Magic in Sparkalia
Disclaimer
This page is made to create an overview of magic around Sparkalia. It is supposed to classify types of magic in a very broad and general way. It is not meant to be a list of specific applications of magic. For example, do not make entries for a specific type of magical technology; or for a specific sub-type of spells. We don't need multiple sub-fields of a type of magic. If you can make it fit under a more general and broad category, do that. You can put all your own details and applications of magic on their own page. Keep this page clean and simple, so it wont become a cluttered mess of hundreds of very specific entries.
Columns
Title: What is the type of magic called.
Used in: In which nations is it used in.
Description: A short description of how the magic works.
Effect Examples: Examples of what effects can be achieved.
Author: Who wrote the entry.
Title | Used in: | Description | Effect Examples | Author: |
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Sorcery | Indefinite Color Shinkei |
Sorcery is a classic form of magic. One can create effects by expending mana. Sorcerers have the ability to shape mana with their will to create the desired effect. Movement, emotion, speech, music, and general presentation can help steer the effect. Wands and other items can help, even if just a regular wooden stick, because they give a certain direction, feel, and presentation to the spell. Because Sorcery is mainly about mindset, feel, and presentation of the the Sorcerer. Mana can be contained in a person, or come as crystals, liquid, gas, or more. | Create a ball of fire. Make something invisible. Teleport to a location. Make plants grow. Heal a wound. | Indefinite Color |
Thaumaturgy | Indefinite Color Tepror |
Science and technology is about researching, developing, and applying laws of the universe. Magic is a law of the world like any other. Thaumaturgy is not a specific type of magic but the scientific field of researching, developing, and applying magic more generally. | Make a portal to another place. Make bullets that magically pass through iron. Create a hat that contains a whole inventory. | Indefinite Color |
Platovex | Indefinite Color | Platovex is about interacting with abstract concepts like they are physical objects. Often do physical objects act as 'avatars' and symbols of certain platonic ideas, the shapes these symbols take are depended on how the concept is perceived and associated with. One can use symbols to then influence both the abstract and physical world, turning symbolic power into real effects. | Bake a cake made of dreams. Banish someone within a mirror. Create a compass that will guide the lost. | Indefinite Color |
Chroma Spectralia | Indefinite Color | Certain colors are magical and affect and influence the world in certain ways. They are Spectra Colors, and created when light is split or morphed a certain magical way. It is less about their physical quality like wavelength and more about the Qualia of color. One color may cause fire and rage and spectacle, one maybe glitter and hope and potential and inspiration, one maybe amnesia and shadows and decay. With the right combination of color mixing, almost all effects are possible. Chroma Spectralia often carries more than one effect simultaneously, as such unpredictable side effects are common. | Set something ablaze. Cause the smell of honey. Inflict anger. Give inspiration. Make something heavy. Make something be forgotten. | Indefinite Color |
Lyria Threading | Indefinite Color | The world is permeated by an giant invisible web of threads, the Lyric Law. A system of deterministic chaos. The strings of coincidence, irony, drama, narrative, luck, fate, destiny. It shapes stories and fables. It is influenced by things symbolic. The strings represent consequence, all affecting each other. One can only utilize it holistically. Making it more a tool for creating opportunity, instead of planned effects. | Predict some randomly picked event. Increase chance of favorable outcomes. Attract drama and irony. | Indefinite Color |
Technomagie | Shinkei | Technomagie (Technomagic) is a magic form developed by the Shinkei Research Group. The idea surrounds the form is that all technology requires a form of magical energy to operate and magic requires technology to develop and thrive. The form requires the user to fuse or idealize their energy with some sort technology or machinery, creating a perpetual form that can only be stopped once the wanted results are achieved | Control machines and technologies. Give autonomy over objects. Meddle with biological, technological, digital properties. | Shinkei |
Animateus | The Animateus is a person's soul, but in this case it refers to a rare and special set of magic manifested from a user's innermost thoughts, unlike those of sorcery (drawing mana from surroundings), and Vitraiika (drawing power from spiritual realms). It is considered a near-impossibility for one to manifest an Animateus out of any established ritual, a phenomenon occuring by pure chance. Many of those who are unable to control their Animateus, or for the instance over-relies on it as a crutch, can corrode their own sense of control, either temporarily succumbing to their innermost desires (the Id), or even permanentally suffering corruption, and turning into an abberation. It is essentially mental or spiritual thoughts brought into the physical realm.
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Animateus users are able to cast spells independent of any outside factors, fuelled entirely by their emotions. Although arbitary in power levels, an animateus user excels above the standard magi. People who are corroded by their own Animateus turn entirely into aberrations, demon-like creatures enslaved by their own passions, almost always uncooperative, selfish, and losing important qualities of what makes them humans.
For example, a self-destructive or passionate person may be able to manifest flames from their body. Should their way of thinking change so drastically that their inner-self is affected, a change in how the Animateus is casted may be reflected as well. |
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Vitraiika | Vitraiika is the art of manifesting one's soul into Elysium, a spiritual realm thought to house infinite amounts of magical energy, as a channel to draw power back into the real world. Magi with affinity to Vitraiika are able to sense their connection to the world beyond, but the art of Vitraiika is extremely dangerous, and uncontrollable. People who practice Vitraiika often have to bear with unpredictable side-effects that comes from the interaction between "the Strange" of Elysium and "the Proper" of how our world should work, having immediate access to what would be considered as high-level spells, but at the same time being at risk of annihilating themselves and those around them. Vitraiika is also considered to be a "dirty magic" that pollutes surroundings with excess magical energy from usage, akin to radiation, these may cause wild and outlandish sicknesses, and mutations throughout lands that have experienced its presence. | Conjure spirits from the world beyond, Draw upon it as an alternate source of "mana", Evoke unusual, and often nonsensical spells (turning computers into wild mechanical animals), cause magical cancer and kill people through exposure. |