Video Game Consoles (Iearth): Difference between revisions
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Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified ways of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competition for market share.[1] More recent consoles have shown further confluence with home computers, making it easy for developers to release games on multiple platforms. Further, modern consoles can serve as replacements for media players with capabilities to playback films and music from optical media or streaming media services. | Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified ways of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competition for market share.[1] More recent consoles have shown further confluence with home computers, making it easy for developers to release games on multiple platforms. Further, modern consoles can serve as replacements for media players with capabilities to playback films and music from optical media or streaming media services. | ||
List of video games can be found below: | |||
*[[List of Notable Durnian Video Games|Video Games in Durnstaal]] | |||
*[[List of Notable Vitosian Video Games|Video Games in Vitosium]] | |||
There is also the [[Peransao International Game Awards]], which is hosted in [[Vitosium]]. | |||
==History== | ==History== | ||
The first video game featured simple two-dimensional graphics and was themed after tennis. "Tennis", as it was called, was designed and manufactured by [[Vitosium|Vitosian]] company, ''Nanoto'', in 1970. It was one of the earliest arcade video games, designed to be a training simulator, although Nanoto sought to publish it as a form of entertainment. It was the first commercially successful video game, and it helped to establish the video game industry alongside Nanoto's very own video game entertainment system, the ''Nanoto Expedition'', which was released in 1971. | |||
==International Consoles== | ==International Consoles== | ||
Line 13: | Line 20: | ||
! CONSOLE | ! CONSOLE | ||
! DEVELOPER | ! DEVELOPER | ||
|- | |||
|1971 | |||
|[[Vitosium]] | |||
|Nanoto Expedition | |||
|Nanoto | |||
|- | |||
|1977 | |||
|[[Besmenia]] | |||
|[[TECHNITON SATURN]] | |||
|[[TECHNITON]] | |||
|- | |- | ||
|1979 | |1979 | ||
Line 31: | Line 48: | ||
|Prokna | |Prokna | ||
|[[Varislava Softworks]] | |[[Varislava Softworks]] | ||
|- | |||
|1982 | |||
|[[Besmenia]] | |||
|[[TECHNITON SATURN 500]] | |||
|[[TECHNITON]] | |||
|- | |- | ||
|1983 | |1983 | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Dream Entertainment | |Dream Entertainment | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|1984 | |1984 | ||
|[[Vitosium]] | |[[Vitosium]] | ||
| | |Solar Game Unit | ||
|Solar Software | |Solar Software | ||
|- | |- | ||
Line 46: | Line 68: | ||
|Equinox | |Equinox | ||
|Infinity Soft | |Infinity Soft | ||
|- | |||
|1986 | |||
|[[Durnstaal]] | |||
|Hračkica Nová | |||
|[[Nová Vlna]] | |||
|- | |- | ||
|1987 | |1987 | ||
Line 51: | Line 78: | ||
|Silver Division | |Silver Division | ||
|Maydover Games | |Maydover Games | ||
|- | |||
|1989 | |||
|[[Durnstaal]] | |||
|PDO Handheld | |||
|[[Varislava Softworks]] | |||
|- | |- | ||
|1990 | |1990 | ||
Line 60: | Line 92: | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|OMEGA Nebula | |OMEGA Nebula | ||
|OMEGA | |[[OMEGA (Vitosian game studio)|OMEGA]] | ||
|- | |||
|1993 | |||
|[[Durnstaal]] | |||
|Hračkica Ultima | |||
|[[Nová Vlna]] | |||
|- | |- | ||
|1993 | |1993 | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Super Dream Entertainment | |Super Dream Entertainment | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|1994 | |1994 | ||
Line 75: | Line 112: | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Dream 64 | |Dream 64 | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|1998 | |1998 | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|OMEGA Universe | |OMEGA Universe | ||
|OMEGA | |[[OMEGA (Vitosian game studio)|OMEGA]] | ||
|} | |} | ||
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|[[Vitosium]] | |[[Vitosium]] | ||
|VCube | |VCube | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|2003 | |2003 | ||
Line 118: | Line 155: | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Allovus | |Allovus | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|2007 | |2007 | ||
Line 133: | Line 170: | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Allovus 2 | |Allovus 2 | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|2013 | |2013 | ||
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|2017 | |2017 | ||
|[[Vitosium]] | |[[Vitosium]] | ||
|Basilica | |[[Basilica (game console)|Basilica]] | ||
|Jazz Crisis | |[[Jazz Crisis (Vitosian game studio)|Jazz Crisis]] | ||
|- | |- | ||
|2019 | |2019 | ||
Line 156: | Line 193: | ||
|} | |} | ||
===Game Consoles (2020)=== | ===Game Consoles (2020-21)=== | ||
{| class="wikitable" style="margin:auto; text-align:center; font-size: 11pt;" | {| class="wikitable" style="margin:auto; text-align:center; font-size: 11pt;" | ||
! RELEASE DATE | ! RELEASE DATE | ||
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|2020 | |2020 | ||
|[[Egilanak]] | |[[Egilanak]] | ||
| | |Janera | ||
|Davainav Software | |Davainav Software | ||
|} | |} | ||
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{{Template:Coalition of Crown Albatross}} | {{Template:Coalition of Crown Albatross}} | ||
[[Category:Vitosium]] |
Latest revision as of 00:17, 15 July 2021
A video game console in Iearth is an electronic or computer device that outputs a video signal or visual image to display a video game that one or more people can play through some type of game controller. These may be home consoles which are generally placed in a permanent location connected to a television or other display device and controlled with a separate game controller, or handheld systems that include their own display unit and controller functions built into the unit and can be played anywhere.
Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified ways of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competition for market share.[1] More recent consoles have shown further confluence with home computers, making it easy for developers to release games on multiple platforms. Further, modern consoles can serve as replacements for media players with capabilities to playback films and music from optical media or streaming media services.
List of video games can be found below:
There is also the Peransao International Game Awards, which is hosted in Vitosium.
History
The first video game featured simple two-dimensional graphics and was themed after tennis. "Tennis", as it was called, was designed and manufactured by Vitosian company, Nanoto, in 1970. It was one of the earliest arcade video games, designed to be a training simulator, although Nanoto sought to publish it as a form of entertainment. It was the first commercially successful video game, and it helped to establish the video game industry alongside Nanoto's very own video game entertainment system, the Nanoto Expedition, which was released in 1971.
International Consoles
Game Consoles (Before 1980)
RELEASE DATE | COUNTRY | CONSOLE | DEVELOPER |
---|---|---|---|
1971 | Vitosium | Nanoto Expedition | Nanoto |
1977 | Besmenia | TECHNITON SATURN | TECHNITON |
1979 | Durnstaal | Hračkica | Nová Vlna |
Game Consoles (1980s-99)
RELEASE DATE | COUNTRY | CONSOLE | DEVELOPER |
---|---|---|---|
1980 | Durnstaal | Prokna | Varislava Softworks |
1982 | Besmenia | TECHNITON SATURN 500 | TECHNITON |
1983 | Vitosium | Dream Entertainment | Jazz Crisis |
1984 | Vitosium | Solar Game Unit | Solar Software |
1985 | Vitosium | Equinox | Infinity Soft |
1986 | Durnstaal | Hračkica Nová | Nová Vlna |
1987 | Vitosium | Silver Division | Maydover Games |
1989 | Durnstaal | PDO Handheld | Varislava Softworks |
1990 | Egilanak | Dastozi | Davainav Software |
1992 | Vitosium | OMEGA Nebula | OMEGA |
1993 | Durnstaal | Hračkica Ultima | Nová Vlna |
1993 | Vitosium | Super Dream Entertainment | Jazz Crisis |
1994 | Vitosium | Equinox Mega | Infinity Soft |
1996 | Vitosium | Dream 64 | Jazz Crisis |
1998 | Vitosium | OMEGA Universe | OMEGA |
Game Consoles (2000-19)
RELEASE DATE | COUNTRY | CONSOLE | DEVELOPER |
---|---|---|---|
2000 | Egilanak | Dastozi II | Davainav Software |
2001 | Vitosium | PlayBrigade | Imagination Empire |
2002 | Vitosium | VCube | Jazz Crisis |
2003 | Vitosium | GameInfinite | Infinity Soft |
2006 | Vitosium | GameInfinite Utopia | Infinity Soft |
2007 | Vitosium | Allovus | Jazz Crisis |
2007 | Vitosium | PlayBrigade 2 | Imagination Empire |
2010 | Egilanak | Dastozi III | Davainav Software |
2013 | Vitosium | Allovus 2 | Jazz Crisis |
2013 | Vitosium | PlayBrigade 3 | Imagination Empire |
2014 | Vitosium | GameInfinite Festival | Infinity Soft |
2017 | Vitosium | Basilica | Jazz Crisis |
2019 | Vitosium | PlayBrigade 4 | Imagination Empire |
Game Consoles (2020-21)
RELEASE DATE | COUNTRY | CONSOLE | DEVELOPER |
---|---|---|---|
2020 | Egilanak | Janera | Davainav Software |