Magic in Sparkalia: Difference between revisions
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| {{flag|Indefinite Color}}<br>{{flag|Tepror}} | | {{flag|Indefinite Color}}<br>{{flag|Tepror}} | ||
| Science and technology is about researching, developing, and applying laws of the universe. Magic is a law of the world like any other. Thaumaturgy is not a specific type of magic but the scientific field of researching, developing, and applying magic more generally. | | Science and technology is about researching, developing, and applying laws of the universe. Magic is a law of the world like any other. Thaumaturgy is not a specific type of magic but the scientific field of researching, developing, and applying magic more generally. | ||
| Make a portal to another place. Make bullets that magically pass through iron. Create a hat that contains | | Make a portal to another place. Make bullets that magically pass through iron. Create a hat that contains a whole inventory. | ||
| {{flag|Indefinite Color}} | | {{flag|Indefinite Color}} | ||
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Revision as of 20:08, 1 May 2023
Title | Used in: | Description | Effect Examples | Author: |
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Sorcery | Indefinite Color | Sorcery is a classic form of magic. One can create effects by expending mana. Sorcerers have the ability to shape mana with their will to create the desired effect. Movement, emotion, speech, music, and general presentation can help steer the effect. Wands and other items can help, even if just a regular wooden stick, because they give a certain direction, feel, and presentation to the spell. Because Sorcery is mainly about mindset, feel, and presentation of the the Sorcerer. Mana can be contained in a person, or come as crystals, liquid, gas, or more. | Create a ball of fire. Make something invisible. Teleport to a location. Make plants grow. Heal a wound. | Indefinite Color |
Thaumaturgy | Indefinite Color Tepror |
Science and technology is about researching, developing, and applying laws of the universe. Magic is a law of the world like any other. Thaumaturgy is not a specific type of magic but the scientific field of researching, developing, and applying magic more generally. | Make a portal to another place. Make bullets that magically pass through iron. Create a hat that contains a whole inventory. | Indefinite Color |
Platovex | Indefinite Color | Platovex is about interacting with abstract concepts like they are physical objects. Often do physical objects act as 'avatars' and symbols of certain platonic ideas, the shapes these symbols take are depended on how the concept is perceived and associated with. One can use symbols to then influence both the abstract and physical world, turning symbolic power into real effects. | Bake a cake made of dreams. Banish someone within a mirror. Create a compass that will guide the lost. | Indefinite Color |
Chroma Spectralia | Indefinite Color | Certain colors are magical and affect and influence the world in certain ways. They are Spectra Colors, and created when light is split or morphed a certain magical way. It is less about their physical quality like wavelength and more about the Qualia of color. One color may cause fire and rage and spectacle, one maybe glitter and hope and potential and inspiration, one maybe amnesia and shadows and decay. With the right combination of color mixing, almost all effects are possible. Chroma Spectralia often carries more than one effect simultaneously, as such unpredictable side effects are common. | Set something ablaze. Cause the smell of honey. Inflict anger. Give inspiration. Make something heavy. Make something be forgotten. | Indefinite Color |
Lyria Threading | Indefinite Color | The world is permeated by an giant invisible web of threads, the Lyric Law. A system of deterministic chaos. The strings of coincidence, irony, drama, narrative, luck, fate, destiny. It shapes stories and fables. It is influenced by things symbolic. The strings represent consequence, all affecting each other. One can only utilize it holistically. Making it more a tool for creating opportunity, instead of planned effects. | Predict some randomly picked event. Increase chance of favorable outcomes. Attract drama and irony. | Indefinite Color |