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Welcome to the fact-book dossier on The Sovereign Imperium of Machina Haruspex. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the [https://www.europans.com/topic/5707-simh-foreign-relations-desk/ Ministry of Foreign Affairs].
'''Welcome''' to the fact-book dossier on The Sovereign Imperium of Machina Haruspex. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the [https://www.europans.com/topic/5707-simh-foreign-relations-desk/ Ministry of Foreign Affairs].<br>


The flag of the Haruspex is to portray what has happened and what will happen. The red shows the blood of the Haru that died protecting the Imperium. The black arrows and outline mean death of enemies that will spread like a plague. And the white outlines show the Haru spirit and honor. Another meaning for the white colors outlining the black arrows mean that the Haru are responsible for their enemies death.
'''The''' flag of the Haruspex is to portray what has happened and what will happen. The red shows the blood of the Haru that died protecting the Imperium. The black arrows and outline mean death of enemies that will spread like a plague. And the white outlines show the Haru spirit and honor. Another meaning for the white colors outlining the black arrows mean that the Haru are responsible for their enemies death.<br>
 
'''The''' Haru are human, but they believe in ancient myth that they are not children of Adam and Eve, but rather Darklings, the Fae of old and have persisted this via religion and so on for the centuries since unification. Oberon and Titantania are known as the All Father and the All Mother, those that raised the first Darklings of yore from the Eurth itself, and grew them to be beings, before releasing them into the wurld at large, to earn their right to live or to die and fade away, such is the will of the countless ageless.<br>
 
'''From''' such dark denizen of the Eurth, the twisted imaginings of mankind's dreams, did forth the birth of the Haru come from these creatures. As their ancestors they hold homage to these creatures of mythos, those that became the Haru gods and goddesses, and so to do the torches of faith burn for that of the creators, the shapers of those they worship in turn. <br>
 
'''So''' the religion that the Haru have interwoven into their society, culture, daily lives, has them believing the major houses are descendants, bloodlines of this ancient race, of whom became the main gods of their faith, overlooking the hall of pantheons beneath them, of whom the Haru place their faith within.


==Geography==
==Geography==

Revision as of 13:46, 6 October 2021

Sovereign Imperium of Haruspex
Flag of Haruspex
Flag
Coat of arms of Haruspex
Coat of arms
CapitalChel de Yorn[1]
Official languagesHaru-Dakat
Recognised national languagesAnglish
Demonym(s)Haru
GovernmentImperialist Military Autocracy
• Empress
Kira'Karn Elemmiire
• Advocate of the Emperess
Kaorin Huat Jargo Vlos
• Senior Minister of the Eighth Circle
Thei'de Kantra Velven
• Senior Minister of the First Circle
Ajax Hur Elemmiire
• Senior Minister of the Second Circle
Kaorin Renor Vlos Elemmiire
• Senior Minister of the Fifth Circle
Tihun Xun
• Senior Minister of the Sixth Circle
Yasa Elemmiire Orn II
• Senior Minister of the Third Circle
Sias Hu'yan
• Senior Minister of the Fourth Circle
Aria Hallas Zun
• Senior Minister of the Seventh Circle
Ria Mel'Ana Velven
• Senior Minister of the Ninth Circle
Beira Vek Elemmiire
LegislatureCouncil of the Nine
Imperial Council of Circles
Imperial Court of Advisory
Population
• 2021 census
119,733,589
CurrencyHaru Credit[1]

Haruspex is a country! (you can write the a basic info of your country here)

Etymology

nda6WJH.gif

Welcome to the fact-book dossier on The Sovereign Imperium of Machina Haruspex. We hope you will find all information you would like to know about our country here, and otherwise you can always send a communique through proper channels to that of the Ministry of Foreign Affairs.

The flag of the Haruspex is to portray what has happened and what will happen. The red shows the blood of the Haru that died protecting the Imperium. The black arrows and outline mean death of enemies that will spread like a plague. And the white outlines show the Haru spirit and honor. Another meaning for the white colors outlining the black arrows mean that the Haru are responsible for their enemies death.

The Haru are human, but they believe in ancient myth that they are not children of Adam and Eve, but rather Darklings, the Fae of old and have persisted this via religion and so on for the centuries since unification. Oberon and Titantania are known as the All Father and the All Mother, those that raised the first Darklings of yore from the Eurth itself, and grew them to be beings, before releasing them into the wurld at large, to earn their right to live or to die and fade away, such is the will of the countless ageless.

From such dark denizen of the Eurth, the twisted imaginings of mankind's dreams, did forth the birth of the Haru come from these creatures. As their ancestors they hold homage to these creatures of mythos, those that became the Haru gods and goddesses, and so to do the torches of faith burn for that of the creators, the shapers of those they worship in turn.

So the religion that the Haru have interwoven into their society, culture, daily lives, has them believing the major houses are descendants, bloodlines of this ancient race, of whom became the main gods of their faith, overlooking the hall of pantheons beneath them, of whom the Haru place their faith within.

Geography

(WIP. General location of the country. Nearest neighbours. Approx. size and population density. Where do most people live? Describe highest and lowest points. Describe climate and seasons.)

History

The First Emperor
Kd3eaRX.png
Hakon Fremar Elemmiire I
Orchestrator of the First Imperial Empire
Duke of House Elemmiire (Main Bloodline)

Hakon Fremar Elemmiire I (born 02 December c. 244 – 3 December 316) was the first Haru emperor from 268 to 312. Born to a family of low status in lma'tia, which would become a suburb of modern day Ninas'Terath, Fremar is actually a Haru-Daket word of old that means, Farmer. It is especially noteworthy that Hakon also claimed the old bloodline of Kalinka, and if that's the case, he came from a time honored line,even if it slowly phased out of favor as time went. Even so, Hakon rose through the ranks of the military to become a cavalry commander in the army of House Lord Cairu Elemmiire. After the deaths of Cairu and his son Umerian on campaign against the eastern mountain tribes, Hakon was proclaimed lord of the territories. The title was also claimed by Cairu's surviving son, Tarius, but Hakon defeated him in the Battle of the Free Marshes, in which Tarius and his forces were killed to the last man.

Hakon was not initially a member of the Elemmiire house and clan, but upon becoming lord of the territories, he was adopted within and made a blood member.

Hakon's reign stabilized the area and marks the end of what is referred to as the Time of Travesty. He appointed fellow officer Kiam Jargo'Vlos as Duke, and this allowed him to make a house in his name, House Jargo'Vlos, in 281.

During this, several others would also earn this rank. Duke Alarius Renor Elemmiire would be allowed to create the house that would become synonymous with honor in the future, in the same year as Jargo'Vlos. Barely into the new year, 282, Sevra Tagnik would be sworn in as a Duchess, and form the House of Tagnik Zun. 282 Also saw the formation of Houses Mzil Velven, Olath Orn and Renor Xukuth.

Hakon created the edict that of rule over territories by these houses, and eventually said territories would become the city-states in the modern landscape.

The Imperial Throne reigned in the Central Territories, with the merchant cities of Chel'de Yorn, and Prathen, with the former becoming the capital, House Jargo'Vlos reigned in the Western Territories of the Empire, consolidating at the trade city of Ulan-Ude. The Eastern Territories of the Empire were under the authority of House Renor Elemmiire, of whom would rule from the city they had been born within, Belaya. Rounding this out was the Southern Territories of the Empire, and this massive area was under authority of House Tagnik Zun and their proclaimed fortress city of Taganrog.

Under this rule of House Lords that in turn served the throne, Hakon secured the empire's borders and purged it of all threats to his power. He defeated the wilder tribes during several campaigns between 285 and 299.

Hakon separated and enlarged the empire's civil and military services and reorganized the empire's provincial divisions, establishing the largest and most bureaucratic government in the history of the Haru people. He established new administrative centres in Prathen, Tver, Yaris, and Tiksi, closer to the empire's frontiers. Building on third-century trends towards absolutism, he styled himself an autocrat, elevating himself above the empire's masses with imposing forms of court ceremonies and architecture. Bureaucratic and military growth, constant campaigning, and construction projects increased the state's expenditures and necessitated a comprehensive tax reform. From at least 297 on, imperial taxation was standardized, made more equitable, and levied at generally higher rates.

Not all of Hakon's plans were successful: the Edict on Trade Prices (301), his attempt to curb inflation via price controls, was counterproductive and quickly ignored. The Trials of Persecution (303–312), the empire's first, largest, and bloodiest official persecution of Christianity, failed to eliminate Christianity in the empire; indeed, after 315, Christianity became a tolerated religion (There were several requirements and laws concerning it however) under successive emperors.

Despite these failures and challenges, Hakon's reforms fundamentally changed the structure of imperial government and helped stabilize the empire economically and militarily, enabling the empire to remain essentially intact for centuries. Weakened by illness, Hakon left the imperial office on 1 May 313, and became the first emperor to abdicate the position voluntarily. He lived out his retirement in his palace on the Peryian coast, tending to his vegetable gardens. His palace eventually became the core of the modern-day city of Perya.

Government

Government Type: Imperialist Military Autocracy

Ideological Stance: Neo-Epicurean

Nation Leader:

  • Kira'Karn Elemmiire - The Empress, Matriarch of the Nation.

Senior Councilor:

  • Kaorin Huat Jargo Vlos - Advocate of the Emperess, Zero Circle - [HIS - Haru Intelligence Services]

Council of the Nine, Heads of Government, Advisory to the Empress:

  • Thei'de Kantra Velven - Eighth Circle [MRAA - Ministry of Religious Affairs and Applications]
  • Ajax Hur Elemmiire - First Circle [FTA - Ministry of Foreign Trade Affairs]
  • Kaorin Renor Vlos Elemmiire - Second Circle [SCMCC - Military Command and Control], and the [NIRC - Northern Imperial Military Command]
  • Tihun Xun - Fifth Circle [NCAC - Naval Command and Control]
  • Yasa Elemmiire Orn II - Sixth Circle [IOESM - Industrial Oversight and Environmental Services Ministry]
  • Sias Hu'yan - Third Circle [FAM - Foreign Affairs Ministry]
  • Aria Hallas Zun - Fourth Circle [MTSM - Medical Technology Services Ministry]
  • Ria Mel'Ana Velven - Seventh Circle [ECC - Imperium Security Services]
  • Beira Vek Elemmiire - Ninth Circle [SHPSM - Social, Health and Population Services Ministry]
  • Vice-Lord Terak Ve'Elemmiire - Senior Diplomat of the Foreign Affairs Ministry, adjutant to Duke Sias Hu'yan. Serving as an intermediary between the Imperium Throne and that of the GHET.

Judicial branch

Tribunal of Atonement (Supreme authority of the Tribunal is appointed by the monarch after designation by the council; all other officers of the Tribunal are appointed by the council)

The City-States

The Imperium is managed due to it's size of population, a traditional government would be overrun. As such, the many wards are in themselves overseen by a minor lord of the court, usually a Duke or Baron, and in turn each ward has a district which is overseen by either a high ranking House Minor Lord which is usually equivalent to a Count or a senior military officer.

Each Ward comprises ten districts, and generally a city state has ten wards. While the city thus looks whole it is actually split into individual sections with each adding to the flow with their own agencies all working as one for the appearance and function of one entity.

(Districts are numbered after specific ward, so if one were to visit. Their family or friend would say, I live in Chel de'Yorn Ward Hattusa, District 9 and then a numbered address within.)

Chel de'Yorn Status: Capitol. Its Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end)
Chel de'Yorn, specifically the Hierapolis Ward which houses the entirety of the Imperial Districts and so on. Chel de'Yorn (Citadel of Light) is one of the second oldest city-state, founded initially during the time of the Warlord Yas'kem Adura (estimated 165), during what is known as the Time of Tears, before the unification under the First Emperor.

During the process of the Unification Wars, Chel de'Yorn became apart of the new empire in 283, just over a century after its founding as a city-state.

In the hills and valleys that surround or are apart of Chel de'Yorn, summers are temperate while winter temperatures can plummet to sub zero.

This does not disdain Haru from making a pilgrimage to the city-state however, for many in the Northern Occidental country winter is the ideal time to relax and recharge your batteries. Chel de'Yorn is famous for its special blend of natural beauty and luxury, making it the ideal city for a winter wellness break. Surrounded by snow-capped mountains, it offers nature, shopping, but also pure pleasure and relaxation.

It is also a center for hospitality, offering indoor and outdoor pools, steam baths and relaxation industries aimed to make the individual happier, healthier, and content.
One of Chel de Yorn’s distinctive features is the incredible quality of life it offers its residents and visitors (They are rare). This quality of life is due to the city’s great concentration of activities and unique places in a small geographical area. As a result, a citizen or visitor can enjoy a rich cultural and historical heritage just by wandering around.

The many wards and distracts are easy to visit on foot, taking the time to enjoy the landscape and the city-state’s gentle atmosphere. Need to recharge your batteries along the way? The many cafés and restaurants along the way will delight gourmets. For an unusual experience with a 360° view of the central districts, walk to Dycda uv Bmaycina, a Haru institution and, above all, a place where you can enjoy one of the best fondues in the city in a friendly and authentic atmosphere.

If doing everything on foot seems too tiring, the city’s traditional rickshaw's, will take you from one side of the city to the other. The electric service bikes are available for hire throughout the city thanks to the Imperial Ministry of Travel mobile app.

Wards of Chel de'Yorn

1. Hattusa

2. Nemrut Dağı

3. Pamukkale

4. Xanthos

5. Letoon

6. Hierapolis

7. Merv

8. Urgench

9. Kunya

10. Nisa

Horus Industries: (Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, medium to high technology research and development)

Wards of Horus

1. Khiva

2. Samar

3. Parth

4. Kala

5. Hui

6. Nha-Ke

7. Khaeng

8. Huai Kha

9. Ayutthaya

10. Khao

Perya Industries: (Naval Industries, Heavy Port Industries, Shipyard Construction, Logistical and Transport Services, Weapon Design and Research facilities, Kelp Farming and Growth Industries)

Wards of Perya

1. Polon

2. Naruwa

3. Sigi

4. Riya

5. Anurad

6. Hapura

7. Altai

8. Baikal

9. Alin

10. Vigan

Prathen Industries: (Hydroponic Development, Poppy Production, Nuclear Power Research and Development, Hydroelectricty, General Agriculture, Heavy Industry. )

Wards of Prathen

1. Miag

2. Thatta

3. Uvs Nuur

4. Orkhon

5. Yasavi

6. Nikkō

7. Nara

8. Svaneti

9. Dja (pronounced Daa-sha)

10. Nijia

Osiris Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.)

Wards of Osiris

1. Tso (pronounced Tssh-o)

2. Como

3. Tai

4. Kahuzi

5. Biega

6. Okapi

7. Salong

8. Virun

9. Aksum

10. Fasil

Ninas Terath Industries: (General Agriculture, Heavy Industry, Aerospace Industries, General to High end Scientific research and development. General to High end technology industries.)

Wards of Ninas Terath

1. Amhar

2. Harar

3. Omo

4. Tiya

5. Okand

6. Volta

7. Accra

8. Central

9. d'Ivoire

10. Djenn

Asake Industries: (Hydroponic Development, Nuclear Power Research and Development, Hydroelectricity, General Agriculture, Heavy Industry. )

Wards of Asake

1. Askia

2. Ghat

3. Aapravasi

4. Mauritius

5. Twyfel

6. Ar

7. Tnrai

8. Osun

9. Ossus

10. Osog

Na'Kem Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.)

Wards of Na'Kem

1. Djoud

2. Gorei

3. Niok

4. Koba

5. Kuro

6. Saleria

7. Vymsa

8. Cdnega

9. Narius

10. Nious

Nal'Chek Industries: (General Agriculture, Heavy Industry, Aerospace Industries, Naval Industries, Kelp Harvesting Industries, General to High end Scientific research and development. General to High end technology industries, Oil Production.)

Wards of Nal'Chek

1. Kara

2. Nain

3. Syious

4. Lanias

5. Hallas

6. Daist

7. Balon

8. Kos

9. Ekatrina

10. Kero

Hades Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.)

Wards of Hades

1. Aldabra

2. Sterk

3. Swartkr

4. Krom

5. Draai

6. Klasies River

7. Richter

8. Sveld

9. Draken

10. Vredefort

Khurba Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Rubber, Steel, Iron, Oil Production.)

Wards of Khurba

1. Kili

2. Kondoa

3. Ngor

4. Selous

5. Seren

6. Zanz

7. Kouta

8. Bwindi (literally Be Windy)

9. Ruwen

10. Zori

Komsomolsk-na-Amure Industries: (Finance, Hydroponic Development, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries.)

Wards of Komsomolsk-na-Amure

1. Tunya

2. Mosi

3. Trint

4. Kastra

5. Perafita Valley

6. Madriu

7. Claror

8. Sanahin

9. Hallstatt

10. Dacht

Harkon Industries: (Finance, Hydroponic Development, Poppy Production, General Agriculture, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron.)

Wards of Harkon

1. Salzka

2. Graz

3. Wach

4. Lake Neus

5. Mir

6. Nias

7. Vizh

8. Struve

9. Solvay

10. Mons

Tver Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Oil Production.)

Wards of Tver

1. Mostar

2. Mehmed

3. Pasa

4. Vi?egrad

5. Madara

6. Boyan

7. Nese

8. Kazanlak

9. Pirin

10. Rila

Taganrog Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron)

Wards of Taganrog

1. Svesh

2. Tari

3. Dioc

4. Tian

5. Dubro

6. Rovnik

7. Basilica

8. Trogir

9. Siben

10. Trogna

Yaris Industries: (Synthetic Coolant Industries, Oil Production, Rubber, Steel, Iron, Textiles, General Meat Growth Industries)

Wards of Yaris

1. Choiro

2. Koitia

3. Paphos

4. Krumlov

5. Telč

6. Kutn?

7. Kroměř

8. Litomy

9. Olomouc

10. Runic

Ulan-Ude Industries: (Tourism, General Meat Growth, General, Refined, High Grade Agriculture, Synthetic Foodstuffs, Heavy Industry, Light Manufacturing.)

Wards of Ulan-Ude

1. Rosk

2. Ilide

3. Kron

4. Helsa

5. Tallinn

6. Linnen

7. Suomen

8. De'Wyren

9. Shade

10. Schellsea

Tambov Industries: (Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, General Meat Growth Industries, Textiles, Rubber, Steel, Iron)

Wards of Tambov

1. Yorn

2. Scara

3. Aiikon

4. Kelbast

5. Joor

6. Petaja

7. Verla

8. Jaala

9. Kvarke

10. Amiens

Belaya Industries: (Synthetic Coolant Industries, Oil Production, Rubber, Steel, Iron, Textiles, General Meat Growth Industries, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture)

Wards of Belaya

1. Arles

2. Arc'et'Senans

3. Stanislas

4. Carrire

5. Tau

6. Lyon

7. Provins

8. Perret

9. Skheta

10. Skekzi

Tiksi Industries: (Rubber, Steel, Iron, Textiles, General Meat Growth Industries, Refined Agriculture, Technology Low and High end, Heavy & Light Industries, Chemical Production, Scientific Research, Weapons Manufacturing, General Agriculture, Mineral Industries)

Wards of Tiksi

1. Svaneti

2. Aachen

3. Speye

4. Delphi

5. Athos

6. Delos

7. Mystra

8. Hosios

9. Nea Moni

10. Aegean

Foreign Relations

(WIP. List of allies and partners. Membership of international organisations. Diplomatic rules and regulations. Brief overview of ongoing conflicts.)

Disputes

The sovereignty dispute over the lands of Zharr, Ishakor, and the Midlands known in the Imperium as the "Western Territories" and in the Occident known as " Marmakite Territories," occupied by the nomadic tribes in 1980, now administered by independent factions and claimed by Machina Harusepx, remains the primary sticking point to signing a peace treaty formally ending hostilities; Machina Haruspex's unilaterally declared exclusive economic zone in the Ranke Sea, the site of intensive hydrocarbon prospecting. The latest incidents include the annexation of the Northern Territories (Beautancus), and the seizure of North Korninon.

Economy

Machina Haruspex Domestic Statistics


Government Category: Sovereign Imperium
Government Priority: Law & Order

Civil Rights Rating: Average
Political Freedoms: Few

Income Tax Rate: 34%
Sales Tax Rate: 13%
Corporate Tax Rate: 18%

Major Industries: Arms Manufacturing, Heavy Ore/Mineral Mining, Hydrocarbon Mining, Textiles, Synthetic Fluids, Light Industrial Commodities.

Machina Haruspex Market Statistics


Gross Domestic Product: $1,621,352,402,181.25
GDP Per Capita: $9,977.79
Unemployment Rate: 5.39%
Consumption: $328,141,912,145.92
Exports: $486,728,667,136.00
Imports: $158,586,754,990.08
Trade Net: $79,293,377,495.04

Machina Haruspex Government Spending Breakdown:


Administration: $1,448,724,210,006.75
Government Waste: $172,628,192,174.50

Social Welfare: $40,003,867,252.50
Healthcare: $42,436,210,500.34
Education: $108,436,210,103.68
Religion & Spirituality: $61,726,300.20
Defense: $133,104,505,102.06
Law & Order: $123,104,505,102.06
Commerce: $141,846,905,200.81
Public Transport: $94,948,968,400.27
The Environment: $3,223,567,912.38
Social Equality: $56,461,726,300.20

Demographics

Ethnic groups

Race: Haru-Dakat (Homo seelie sapien)

Religion

Dualism. Two faith types, that of 'Tyng Sudran' and 'Dra Crehehk Cuh' are used to form the chosen religion of the Haru-Dakat people.

God of Light, Goddess of Night, Goddess of Between

Interim, The Pair that Unite: Tyng Sudran: God of Knowledge & Dra Crehehk Cuh: Goddess of Wisdom

Minor gods/goddesses wise, there's Time, Crafting, Technology, Harvest, Fertility, War, Strength, Honor, Cunning, Wisdom, Spirits (not to be confused with the following as it pertains to drinking), Spirit, Law, Justice, Vengeance, Revenge, Death, Legionary. There are quite a few of them.

Demi-Gods
1. Zeboim: Goddess of the Sea
2. Inyambo, daughter of Zeboim: Goddess of Harvest (Specifically Fish/Assorted Ocean life)
3. Sudika: God of Justice
4. Apisa: Goddess of Justice
5. Aeacus: Judge of Honor
6. Aeneas Judge of Honor
7. Afudohwe: Judge of Death
8. Tikele: Judge of Death
9. Agenor: Judge of Spirit
10. Ntikuma: Goddess of Law
11. Nankonh: Goddess of Revenge
12. Sobe: Goddess of Vengeance
13. Palmares: Goddess of Fertility
14. Alcek: God of Fertility
15. Yeta: God of Harvest (Specifically Grains)
16. Nyame: Goddess of Harvest (Specifically Fruits)
17. Mwin: God of Harvest (Specifically Vegetables.)
18. Thoth: God of the Hunt (Animals of the Forests)
19. Phion: Goddess of Strength
20. Arcas: God of Strength
21. Calais: God of War
22. Chirona: Goddess of War
23. Chrysaor: Goddess of Battle
24. Cycnus: Goddess of Time
25. Danus: God of Time
26. Epaphia: Goddess of Crafting
27. Mnon: God of Crafting
28. Eosi: God of Technology
29. Iasi: Goddess of Technology
30. Nelea: Goddess of Creation (A daughter of Palmares)
31. Peiri: Goddess of Romance (daughter of Palmares and Phle)
32. Phle: God of Creativity
33. Plarex: Muse of Writing
34. Theria: Muse of Entertainment
35. Thelin: God of Coin, and Cunning
36. Yasna: Goddess of Trade, and Spirits
37. Yagir: God of Brewing
38. Feht: Goddess of Wind, (Pilots favorite)
40. Panyi: God of Currents (Wind, breezes, etc)
41. Feaenyun: God of the Legionary (God of soldiers, warriors etc)
42. Krepek: Judge of the Passing
43. Krelia: Judge of the Passing

Annointed:
0 Currently

Language

Haru alphabet.

The Sovereign Imperium's primary language is Haru-Dakat. Anglish is a required second. This is a basic guide on responses and so forth for a would be traveller. The language of the Imperium is usually viewed as a glyph, however because such is not similar beyond its borders, this is a simplified version. 

  • Hello = Rammu
  • Good day = kuut tyo
  • Good evening = kuut ajahehk
  • Good night = kuut hekrd
  • Hi = Re
  • Good bye = kuut poa
  • Bye = Poa
  • See you soon = Caa oui cuuh
  • Where? = Frana?
  • When? = Frah?
  • Why? = Fro?
  • What? = Fryd?
  • Who? = Fru?
  • How? = Ruf?
  • How much/many? = Ruf silr/syho?
  • Is/are there? = Ec/yna drana?
  • Please = Bmayca
  • Thank you = Dryhg oui
  • I'm sorry, but... = E's cunno, pid...
  • Excuse me = Aqlica sa
  • That's a shame = Dryd'c y crysa
  • May I...? = Syo E...?
  • Yes = Oac
  • No = Hu
  • That depends = Dryd tabahtc
  • I don't know = E tuh'd ghuf
  • I don't think so = E tuh'd drehg cu
  • I suppose so = E cibbuca cu
  • I think so = E drehg cu
  • It doesn't matter = Ed tuach'd syddan
  • I don't mind = E tuh'd seht
  • Of course = Uv luinca
  • True = Dnia
  • With pleasure = Fedr bmaycina
  • Congratulations! = Luhknydimydeuhc!
  • Happy birthday = Rybbo pendrtyo
  • Happy New Year = Rybbo Haf Oayn
  • Good luck! = kuut milg!
  • Enjoy the meal = Ahzuo dra saym
  • Have a safe journey! = Ryja y cyva zuinhao!
  • Have a good holiday! = Ryja y kuut rumetyo!
  • Take care! = Dyga lyna!
  • Have a nice day! = Ryja y hela tyo!

Culture

The erratic and often at times confusing southern neighbor the GHET, has placed a bit of stress upon the Haru citizenry over the years. Both nations have endured an immense amount of adversity during the long period of their proximity to one another, and the Haru have been significantly toughened by years of saber rattling and so on. Their experiences introduced new values into Haru culture. The need for adaptability, tenacity and education increased, and nationalism was revived. These contemporary attitudes have intermingled with older traditions. The new cultural combination has worked in favour of the country’s development, seeing the nation rebound and thrive economically, and begin to heal psychologically.

Haru have come to understand the longstanding agony, hardship and oppression they have experienced as ‘Daync uv dra seht’. Daync uv dra seht is the collective feeling of frustration that has built up in the Haru psyche from the stress over the long periods of time. The release of this energy (or manifestation of Daync uv dra seht) is seen in the rise of extreme nationalism, an incredible work ethic and an intense focus on prosperity. However, some have argued that daync uv dra seht has also made Haru less generous and more resistant to compromise. Indeed, Haru sociologists believe daync uv dra seht has been a source behind much of the resentment and divisions within society. Nevertheless – tensions aside – the Haru sense of national belonging and pride remains strong. The country is overwhelmingly ethnically homogenous with over 92% of all Haru sharing the same ethnicity. This common identity provides societal unity and also supports the collectivist orientations of the culture

Festivals & Holidays:

Oimadeta
The two best Oimadeta Syngadc (Yuletide markets) are on the long slope of Khatai Square. The markets' brightly decorated stalls sell wooden toys, Cussian crystal, handmade jewelry, classic Haru marionettes, and plenty of potential for tooth decay: honeyed gingerbread, Pnyetat Bycdno (a braided pastry studded with raisins), and kumtah hacdc' ("golden nests," nutty cookies heavy with rum).

Wash it all down with mead and cfaadfeha simmat (a sweet mulled wine). Dinner consists of wine sausages and carp—you'll see barrels of the fish everywhere. Slip a carp scale into your wallet to ensure an adequate cash flow for the upcoming year.

Yhlacdunc' Vacdejym
Yhlacdunc' Vacdejym (Pronounced: "AE-ha-luah-ku-deoon-ku' FUah-ku-deeay-jaeaem"; "Ancestors' Festival") is a twenty-day Haru religious festival, culminating in celebrations on the 4th day of the first month in the Haru calendar, at the end of Yule.

The first ten days is a time when many citizenry will pay their respects to deceased relatives of up to seven generations. Monks chant the suttas in the old Dakat language overnight (continuously, without sleeping) in prelude to the gates of Ghe'Tor (closest translation is a form of Hell) opening, an event that is presumed to occur once a year, and is linked to the cosmology of Yanji Ki'Ra, First Priest of Nidaba. During this period, the gates of Ghe'Tor are opened and manes (spirits) of the ancestors are presumed to be especially active. In order to combat this, food-offerings are made to benefit them, some of them having the opportunity to end their period of dishonor, whereas others are imagined to leave Ghe'Tor temporarily, to then return to endure more suffering; without much explanation, relatives who are not in Ghe'Tor (who are in Rymmc uv Mekrd (Halls of Light) or otherwise reincarnated) are also generally imagined to benefit from the ceremonies.

In temples adhering to canonical protocol, the offering of food itself is made from the laypeople to the (living) monks, thus generating "merit" that indirectly benefits the dead. However, in many temples, this is either accompanied by or superseded by food offerings that are imagined to directly transfer from the living to the dead.

One the eleventh day of the festival, it will become the Time of the Crows. The ebony winged ones are thought to help guide the deceased into the afterlife, so families with a recently departed loved one will guide a crow (or a child dressed as a crow) through the streets to both honor and aid their deceased to the Rymmc uv Mekrd.

On the last day of the festival, it is the Rite of Passage. It is here that Emperor/ress who believes in the old ways, will ascend to several thousand steps to the summit of the Tyng Sudran temple within Prathen. Here, he or she will accept the deaths of those who've chosen to die as sacrifices to the Goddess Nidaba, Lady of writing, learning and the harvest. As the ruler of the land collects the hearts of those who've chosen to give their lives so that the land may grow, the hearts will be placed within urns and laid before the great statue of Nidaba, daughter of Tyng Sudran, as an offering of daughters and sons, for the next hundred years.

Meals:

Because of the climate of the Imperium, a simple diet was maintained for much of its history, even before unification. It was only the raiding to foreign lands that new food would be introduced, and not until much later, would technological advancements and geothermal energy utilization provide the possibility of using freshly-grown, locally-sourced ingredients year-round.

Even over the past decades, the nation’s cuisine has blossomed from its humble beginnings into a cosmopolitan affair. Restaurants around the country offer a wide variety of foreign inspired and traditional Haru dishes, inspired by the ingredients found in nature.

However, the Haru citizenry diet’s main elements have changed very little since a thousand years ago. Most popular dishes still involve fish, and lamb.

Sample of Seafood

Nyhgavecr or Ranke Fish - can be purchased in any grocery store or at the local markets and is eaten as a snack, either straight out of the bag or with a good amount of butter spread on it.

Vecr'cdaf or fish stew - a simple mix of white fish, potatoes, onions, flour, milk, and seasoning but recently, some recipes also include ingredients like chives, curry, béarnaise sauce, or cheese.

mupcdan or lobster/langoustine - caught in the Northern Thalassaton Ktaigidon waters, langoustines are known for their tasty, tender meat. You can find it grilled, baked, or fried.

Fryma or Whale - is not an everyday food in the Imperium. 45% of whale meat is sold to restaurants, despite international opposition to the practice of whaling.

Breads

nuiht noa - a thin, round, rye flatbread with a distinct pattern. The tradition of baking nuiht noa is believed to go back to settlement-times when it was baked on hot stones or straight on the fire’s embers. This method helped create the bread’s signature spotted pattern.

cfaad noa - a dark, sweet-tasting bread with a thick consistency and no crust. Tradition dictates it is baked in a pot placed on the embers of a dying fire, then covered in turf and left to stand overnight.

lehhysuh knyeh - a cinnamon filled bread rolled covered in chocolate, caramel, or sugar glaze.

bivvo knyeh - thin, crépe-like pancakes, usually served rolled up with a good amount of sugar or carefully folded with jam and whipped cream.

Meats:

Farm Bred - Each spring, the sheep are let out of their pen to roam freely around the countryside, spending the whole summer grazing in the pesticide-free wilderness. Since the climate prevents grain growth, the sheep live on grass, angelica, berries, and seaweed. The meat thus requires little seasoning; it is tender and has a mild flavor.
Smoked Lamb - Though you can find fresh meat in grocery stores and on restaurant menus, a highly recommended dish to taste when visiting the Imperium is smoked Haru lamb or ‘rihksayd.’

Before refrigeration, a popular way to preserve food was by smoking. It not only allowed the meat to last, but it also added flavors. rihksayd or 'hung-meat' is named after the old tradition of smoking the meat by hanging it from a smoking shed’s rafters.

There are two main methods of smoking in the Imperium, ‘penlrfuut’ and ‘tihkryo.’ The material used in penlrfuut is birch wood, while dried sheep dung is mixed with hay for tihkryo.

It is not just rihksayd that is smoked this way. You can also find tihkryo-smoked salmon, sausages, and even beer. Rihksayd is usually boiled and served either hot or cold in slices.

It is a traditional dish served at Yule, usually accompanied by potatoes in béchamel sauce, green peas, red cabbage, and fehdan panno jams.
According to a recent study, around 90% of Haru have this dish at least once during the holiday season.
Smoked, grilled, broiled, slow-cooked, in a kebab or a stir fry, you can find numerous lamb variations throughout the country.
And as with the seafood, whatever you choose will surely be delicious.
But if you like to go native, there are a few things you should try:

Rihksayd sandwich - in thin slices, rihksayd is a popular lunch meat, served on sandwiches or a traditional ‘nuiht noa’ bread.
Saydcuib or meat soup - made of the tougher bits of the lamb, hearty vegetables, and various herbs. Great on a cold winter’s day.
Seqatsayd Sausage - it is made from a blend of lamb, beef, and pork. Try ‘fedr dra fungc’ (with the works), and you’ll get the hot dog topped with crunchy deep-fried onions, raw onions, ketchup, sweet mustard, and creamy remoulade sauce.

References

  1. 1.0 1.1 Machina Haruspex (nationstates.net)