Drachensteigen: World Order

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Drachensteigen: World Order
Developer(s)Amaze
Publisher(s)Amaze
Director(s)Nojima Shinji
Producer(s)Frank John Smith
Designer(s)Narukami Ito
Writer(s)Marten Horten
Composer(s)Wada Naofumi
SeriesDrachensteigen
EngineDrachensteigen engine
Platform(s)PC,TS4
Release21 March 2013
Genre(s)First-person Shooter
Mode(s)Single player

Drachensteigen: World Order is a 2013 first-person shooter/third-person shooter video game developed and published by Amaze, in collaboration with Erebonian-Gallian developer SpannerGames and Quenminese developer *insert game developer*. The game was released on March 21, 2013 for the PC platform.

The game is set in an alternate history where the Imperial Forces won the Second Europan War with the Imperials and Quenminese dividing the North Amerigonna's and half of the Eurasianna continent by 1960. Only the Erebonian Empire had signed a humiliating peace treaty and caused a new government to align itself with the Imperials. However in 1967, political strife would eventually cause the only two major super powers to go to war, dubbed the Great Imperial War. All throughout the world, various countries aimed to liberate each other's lands. Starting from Rubrum, the liberation runs through Concordia, which then splits the campaign in two paths; The first heading over to liberate the Quenminese colony of Nihhon-koku, then onto inciting a rebellion in the Quenminese puppet government of Zanarkand and New Akiba (named Quenminese Oceanian Territories) then later go on to liberate the mainland itself. The second continues onto liberating the Lucis Isles, then spreading a widespread rebellion across Europa, then inciting an Allied-rebellion in Erebonia that would later overthrow the ruling government. The 1990s marked the fall of the Great Quenminese Empire and the Chalcedony Empire (a collection of Eurasianna states ruled by the East Empire) and a reinstatement of the Commonwealth of Nations, and a fictionalized version of the AAS called the Liberated Asianna Treaty States.

The developers released an expansion pack entitled "Drachensteigen: White Sun" was released five months later. The expansion pack adds a new chapter and story. The campaign is seen through the eyes of a female Quenminese Nationalist trying to incite rebellions and encourage the people to fight Imperial rule, overthrow the government, and liberate the surviving remnants of Allied guerrillas. The story itself would coincide with the first path of the campaign, until the end.

The game was met with critical reception. Critics praised the game for the graphics, sound, and a diverse compelling storyline. But the lack of multiplayer caused minor critics to criticize the game. Developers, however, admitted that Drachensteigen would be a single-player-only game.

Plot

Casting

      • WIP***

Amaze went in contract with Endelmann Pictures, which developed the film, Flower Ring and recruited some of its cast to provide voice-overs in the game. Many of the personnel who worked on the film cited that it was their first time on a video game and some of the cast even resembled the characters they portrayed.

Production

Reception

The game received critical reception, being awarded as the Best First Person Shooter of 2013, Best Shooter Game of 2013, Best Visual Graphics, Best Voice Casting, Best Storyline under the video game category. At that time, the game had the longest playtime than any game until the release of Cross of Hour, which was Amaze Entertainment's more realistic and historically accurate take on the Second Europan War.