Solvrige
Most Serene Kingdom of Solvrige[1] | |
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Coat of arms
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Map of Solvrige | |
Capital | Vitback |
Demonym(s) | Solvrigean |
Population | |
• 2023 estimate | 19,284,000[2] |
GDP (PPP) | estimate |
• Total | 11,340[2] |
Currency | Solv[3] |
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Solvrige, officially known as the NATIONTYPE of Solvrige, is a sovereign state in CONTINENT on Eurth. It is bordered by NEIGHBOURINGNATION to the north, NEIGHBOURINGNATION in the east, NEIGHBOURINGNATION to the south, and NEIGHBOURINGNATION in the west.
(1st paragraph. Name. Location. Borders. Approx population and size. Capital city.)
(2nd paragraph. Political system. Short history in 1 sentence. Link with present in 1 sentence. Head of state.)
(3rd paragraph. Economy in 2 sentences. International relations in 1 sentence.)
Description: Solvrige is a moderately sized yet sparsely populated kingdom, filled with snow-capped mountains and untouched forests. It has a unique culture, which prioritizes honor and family above all. It is currently ruled by high Jarl Wenzel the Affable. The economy has few regulations, and is primarily based around silver mining, and is currently attempting to make a recovery after a destructive 19-year civil war.[1]
Etymology
(WIP. Where does your country's name come from? Most RL national names come from a small variety of choice. Some examples: land of a tribe (ex. France, Persia, Mongolia, Russia), characteristic geography (ex. Netherlands, India, Morocco), an old ruler or religious figure (ex. Philippines, San Marino, Europa, Saudi Arabia), the Latin description of a place (ex. Australia, Argentina, Liberia). How is the name pronounced? How is the name translated into other languages?)
Geography
(WIP. Landscape. Climate. Where exactly is your country compared to others on the global map? Describe the landscape, plants, and animals. Which mountains and rivers are important to include? Describe are the climate and seasons? How does geography determine where people live? Are there areas separated from one another? How about cities? This will greatly help you with the next part of history.)
Geography: Solvrige is situated on a moderately large island, full of tall, jagged mountains and evergreen forests. The tallest mountain, Monhaven, an extinct volcano, at 3,931 meters high, and is revered in Solvrigean mythology. While the volcanos once created fertile soil, exploitation has led to its fertility decreasing massively from normal levels. There was once a lot of grazing land for goats, however it has now been covered with mines, and it must be de-mined in order to reach pre-war levels. As for climate, the coastal plains generally have warm, humid summers, with cold winters. While the inland mountains have mild, dry summers, and freezing cold winters with plenty of snow.[4]
Capital location [coastal? in-land? riverside?]: At the confluence of 2 rivers, at the base of a mountain. Roughly 100-200km from the coast in the Northern part of the country.[2]
Climate: Going by the Koppen climate classification system, the majority of the island would be considered Dfb, with certain parts of the coasts being Dfa. I think the inland mountains could be considered a subarctic climate, but I'm not 100% sure. The lore I've written shows Solvrige as an island with a large mountain range, and large swathes of forests.[2]
History
(WIP. How did your current country come to be? What were the country's previous incarnations? Was the country part of a union with a neighbour? Which events shaped the way the country is today?)
History: Solvrigean history spans almost 3000 years, characterized by a fragmented rule of clans engaged in perpetual warfare on land and sea, renowned for privateering. Not until the 17th century did a united Solvrigean state emerge. Faced with challenges, clans formed a loose confederation in 1644, creating an elective monarchy with considerable clan autonomy, leading to frequent rebellions and civil wars. In the early 21st century, Solvrige experienced its most destructive civil war, driven by demands for increased clan rights, high taxes, and minority rights. After 19 years, the Peace of Grynstjar established a government to prevent such conflicts in the future.[2]
History: Recorded Solvrigean history dates back nearly 3000 years, however its form as a united monarchy is much newer. For most of its history, the land of Solvrige was ruled by a collection of clans, who constantly waged war with each other, both on land and at sea, earning Solvrige a reputation for its privateers. While there have been periods where one clan gained absolute dominance, such as during the rule of the Grarfath clan in the 1100s, the modern Solvrigean state only took form in the 17th century. Faced with challenges both foreign and domestic, most of the clans agreed to form a loose confederation, which was solidified by a constitution in 1644. This established an elective monarchy, and gave significant autonomy to the clans to do what they pleased. This made rebellions and civil wars commonplace. There were several pushes for a republican government, but none were successful. In the beginning of the 21st century, Solvrige entered its most destructive civil war ever. Caused by a demand for increased clan rights, high taxes, and demand for minority rights, the war soon spiraled into a complex network of factions and groups all fighting each other. After 19 years of this, the Peace of Grynstjar was signed to design a government that did not allow for such things to happen again.[4]
Politics
(WIP. Government. Separation of powers. Who rules, how, and for how long? Political parties. What levels of government exist? How about the local level? Who makes the laws? Who deals out your justice? Which government services exist? What is the name of your police? How are the armed forces organised? Foreign affairs, alliances, membership of international organisations.)
Government: Semi-Absolute Elective Monarchy.[1]
Government: In the wake of the civil war, Solvrige agreed upon a new constitution, which heavily decreased autonomy in the Holds. The Solvrigean legislature is bicameral, consisting of the People’s Council and the Jarl’s Council. The People’s Council will be elected every 4 years through proportional representation, while the Jarl’s Council is unelected. There, the Jarls of various clans serve in hereditary positions, who also elect the king. The People’s Council is led by the head of government, the Chancellor, who is chosen by the Council and confirmed by the king. The Jarl’s Council is led by the Husjarl, who is considered a first among equals and does not have special power. To pass a law, the bill first needs a simple majority in both councils. A law may be vetoed by the Jarl’s Council for any reason. When this happens, a 2/3rds majority of the People’s Council is needed to override the veto. The third branch of government is the Law House. They may strike down any law passed by the legislature. The current King, who has just been elected, is Wenzel the Affable. The Chancellor for the last 2 years has been Jeoffrey the Ironkettle.[4]
Economy
(WIP. Employment. Exports and imports. International partners. Currency. Energy. Transportation. Science & technology. Unemployment numbers. Tourism. Media.)
Economy: The Solvrigean economy used to be quite sizable, but the war destroyed much of it. The largest industry is the silver mining in the mountains, after which the country is named (Solvrige means Silver Realm). This has been the main export of Solvrige for hundreds of years, and shows no signs of depleting anytime soon. However, the industry must be revitalized if Solvrige is to reach its pre-war economy. Currently, due to the need for rebuilding, construction is the second largest industry, with several illegal quarries and logging operations being set up to meet demand. Another famous industry in the past was fishing, however this did not stop during the war, and is actually bigger than ever now. In order to attract investment after the war, Solvrige has adopted a very deregulated economy, with private enterprise running nearly everything with little government interference. The government currently is very small and enforces a very low tax rate.[4]
Demographics
(WIP. Demographics. Ethnic groups. Social classes. Language. Education. Marriage. Religion. Healthcare. Diseases.)
Ethnicity and culture: Solvrige is nearly homogeneously made up of Solvrigers, a race with pale skin, black or light brown hair, and blue eyes. Due to the isolation and relatively small population of the island, a large amount of inbreeding occurred, leading to features primarily associated with Solvrige. These include the nearly universal possession of a cleft chin, broad face, large nose, and on some parts of the island, a protruding jaw. Additionally, the islanders are quite tall and broad, with an average height of 176 cm. As for their culture, Solvrigers prioritize honor and perseverance above all. This is what has inspired the great spirit of revanchism it's seen after the recent war. In Solvrige, one of the greatest humiliations you can bring upon yourself is resignation, which can be a double-edged sword. Solvrigers are also known for being blunt, which can come off as rudeness to outsiders. Religiously, the majority of Solvrige follows the polytheistic Vuthaedr faith, also known as the Old Gods. They have a pantheon of 17 lords who rule over different parts of human life. There is a sizable minority of the monotheistic Novadr faith, which splintered off from the Vuthaedrics. The third largest faith is that of the Dovnuthors, or the Dragon Cult, which believes in 13 lords who are all dragons.[4]
Culture
(WIP. Cuisine. Literature. Visual arts. Art. Architecture. Entertainment. Music & Radio. Television. Cuisine. Local customs. Clothing. Morality. Sports. Stereotypes. Your national symbols such as the flag and national anthem. Public holidays and festivities.)
Culture: Primarily based off the Nordic countries, Skyrim, with an element of Eastern European.[2]
Culture: Solvrigean is culturally based off Nordic countries and Skyrim, ethnically similar to Italians or Greeks.[1]