This article belongs to the lore of Sparkalia.

Sparkalia

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Sparkalia SparkaliaCoA.png
SparkaliaMapThumb.png
Map of Sparkalia
Orbital characteristics
Epoch 1600 AR
365 d (12.0 months)
Physical characteristics
Surface temp. min mean max
Celsius −89.2 °C 14.9 °C 56.9 °C
Fahrenheit −128 °F 58.7 °F 134.3 °F
Atmosphere
Composition by volume78.08% nitrogen (N2) (dry air)
20.95% oxygen (O2)
0.930% argon
0.039% carbon dioxide (climate-variable)

Geography

Continents

Name Most populous country Total population Largest city
Dacia  Lurynia 29,325,480 Lurynia Luchica
Ilus

 The Regal See

61,400,000 TBH
Pelia  S'Lanter 101,432,390 TBH
Pythia  Ariseo 121,400,000 TBH

Oceans

History

Sparkalia is believed to have seen the first sign of intelligent, sentient life 500,000 years prior to the Era of Renewal. Due to events that took place in the Era of Ruin, much of the history during and before this period of history on Sparkalia is still being pieced back together and interpreted by scholars and historians alike.

Era of Ruin - 985 BR to 0 BR

The Era of Ruin is the period of Sparkalia in which war and the near complete destruction of the planet and her people came about. Tensions were high and various weapons of mass destruction were built and completed, some within moments of being used before the great mage shuffled and reset the planet.

The Great Restart

Sometimes also referred to as the Great Shuffle, this was the event in which the Great Mage wielded enough magic to shuffle the entire planet to look more like the present day planet of Sparkalia. During this event, people did not die, but forgot many of the reasons and selfish justifications to destroy each other and ruin the world permanently. Society changed, mountains moved, false faiths from the time wiped entirely. Only some had their memories preserved, put into a deep sleep until the Kethites determined their knowledge and teachings were necessary to advise the renewal of Sparkalia. Kethes claims that this lasted a period of nearly 30 days, some believe it may have been closer to 90 days by inferring from how some smaller events within the restart are referenced. The telling of the Great Restart and subsequent verification for those to see is known as the Founding Truth.

Era of Renewal - 1 AR to approximately 1384 AR

The Era of Renewal is the period referenced from the first year that the planet was restarted by the Great Restart about until some time after the arrival of the First Unknown in 1362 AR. Much of the Era of Renewal consisted of the refounding of states and establishment of new faiths as old ones were lost to the memory wipe done by the Great Restart. The first empires would rise, and the Founding Truth would spread, becoming ingrained in some faiths and ideologies to prevent the mistakes seen in the Era of Ruin that forced the coming of this new era. Perhaps most notable was the rise of the Calestelian Kingdom during this period as it took to the seas with the Kingdom of Prestore. Magic flourished and began to be learned once more.

Late in this era would see the arrival of the First Unknown in 1361 AR. The First Unknown were no different from humans native to Sparkalia and far kinder, hoping to start anew and in harmony. With them, they brought technologies that were never seen before. Some would begin to adopt them in trade with them and make their own. The new knowledge brought by the unknown of the newly founded Nourevian Chancellery in various fields improved life, something even welcomed by the Kethites of the time. It only became of worry when some began to drop the tradition of magic and even ignore the Founding Truth despite it being a proven fact. It became clear a new era may be dawning and that perhaps more mages of the past should join to advise against the actions being taken by other nations, marking the end in 1384 AR.

Era of Blemish - 1384 AR to Present

The Era of Blemish came about as the technology and science of other civilizations from completely different worlds spread across Sparkalia. Magic began to be neglected and nations drifted away from the very thing that had lifted them up and could continue doing so. In 247 years, there were few even magic dominant societies that didn’t have some influence from the new foreign concepts in technology introduced to them. Only one mage remained preserved in magic: The Great Mage.


Countries

Magic Oriented

Flag CoA/Seal Short and formal names Capital Population Government
Lurynia flag.png TBA Lurynia
  • The Lurynian Magocracy
Luchica 28,376,122 Magocracy
MagiaRegnumFlag.png CoAMagia.png Magia Regnum
  • The High Magical Girl Realm of Magia Regnum
Emicity 949,358 Theocratic Magical Girl Timocracy
RegelianaFlag.png TBA Regeliana
  • The Magocracy of Regeliana
Regalia TBA Magocracy
Choslow Flag 2.0.png Choslow Coat of Arms 2.0.png Choslow
  • The Matriarchal Society of Choslow
Dziewanna 46,376,000 Absolute Monarchy
AscendedKingdom.svg.svg CoatOfArms.png Khijovia
  • The Ascended Kingdom of Khijovia
Kleitore ~48,275,000 Feudalistic Constitutional Monarchy
Kaidokoku.png TBA Kaidokoku
  • The Kaidodzing Confederation
Kuroimonoshita 9,127,345 Minarchist Confederation
Indefinite Color Flag.png Switterlind Icon.png Indefinite Color  
  • The Season of Indefinite Color
  • The Season of the Unbound Rainbow
  • The Chromafey Season
  • The Color Season
Prisma Spectra ~ 5 million Feudalistic Oligarchy
RegalSeeFlag.png TBA Ardenarai
  • The Sacred Kingdom of Ardenarai
Deschareis 39.7 million Kraterocratic Magocracy
Bugweanflag.png TBA Bugwe Horde
  • The Holy Confederated Tribes of Bugwe
(no capital) 4,376,122 Tribal Confederation

Tech Oriented

Flag CoA/Seal Short and formal names Capital Population Government
WarskyFlag.png TBA Warsky
  • The Warskian Council
  • The Warskian Cities
TBA TBA Theocratic City-State Council
Vinelandia.png None Nova Vinelandia
  • Nova Vinelandia
L'Anse aux Meadows 25,287,520 Unitary Republic
Santi Rasta Flag.png File:Santi Rasta coat of arms.png Santi Rasta  
  • The Republic of Santi Rasta
  • The Socialist Republic of Santi Rasta
New Suryodaya 5.6 Million Federal One-Party Semi-Theocratic Matriarchal-Socialist Republic
Zÿlwahl Command Banner .png TBA Zÿlwahl  
  • Expeditionary Brigade Headquarters of Zÿlwahl
C.C. (Central Command.) 120 Brigade Command
Nova Solarius.png TBA Nova Solarius
  • Federal Republic of Nova Solarius
  • Respublica Foederalis Novae Solariae
Sol 35,377,830 Federal Republic, Constitutional Monarchy
TBA TBA Koskeau
  • Kingdom of Koskeau
Novros TBA Technocratic Constitutional Monarchy
Teprorflag.png TBA Tepror  
  • The Grand Republic of Teperor
The Ministry 91 Million Totalitarian Council
Prestore Flag.png Prestore CoA.png Prestore  
  • The Kingdom of Prestore
Cambrigh TBA Parliamentary Constitutional Monarchy
RegalPartyAF.png TBA Kalestiyanai
  • The Radiant Republic of Kalestiyanai
Odium 21.7 Million Federal Presidential Republic
DzeFlag.png Samudra tamgha.jpg The Dze Confederation
  • The 3rd Dze Confederation
  • Ŋ́keq́dzetśaqtǫ
None ~7,000,000 Semi-Nomadic Tribal Confederation

Mixed/Other

Flag CoA/Seal Short and formal names Capital Population Government
Ambriya.png TBA Ambriya
  • The Supercolony of Ambriya
Tri-Tzi 34 million Eusocial Commonwealth
Churkassk Flag.png TBA Churkassk Confederation
  • The Grand Confederation of Churkassk Peoples
  • Churkasschka
Krimsk-na-Insku 12. 1 million Parliamentary Republic
S'Lanter - Flag-small.png S'Lanter - COA transparent.png S'Lanter
  • The Okur-Federation of S'Lanter
  • The S'Lanter
Velmegun 101,432,390 Unitary Semi-presidential One Party Republic
Flaga Japuile.png Heraldry of the King.png Japuile
  • The Grand Duchy of Japuile (GDJ)
Artane 30 millions Inoffensive Centrist Feudalism
Araku.png VoidianCoA.png Voidkree
  • The Republic of Voidkree (RoVK)
Ķëdnśtäl 17,300,000 Parliamentary Republic
Mushakan Republic.png TBA Mushakan  
  • The Kingdom of Mushakan
Mukas 37,570 Theocratic Monarchy
Bìnànsuǒ Flag.png Bìnànsuǒ COA.png Bìnànsuǒ  
  • Bìnànsuǒ Liánméng
Dìyīcìzhuólù 24,000,000 Parliamentary Republic