragons long gone. They are resilient people, able to take extreme damage without dying, and are capable of regenerating lost limbs or even organs given time. Draconars although are known to be sluggish, apathetic of their environment save for their immediate possessions, and have problems dealing with cold.
Hudyar
Hudyars are a giant ogre-like race living in their namesake, Hudyaria. Much like apes, they possess high muscular strength, putting it into use as manual laborers. Hudyars are an agricultural culture, being mainly vegetarian.